The Last Dwarf by Nuclear_Hammer

[raw]
made by Nuclear_Hammer for LD29 (JAM)

Ratings

Coolness 53% 3
Overall(Jam) 3.45 211
Audio(Jam) 3.73 99
Fun(Jam) 2.97 388
Graphics(Jam) 4.07 128
Humor(Jam) 2.80 278
Innovation(Jam) 2.62 553
Mood(Jam) 3.36 236
Theme(Jam) 3.20 351

Feedback

friken
28. Apr 2014 · 22:01 UTC
It's Yosemite Sam! I love the graphics and music, took me back to the old days. good job.
cirolve
29. Apr 2014 · 02:17 UTC
That was fun! The starting screens were amazing, I have to say, and the character looked funny. I had a bit of an issue predicting the hit detection, but everything else was pretty great!
Boodog
29. Apr 2014 · 02:18 UTC
Awesome game! I loved the graphics and sounds!
Shigor
29. Apr 2014 · 02:19 UTC
Full stars for music!
Brian Stegmann
29. Apr 2014 · 02:21 UTC
For some reason this made me think of Castle of the Winds. Nice entry, it was fun smashing things with the hammer. Judging by your screenshots, was the spotlight an afterthought, or did I just not make it far enough?
NicoM
29. Apr 2014 · 02:44 UTC
Nice job:), loved the art and music:)
🎤 Nuclear_Hammer
29. Apr 2014 · 03:50 UTC
Brian, some things were ready but could not be implemented like our tiamat :/ we loved this game and we will make updates yet.
Hyoga-3D
29. Apr 2014 · 14:14 UTC
Very cool game, could not make to the final boss though :/
BuKaneerz
29. Apr 2014 · 21:01 UTC
Good graphics !
nice work (:
zanenga
29. Apr 2014 · 22:45 UTC
Very cool game! I dig the art, theme and audio. Is there a way to skip the cutscene? Because everytime I die I'm forced to watch it again. It kinda breaks the flow of the game.
elefantopia
30. Apr 2014 · 03:59 UTC
Cool game, lots of fun playing it. Nice music, too.
Yword
30. Apr 2014 · 05:17 UTC
Nice graphics and music, and the intro screen is awesome! But the feel of attack is not strong, maybe you can apply some camera shake or knockback force when attacking the enemies.
Crooksister
30. Apr 2014 · 09:43 UTC
Really awesome menus and music, really makes you want to play the game. It has a lot of potential to be an amazing game throughout. Good job!
archaeometrician
30. Apr 2014 · 13:09 UTC
The artwork is amazing ! Great music, I love this game !
b_bertoldo
30. Apr 2014 · 15:22 UTC
VERY COOL GAME!!! Great job man!!! Awesome work!!!
GlowingSnail
01. May 2014 · 00:13 UTC
Not a fun game. Enemies resurrect seconds after you smash them, making it a game about finding the stair before the mob train corners you.

I thought that indie devs would know more than unskippable cutscenes are the devil's work.

You didn't even bother following the theme: from the intro, it looks like it takes place inside a mountain, not "beneath the surface".

The skull on the main menu, and the intro text were lovely though. Rest of the game was a disappointment.
🎤 Nuclear_Hammer
01. May 2014 · 02:21 UTC
Well, that's your opinion! Thank you! =)
MrShoestore
03. May 2014 · 22:24 UTC
This was such a fun game and the music was just outstanding!
Empyrealhell
03. May 2014 · 22:28 UTC
I played about four times, never managed to find the stairs. On the last play I discovered that running was the best option, but then it turned into "comb this large room looking one specific tile." It would be nice if there was more structure to the room, or something to use as a point of reference to make it easier to know where I've been before.
mechabit
03. May 2014 · 22:38 UTC
The intro was awesome, really invoked the old 8bit era. Didn't think the in-game graphics matched the style though. I managed to get to the multi-eyed monster but then a bug made me stop moving and I just watched my guy get killed.
Konrad Zegis
03. May 2014 · 23:00 UTC
Great graphics and intro. But audio is a little bit tiring after first 10 minutes.

I have some mixed feelings about gameplay. At first I thought it's some crimsonland clone with dwarf, and lower difficulty. I was walking around and then... wow. There are stairs. And then gameplay changed from "I wonder what should I do" to that quite irritating Diablo 2 feeling, when you need to search caverns to find that one, last monster...

If you ask me I'd make first levels little smaller, to get a grip on game objective. Also I'd make monster respawn time little longer.

But overall it's fun to play :)
Andrei Müller
17. May 2014 · 09:25 UTC
Very fun (and frustrating!) retro-style game!
Nice graphics, sound and music!

But I think the stairs are too hard to find, and the enemies respawn rate makes the game too hard... I only found one set of stairs before the Game Over.

Overall, a nice game!