Blackhedge Noir - Beneath Their Surfaces by attractivenerd

[raw]
made by attractivenerd for LD29 (COMPO)
Welcome to Blackhedge Noir.

A small town, everybody has a secret, one murder to happen in 3 minutes:
In Blackhedge Noir you take control over a surveillance camera in a small town, trying to look beneath the surfaces of all citizens to eventually identify the killer.

Have lots of fun!

* This project uses the great free fonts 'Samson' and 'Perfect DOS VGA 437'
* Edit: Made a correction to the introduction text and updated game title
* I'll release a small postmortem analysis soon :)

Ratings

Coolness 73% 3
Overall 3.59 199
Audio 3.54 133
Fun 2.90 661
Graphics 4.21 67
Humor 2.55 469
Innovation 3.79 124
Mood 3.89 61
Theme 3.70 187

Feedback

AlexTheLionHeart
28. Apr 2014 · 02:53 UTC
There is nothing in there
🎤 attractivenerd
28. Apr 2014 · 03:01 UTC
Thanks, Fixed!
saiato
28. Apr 2014 · 03:08 UTC
The web page doesn't load anything. I downloaded the source and ran it in Unity though. Really nice atmosphere and great interpretation of the theme. My main problem was since I didn't know who was going to be murdered, it was really difficult to find the person with the right motive.
xevozfighter
28. Apr 2014 · 03:10 UTC
I like puzzle games especially when the puzzle ties in with some sort of story. Nice work. Could you make a bigger version of this after the competition?
🎤 attractivenerd
28. Apr 2014 · 06:03 UTC
thanks!
@saiato Basically I had no time left to balance the game in that regard, the tips at the end should help, though.
@xevozfighter I'm a bit constrained by the pixel art, but if I release a more advanced and polished version of the game afterwards, I'll make it bigger.
bzizizi
28. Apr 2014 · 12:06 UTC
Love the art. Wish is were randomized a bit...
louiscarl
29. Apr 2014 · 05:02 UTC
Great idea, well executed! I also really like the art!
PaperBlurt
29. Apr 2014 · 16:07 UTC
Best. Spy. Game. Ever!
PapyGaragos
29. Apr 2014 · 16:41 UTC
THe 3 min constraint is a bit short for non-native english speakers. Nice idea and nice execution though I like the overall ambiance and the choice of a grey palette.
MrShoestore
29. Apr 2014 · 17:33 UTC
Love the Mood, the vibe and the presentation. How come Presentation isn't a category… it should be. I give you 5 stars for that. congrats!
SFBTom
30. Apr 2014 · 11:23 UTC
I liked it a lot, but that font was a horrible choice for a game where one of the main things you do is read. I'm British and I struggled to read it!
NoorStudios
30. Apr 2014 · 13:54 UTC
nice, different game. and great creative use of the theme! I enjoyed spying on those people more than I should have... lol
Sparrow
30. Apr 2014 · 18:03 UTC
Just awesome, enjoyed myself.
Good job.
kirbytails7
02. May 2014 · 05:35 UTC
Brief but enjoyable. It didn't seem possible to spy on everyone in one playthrough, though. Perhaps that's deliberate.
Kate Kligman
03. May 2014 · 00:03 UTC
Love the concept and execution. Took me a few tries to find the killer!
Diptoman
18. May 2014 · 10:15 UTC
Seems like it pretty much requires multiple playthroughs, due to the time mechanic. The game's winnable by hit and try eventually, that really isn't good in a game like this. The look the feel of the game are great, however.
loxo
18. May 2014 · 10:30 UTC
I like the concept and the presentation of the game very much. The audio and the black and white graphics manage to create a very atmospheric experience. The idea of the murder that will happen in a short amount of time is interesting, but the enforced time restriction isn't so much fun. Would be nice to remove the timer, but keep the story. Maybe it would be possible to randomize the victim, the background stories and the murderer to get some replay value.
🎤 attractivenerd
21. May 2014 · 20:42 UTC
Thank you all for your comments, they were very motivating and helpful! I'll release a short post mortem as soon as my finals are over ~mid june.
It was a blast, I'm looking forward to the next LD!