The Last Dwarf by Nuclear_Hammer
Ratings
| Coolness | 53% | 3 |
| Overall(Jam) | 3.45 | 211 |
| Audio(Jam) | 3.73 | 99 |
| Fun(Jam) | 2.97 | 388 |
| Graphics(Jam) | 4.07 | 128 |
| Humor(Jam) | 2.80 | 278 |
| Innovation(Jam) | 2.62 | 553 |
| Mood(Jam) | 3.36 | 236 |
| Theme(Jam) | 3.20 | 351 |
| Coolness | 53% | 3 |
| Overall(Jam) | 3.45 | 211 |
| Audio(Jam) | 3.73 | 99 |
| Fun(Jam) | 2.97 | 388 |
| Graphics(Jam) | 4.07 | 128 |
| Humor(Jam) | 2.80 | 278 |
| Innovation(Jam) | 2.62 | 553 |
| Mood(Jam) | 3.36 | 236 |
| Theme(Jam) | 3.20 | 351 |
nice work (:
I thought that indie devs would know more than unskippable cutscenes are the devil's work.
You didn't even bother following the theme: from the intro, it looks like it takes place inside a mountain, not "beneath the surface".
The skull on the main menu, and the intro text were lovely though. Rest of the game was a disappointment.
I have some mixed feelings about gameplay. At first I thought it's some crimsonland clone with dwarf, and lower difficulty. I was walking around and then... wow. There are stairs. And then gameplay changed from "I wonder what should I do" to that quite irritating Diablo 2 feeling, when you need to search caverns to find that one, last monster...
If you ask me I'd make first levels little smaller, to get a grip on game objective. Also I'd make monster respawn time little longer.
But overall it's fun to play :)
Nice graphics, sound and music!
But I think the stairs are too hard to find, and the enemies respawn rate makes the game too hard... I only found one set of stairs before the Game Over.
Overall, a nice game!