Eisenberg by Diamond Crow

[raw]
made by Diamond Crow for LD29 (JAM)
Controls:

left arrow: move left

right arrow: move right

z: jump

x: mine/attack

x+up arrow: mine/attack upwards

x+down arrow: mine/attack downwards

c: place bonfire

Description:

Eisenberg is a 2.5D survival game. You are stranded in antarctica. You now have no choice but to venture into the iceberg to collect three parts to repair your ship. Your sonar will beep at an increasing rate the closer you get to a part.

In order to survive, you will need to collect wood to keep warm (1 wood per bonfire) as well as food to avoid starving to death.

However, there are also other dangers lurking in the ice berg...So beware...

Ratings

Coolness 63% 3
Overall(Jam) 2.83 583
Audio(Jam) 2.58 540
Fun(Jam) 2.46 610
Graphics(Jam) 3.11 478
Humor(Jam) 2.17 528
Innovation(Jam) 2.60 563
Mood(Jam) 2.76 543
Theme(Jam) 3.60 151

Feedback

Joshua_Burr
30. Apr 2014 · 09:51 UTC
Nice idea. Maybe would be good to jump/dig on key down instead of key up.
shadow64
30. Apr 2014 · 09:53 UTC
Overall, it's not bad. My character was constantly playing his running animation and he frequently got caught on geometry - that wasn't fun. Killing spiders was. I didn't really understand how to win from it and it needs much more polish, but it's a good start. :)

Thanks for sharing!
Reinkout
30. Apr 2014 · 09:53 UTC
I really liked the concept!
Thorig
30. Apr 2014 · 10:27 UTC
Nice game. Reminds me of boulder dash.
randoman
30. Apr 2014 · 10:45 UTC
Nice entry! The mechanics worked very well
asotelo94
30. Apr 2014 · 21:29 UTC
A little of bit of delay. Liked the ice break animation/shader. About the gameplay, I felt no motivation; there was no clear goal. The warming mechanic was interesting, you should add more fireplaces so you don't have to go back.
xdegtyarev
02. May 2014 · 18:41 UTC
Nice entry, like the ambience!
baykush_figtree
04. May 2014 · 18:23 UTC
Cool concept, but some elements are quite frustrating, like the spider (it's quite unclear how does she causes damage and where is her hitbox). I love the "clones" idea as well
udo
12. May 2014 · 11:35 UTC
This has a great atmosphere, well done :)
copain
12. May 2014 · 11:42 UTC
nice idea and nice look, a little more polished will be nice.
(and why lose life when we attack nothing?)
frogcheese
18. May 2014 · 15:30 UTC
A fun game, though the music didn't really put me in a "survival game" mood ;)