Surface of Sanity by Shigor

[raw]
made by Shigor for LD29 (JAM)
Beyond the Surface of Sanity... much fun waits in Madness!

After wasting almost whole day by a desperate attempt to make something completely different... I've turned to this.

I had to move to the jam because it just wasn't finished enough... (not that it is now any better...)

I present the Surface of Sanity, first person shooter with endless randomly generated levels.

Controls: WASD, mouse looks and shoots, E to take items, 1,2,3 switches weapons.
Find a way to the exit teleport on the current level... only to find yourself in another and even worse!

Mac and Linux version are not tested and might not work. (Made in unity by the way...)

Oh.. and one more thing, level generation is kinda slow so it might look like the game hung up (about a second or two on my fast machine). I guess I don't have to add that the optimization is non existent and it will probably run pretty slow on older machines...

Ratings

Coolness 85% 2
Overall(Jam) 3.47 197
Audio(Jam) 3.35 240
Fun(Jam) 3.44 136
Graphics(Jam) 3.53 316
Humor(Jam) 3.67 61
Innovation(Jam) 2.64 545
Mood(Jam) 3.52 175
Theme(Jam) 2.66 592

Feedback

GiveMeAllYourCats
29. Apr 2014 · 01:21 UTC
all of my stars, I had so much fun with this game and I don't know why (maybe the formula!). You are doing something good!
GameGrape Corporation
29. Apr 2014 · 02:02 UTC
COOL!
danbo
29. Apr 2014 · 02:20 UTC
I really like the graphical style of this game... ever play Halfquake? Reminds me of wolf3d in terms of gameplay...
asotelo94
29. Apr 2014 · 02:21 UTC
I was a little lost, but great setting. You guys chose a the right style.
chipcaramel
29. Apr 2014 · 02:23 UTC
Nice job. :D
SmilingCat
29. Apr 2014 · 02:29 UTC
Neat art style. It's not often anymore that an FPS draws me in.
cirolve
29. Apr 2014 · 02:32 UTC
I really enjoyed the stylized graphics and aesthetics of your game, with some pretty great humor as well!
asotelo94
29. Apr 2014 · 02:35 UTC
Cool man! Wished the map wasn't so big though. keep it up! :)
4KbShort
29. Apr 2014 · 02:35 UTC
Was not able to get the game running well enough to rate. Played the web version, was a bit laggy, downloaded the windows version to see if it was a web issue. 1024x728 w/Good graphics (default) still laggy in full and windowed mode. Thinking this might be an issue on my side, but unsure.
drnick
29. Apr 2014 · 02:37 UTC
Interesting game, there are very few FPSs with random level generation. The bullets on the ammo boxes look like dicks.
Loneshark
29. Apr 2014 · 05:14 UTC
I spawned in a room full of loot that made the game way too easy (or so I thought).

I found myself avoiding the exit just so that I could explore the first floor as much as I could. I think I had most of it explored...but then I ran out of ammo when a ghost-thingy was assaulting me!
🎤 Shigor
29. Apr 2014 · 19:29 UTC
Oh noes, I just found VERY stupid bug - gunshots stop at the door when hitting the trigger that detects player close and open it :(
DarkMeatGames
29. Apr 2014 · 20:30 UTC
Wow, LOVED the visual style, and the audio was really great. I think you're really onto something here. If the gameplay was a bit more polished, I can definitely see this being a big hit! I really hope to see you do more with this!
davidwparker
29. Apr 2014 · 23:05 UTC
Nice little FPS. Works great on OSX on Chrome. I like the monsters.
mimic
29. Apr 2014 · 23:55 UTC
HAHA. The sound effects are awesome.
Lyje
30. Apr 2014 · 10:47 UTC
Whoa open the door die instantly that was scary haha! Music was great and thanks for doing procedural generation, my favourite topic :)
mrexcessive
30. Apr 2014 · 15:40 UTC
Hi. Great job for limited time, restarts always tough. The look is great. Like the SFX also.
Skipi
01. May 2014 · 19:04 UTC
The humor was awesome. Very impressive!
ActionRemix
01. May 2014 · 20:15 UTC
The game is kinda scary with the flashlight disabled :|
rincewind_cz
05. May 2014 · 20:19 UTC
Bit laggy on linux. Gameplay is like good old wolf3D, but mouse destroys that feeling for me.. Anyway good job. :-)
JokerDen
08. May 2014 · 09:21 UTC
Is it your voice? So sweet, i like it and the sound. Creatures are funny.
🎤 Shigor
08. May 2014 · 09:24 UTC
@JokerDen: yeah, all sounds are made by my mouth or by various items I found on my table being banged together or against the table (well except the ammo pickup sound which is a sound of my beretta storm being cocked)
vilya
08. May 2014 · 20:37 UTC
There's quite a lot there, all things considered. Great job! There are still a few bugs: once I died for no reason I could discern; and the "restart from save" option probably shouldn't be there if you don't have a saved game. But those are forgivable, because it's quite good fun!
taocayo
19. May 2014 · 22:57 UTC
This is crazy! I love it. We were laughing on every room we played. The style is very coherent on every aspect.