Deep Down Beneath Us by Woo Sang Hwang
This game is supposed to be a horror game, that combines with 2d platforming + RPG element to it.
HOWEVER, the game is not complete yet, and there are places you won't be able to go through. (maybe :D)
press R to revive.
stamina will recharge every time you move to next map.
FYI, the file size is abnormally big due to extra sound/graphics sitting inside the library :)
EDIT: All sound effects are from freesound.org.
I used python's pygame to program the game.
For now, I only managed to try the game on Windows.
just FYI!
HOWEVER, the game is not complete yet, and there are places you won't be able to go through. (maybe :D)
press R to revive.
stamina will recharge every time you move to next map.
FYI, the file size is abnormally big due to extra sound/graphics sitting inside the library :)
EDIT: All sound effects are from freesound.org.
I used python's pygame to program the game.
For now, I only managed to try the game on Windows.
just FYI!
Ratings
| Coolness | 39% | 1718 |
| Overall | 2.29 | 1210 |
| Audio | 2.58 | 656 |
| Fun | 2.00 | 1193 |
| Graphics | 2.25 | 1110 |
| Innovation | 2.20 | 1130 |
| Mood | 2.79 | 736 |
| Theme | 3.25 | 568 |
I accidentally pressed some button (debug key?) that let me fly across the map :o
The background sound sets a good cave exploring/horror mood, good job here!
This game was meant to be very hardcore.
I know how frustrating it is to have unrechargeable stamina.
That feature was supposed to be included in the shop, but I ran out of time. The character was supposed to start without an ability to climb (and later may unlock it in the shop). The whole game will be zoomed in, and stay much darker, such that players will actually be very careful to advance through. I may try to post the finished product on next ludum dare game jam (not compo) if theme matches luckily :D
Anyway, thanks for the good advice!
However, once I got to the 4th level down (the one with lots of coins at the end), I get stuck because I cannot go up to spend coins on my stamina to get one last jump to cross the gap.
That being said, it could become a good game with some polish. The background audio was nice too.
The fact that you run out of jump power doesn't seem like a very good idea, since it gives a lot less freedom, and feels frustrating. It seems you suffered from Not Enough Time, better luck next time!