Skull Mountain by 8BitPimp
Your land is being invaded by goblins, from beneath.
You need their skulls.
Hack and slash their heads off to satisfy your needs.
controls:
WSAD moves
Space slashes
p start playing/respawn
q/esc quit
Keywords:
Arena Hack'n'Slash Retro PixelArt Skullz
Info:
This game was written in C++ using SDL and my game jam framework 'LiteGame'. All pixel art was made in Photoshop and the sounds in Sfxr. Libraries used are SDL 1.2 and BassAudio.
You need their skulls.
Hack and slash their heads off to satisfy your needs.
controls:
WSAD moves
Space slashes
p start playing/respawn
q/esc quit
Keywords:
Arena Hack'n'Slash Retro PixelArt Skullz
Info:
This game was written in C++ using SDL and my game jam framework 'LiteGame'. All pixel art was made in Photoshop and the sounds in Sfxr. Libraries used are SDL 1.2 and BassAudio.
Ratings
| Coolness | 32% | 1851 |
| Overall | 3.35 | 381 |
| Audio | 2.65 | 617 |
| Fun | 3.00 | 558 |
| Graphics | 4.40 | 27 |
| Humor | 2.50 | 503 |
| Innovation | 2.45 | 999 |
| Mood | 3.26 | 324 |
| Theme | 2.21 | 1151 |
You need their skulls.
Hack and slash their heads off to satisfy your needs.
controls:
WSAD moves
Space slashes
p start playing/respawn
Lightning spawn is a splendid idea.
Gameplay was slower than I thought it should be, but very well done.
Have you created this liteGame "engine"?
Always looked for a engine directly on SDL, but I couldn't found any. Started to do my own, but now I'll start from scratch again, since I had problems last time I was programming it.
Great job!
Yes I have been working on liteGame as a small 2d game engine for use in game jams. Its still in its early stages, but forcing myself to use it for this LD was a great way to find its weak points.
More info on my blog if you are interested.
http://the8bitpimp.wordpress.com
great job on the pixel art!
not sure how it ties into the theme though D:
A slightly better gameplay would have done this game a masterpiece ^^
I'll try to build it for *nix.