Elemental Serpent by Lafie
A snake-like game with some twists, including digging, gravity and the inclusion of elements (water, lava and steam) beneath the surface.
Created using the open-source Godot Game Engine.
Created using the open-source Godot Game Engine.
Ratings
| Coolness | 54% | 3 |
| Overall | 2.83 | 895 |
| Fun | 2.80 | 749 |
| Graphics | 2.66 | 874 |
| Humor | 2.47 | 523 |
| Innovation | 2.80 | 751 |
| Mood | 2.38 | 1049 |
| Theme | 2.97 | 793 |
Not beeing hurt by wather and lava was a bit confusing, but it might become a little to hard if they did hurt.
my best score is 13)
Some criticisms:
The snake moved quite fast, making it fairly difficult to control where to go.
It was VERY difficult to see where the apples were, due to red/green colour blindness. Might wanna think about that :D
The steam disappearing after it going up, although sensible from a realism PoV, actually makes it really difficult to get up into the trees.
Following on from that, I think that if any part of you is in the trees, all of you should be able to stay up there, currently it seems like if the tail falls off, you just fall down.
Cheers!
I love the idea of making steam, and possibility of stopping snake wherever I want.