GoldDigger by RFLG

[raw]
made by RFLG for LD29 (JAM)
The game only has 1 level and no audio...sorry about that...

Game controls= wsda to move, enter(return) to dig

Harvest all the gold and run for the exit of the mine before it's too late!

This was a one-man operation under "relaxed" mode!

Bugs: Whenever you loose and choose "Main", the next time you play, the character will fall over the level and you'll loose again. If you go back to main and play the level again, it will run OK. The "restart" level option works perfectly though.

Ratings

Coolness 47% 1409
Overall(Jam) 2.30 731
Audio(Jam) 1.53 664
Fun(Jam) 2.19 696
Graphics(Jam) 2.50 667
Humor(Jam) 2.13 544
Innovation(Jam) 2.12 721
Mood(Jam) 2.17 706
Theme(Jam) 3.08 409

Feedback

GameGrape Corporation
29. Apr 2014 · 02:56 UTC
AWESOME! I was going to make one of these for my monthly project. Well done! :D 5 stars across the board!
Korwegian
29. Apr 2014 · 03:18 UTC
Oh snap I'm a gold diggah. Just thought you should know... diggah...?
torcado194
29. Apr 2014 · 03:24 UTC
hm. well. this is a game. veery short, a little glitchy, not suuper fun. but its alright. good job
Doubstract
29. Apr 2014 · 12:25 UTC
I think i cant properly dig block :(, it's glitchy. Anyway, gameplay looks interesting, and graphics are pretty nice
SFBTom
29. Apr 2014 · 12:31 UTC
The game glitched out when I finished the first level, but what was there was fairly solid.
Jacksendary
29. Apr 2014 · 12:31 UTC
I some how managed to break the game so hard that my figure was flying around ignoring any obstacle :D that ended up in being pretty fun :D also the menu after a reload was kinda screwed was only able to complete first level #MasterOfDestruction
kristof
17. May 2014 · 22:01 UTC
Well, the game could definitely use some more work. The collisions feel a bit off and the choice of controls is a bit unusual. But its playable!