Torch by DarknessFades
//EDIT: Added post-compo version, I'm still polishing it but for now it has bg music and throwing sound, also I've solved problem with shader so sprites aren't burnt up when overlapping. Also people don't like the idea of very harsh placement of falling triggers, for now I'll just hint that every next platform is reachable by torch from another with one exception (gotta jump for that torch). Looking forward to more feedback :)
Lone soul surrounded by darkness, will he overcome his fears and find the way to better tommorow?
Controls:
move - wsad | arrows
jump - w | up
aim and throw - mouse
Everything is easier when you put some light on it.
More information:
-scout for platforms with your torch throw
-collect additional torches to increase light radius
-hit exclamation marks with your torch to drive off shadows, failing to do so will make you die after 2-5 sec
-dying out of nowhere is in fact being attacked by a shadow on a black background, this animation is only visible on rocky bg and after failing to hit exclamation mark with torch (design oversight).
Authors:
Wojtek "DarknessFades" Czarny - graphics and programming
Szymon Czarny - graphics (special thanks for hard work with animations)
Lone soul surrounded by darkness, will he overcome his fears and find the way to better tommorow?
Controls:
move - wsad | arrows
jump - w | up
aim and throw - mouse
Everything is easier when you put some light on it.
More information:
-scout for platforms with your torch throw
-collect additional torches to increase light radius
-hit exclamation marks with your torch to drive off shadows, failing to do so will make you die after 2-5 sec
-dying out of nowhere is in fact being attacked by a shadow on a black background, this animation is only visible on rocky bg and after failing to hit exclamation mark with torch (design oversight).
Authors:
Wojtek "DarknessFades" Czarny - graphics and programming
Szymon Czarny - graphics (special thanks for hard work with animations)
Ratings
| Coolness | 80% | 2 |
| Overall(Jam) | 2.60 | 659 |
| Audio(Jam) | 1.80 | 639 |
| Fun(Jam) | 2.07 | 722 |
| Graphics(Jam) | 3.52 | 321 |
| Humor(Jam) | 1.71 | 637 |
| Innovation(Jam) | 2.79 | 461 |
| Mood(Jam) | 2.71 | 566 |
| Theme(Jam) | 2.93 | 485 |
Otherwise the idea is pretty nice, so why not polish the game a little bit.:)
to represent shadow's interest in player. We were just out of time to make proper animation and find matching sound effect. I'm just sad that the whole 'consumption' animation turned out to be invisible on black background, it confuses a lot and breaks the mood a bit I think.
Little frustrating to play though. I got quite a Heart of Darkness vibe from it.