Crugrock by sprawl
Second Ludum Dare, I can already see a lot of improvement compared to the last one.
What I would have liked to finish in time :
- Art assets (Character/explosions/lava/blocks)
- Physics don't work as I'd like them to.
- Customize the random generator a little more to add more uniques rooms.
What I would have liked to finish in time :
- Art assets (Character/explosions/lava/blocks)
- Physics don't work as I'd like them to.
- Customize the random generator a little more to add more uniques rooms.
Ratings
| Coolness | 57% | 3 |
| Overall | 2.73 | 980 |
| Audio | 2.67 | 602 |
| Fun | 2.61 | 912 |
| Graphics | 2.45 | 1018 |
| Humor | 2.11 | 799 |
| Innovation | 3.18 | 471 |
| Mood | 2.45 | 997 |
| Theme | 2.94 | 823 |
The concept is interesting.