{"author_link":"\/author\/mikekreein\/","author_name":"mikekreein","author_uid":"55649","comments":[{"author_name":"BMacIntosh","author_uid":"15030","time":"Aug 29, 2016 @ 8:12am","epoch":1472458020,"text":"Fun idea, I kind of liked exploiting the variations in the terrain to launch blocks in the air. Ramps that end up sideways or face-down are almost impossible to fix."},{"author_name":"tomer_cool","author_uid":"106288","time":"Aug 29, 2016 @ 12:13pm","epoch":1472472480,"text":"I love the physics, and the nice cube color, but I don't know what to do in this game."},{"author_name":"JK5000","author_uid":"50889","time":"Aug 29, 2016 @ 1:14pm","epoch":1472476140,"text":"I really like the idea behind the game, and hope you will make a finished version."},{"author_name":"peterthehe","author_uid":"46596","time":"Aug 29, 2016 @ 2:59pm","epoch":1472482440,"text":"The physics was maddening. I really like the concept that what you do is final - like JK5000, I'd really like to see a finished and more polished version."},{"author_name":"WERT Studio","author_uid":"55091","time":"Aug 29, 2016 @ 6:01pm","epoch":1472493360,"text":"neat idea, kind of hard to control but cool"},{"author_name":"pogo575","author_uid":"55224","time":"Aug 29, 2016 @ 6:20pm","epoch":1472494500,"text":"Cool concept but the base mechanic really needs to be more consistent via some physics tweaks. what engine did you use?"},{"author_name":"mikekreein","author_uid":"55649","time":"Aug 29, 2016 @ 7:00pm","epoch":1472496900,"text":"It was built using three.js as the graphics library and cannon.js as the physics library.  Most of the compo was spent learning those libraries and playing around with javascript."},{"author_name":"ObscenelyTrue","author_uid":"13886","time":"Aug 29, 2016 @ 7:20pm","epoch":1472498100,"text":"It reminds me the sandbox of World of Goo where the goal is to build the highest possible tower. Of course, here, in 3d, controls are less intuitive...\r<br\/>Please keep working on your game! I really want to play a post-compo version."},{"author_name":"sneeuwpopsneeuw","author_uid":"38913","time":"Aug 29, 2016 @ 7:56pm","epoch":1472500260,"text":"The physics where a bit frustrating to work with. But i definitely like to see that every button on the mouse (left, middle, right) was used. +1 for that.  Also Seeing the blocks fall from the sky knowing the more they move the harder it becomes is a really nice mechanic +2 for that. 3\/5"},{"author_name":"Green_Cafe","author_uid":"112791","time":"Aug 29, 2016 @ 10:18pm","epoch":1472508780,"text":"I really enjoyed this sandbox. It's a lot of fun to play. Good job."},{"author_name":"gensior","author_uid":"90500","time":"Aug 30, 2016 @ 8:23pm","epoch":1472588280,"text":"Well done, especially considering you spent a good portion of your time learning new javascript libraries. That uneven ground trolls me pretty hard, though, haha!"},{"author_name":"demogorgon","author_uid":"54467","time":"Sep 4, 2016 @ 9:46pm","epoch":1473025260,"text":"Controls could be improved, but that was pretty cool."},{"author_name":"invader","author_uid":"40361","time":"Sep 18, 2016 @ 11:27am","epoch":1474197720,"text":"nice sandbox. The mechanics of only-once box moving probably can be used in some actual gameplay."}],"images":["ld36\/55649-8a17ce5b89ba0de4e1585b5f46c63187.jpg","ld36\/55649-37658c01345ab1ac456b4c51e8733440.jpg"],"links":[{"url":"https:\/\/mikekreein.github.io\/ludum-dare-36\/","text":"Web"},{"url":"https:\/\/github.com\/mikekreein\/ludum-dare-36\/","text":"Source"}],"metadata":{"g_key":"1862","g_author":"55649","g_event":"LD36","g_eventkey":"35","g_subevent":"COMPO","g_urlkey":"1811","g_title":"Khufu: the Pyramid Builder","g_status":"UCHK1","g_place":"99999","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/55649-shot0-1472429310.gif-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/55649-shot1-1472429310.gif-eq-900-500.jpg"],"text":"Unfinished physics sandbox around building pyramids.  Build the highest pyramid by sliding the blocks on top of each other using ramps.  After you move a block, you can't move it again, so plan ahead!","title":"Khufu: the Pyramid Builder"}