Side B, Track 1 by Taugeshtu

[raw]
made by Taugeshtu for LD29 (COMPO)
Tron-inspired lightcycles deathmatch.
Your objective is to kill your enemy. Twice. Preferably, even more times.

Controls:
WASD: control the bike (beware! It's a beast to tame)
Space / Right mouse button: flip the tile you're currently on
Z / Left mouse button: shoot
V: look backwards, look magnificent!
R: respawn yourself

Ratings

Coolness 55% 3
Overall 3.06 681
Audio 2.61 637
Fun 2.79 760
Graphics 3.97 113
Humor 1.81 972
Innovation 3.22 445
Mood 3.07 474
Theme 2.97 793

Feedback

Jellycakes
28. Apr 2014 · 02:55 UTC
Pretty good. Great shiny graphics, really nice bike movement. Addictive Play. Nice job
noom
28. Apr 2014 · 04:17 UTC
LIGHTCYCLES!!! You get points because they're my absolute favourite thing ever and Tron is amazing. That aside, I had a few issues like the AI driving off the edge of the world over and over, and the weird overpowered engine that almost flipped my bike if I went full throttle. The map could have been a bit bigger and the physics need some tweaking, but I really enjoyed this game!
nigelmnz
28. Apr 2014 · 04:47 UTC
Interesting idea with the level flipping mechanic.
cwkx
28. Apr 2014 · 04:51 UTC
This looks stunning and has really well-suited sound effects. Excellent job :)
WetDesertRock
28. Apr 2014 · 04:52 UTC
Its really confusing to have the ability to catch air in a lightbike. As well as the fact that you shoot each other rather than the normal cutting the other person off?
GAFBlizzard
28. Apr 2014 · 04:54 UTC
Nice graphics and neat idea with the tile flipping. Unfortunately the bike seemed to randomly flip over or get stuck sometimes, and once it got stuck upside down like a beetle. 'R' seemed to reset it which was nice, but I notice your Controls listing does not mention that.

It was also difficult to tell why enemies were resetting, and hard to see the edge of the map until you were on it.

Tron is always neat for a theme!
alvarop
28. Apr 2014 · 05:18 UTC
Woah, loved how there's a trace that follows the vehicles!
BruceDoh
28. Apr 2014 · 05:23 UTC
Really nice visuals. The tile flip mechanic is great, and a good take on the theme. It does get a bit glitchy when flipping, and a couple times I ended up stuck in Neverland.
gikdew
28. Apr 2014 · 07:11 UTC
Great graphics and nice gameplay, I ended up playing 10 minutes!
Alucard J
28. Apr 2014 · 07:32 UTC
Wow, just wow. If you saw any of the streaming of this being made, the custom physics engine for the bikes is absolutely mind-blowing. Would like to see this developed further with a larger grid, and joystick controls with analogue trigger throttle and brake.
NeiloGD
28. Apr 2014 · 09:57 UTC
Looks really cool, but I think the controls and physics need a bit of work. Very difficult to control. Visually, this is great I really like it, but make those bikes stick to the ground better and I'll like it more.
WhiteWolf93
28. Apr 2014 · 16:55 UTC
I think I posted my commentary but it seems to be missed so here I go again:
Nice and clean! A multiplayer version would be great, the difficulty is too easy but the mechanics are cool :3
MrShortee
28. Apr 2014 · 17:44 UTC
Great visuals and the flipping is a nice idea. The physics are a bit wonky and the perspective feels a tad too low. Nice game though!
BallpointPress
28. Apr 2014 · 19:48 UTC
I had a lot of random shit happening.
Geckoo1337
28. Apr 2014 · 22:22 UTC
I have too much bug when i am plying, but graphics are great.
GeorgeBroussard
29. Apr 2014 · 03:17 UTC
Great idea. I think I'd pursue it post-compo and work out the glitches. I flipped time and time again but it just wasn't quite solid enough. You nailed the light cycle vibe and I really wanted to play that. I'd recommend raising the camera a bit so you can see more. Keep working on it!
samooJAM
29. Apr 2014 · 21:47 UTC
Controls felt a bit glitchy and AI could be smarter.
Tron style gfx looks really good! Clever use of the theme with that flipping mechanism.
Halbernacht
30. Apr 2014 · 03:11 UTC
Very cool light cycles and flip mechanic. I do with the view was a bit farther back so I could see the stage better, but other than that well done.
SaintHeiser
01. May 2014 · 11:35 UTC
Not bad =)
Turns to slow and enemies often behinf player.
It needs more polishing in controls.

P.S. И это, неужели ты за всё время так и не научился центрировать и скрывать чёртов курсор?
cageinabird
02. May 2014 · 09:09 UTC
I found the bike really hard to control - it felt very floaty and flipped easily.

It looks fantastic though, and I could see the flipping mechanic working well across different arenas with varying layouts/obstacles.
mrexcessive
03. May 2014 · 20:10 UTC
Hi. Found this difficult to play, collision with 'light walls' didn't seem to work (Web/Chrome/W7), great sounds and visuals.
dcolgan
04. May 2014 · 00:36 UTC
Super cool Tau! The flipping thing gets good marks for theme usage, and I really like the bike models.
jsmars
07. May 2014 · 15:44 UTC
Graphics look really nice but the stearing felt a bit off, I just ended up flying around and upside down.