{"author_link":"\/author\/afrosatan\/","author_name":"Afrosatan","author_uid":"31020","comments":[{"author_name":"ehtd","author_uid":"11246","time":"Apr 28, 2014 @ 3:26am","epoch":1398655260,"text":"Damn... killed by an ogre. Liked the leaderboard!"},{"author_name":"NicoM","author_uid":"32562","time":"Apr 28, 2014 @ 3:48am","epoch":1398656580,"text":"Cool that you put in a leaderboard, it was hard to tell movement, due to staying centered on screen, and the plain background, but nice job:)"},{"author_name":"ZQMony","author_uid":"34117","time":"Apr 28, 2014 @ 3:50am","epoch":1398656700,"text":"Fun, but moving can be a little awkward."},{"author_name":"Suese","author_uid":"8361","time":"Apr 28, 2014 @ 4:23am","epoch":1398658680,"text":"Needed a labyrinth and more content."},{"author_name":"orangepascal","author_uid":"12805","time":"Apr 28, 2014 @ 8:04am","epoch":1398671940,"text":"Needs a bit more work if you ask me, but the beginning is there!"},{"author_name":"petey123567","author_uid":"4433","time":"Apr 30, 2014 @ 4:23am","epoch":1398831480,"text":"THe kernel of the idea is solid, but it's hard to correlate changes from frame to frame without feedback; movement especially."},{"author_name":"sam101","author_uid":"21189","time":"Apr 30, 2014 @ 12:40pm","epoch":1398861300,"text":"The idea is nice, but the game is a bit laggy. Impressive that you used a Java backend."},{"author_name":"Crefossus","author_uid":"23130","time":"Apr 30, 2014 @ 12:56pm","epoch":1398862260,"text":"Totally impressive for 48 (especially multiplayer\/leaderboard), yet the long range attacking and being able to spam attacks is a little odd. It's not so much that you can spam, it's that you need to right-click every time I think (and move like that too). \r<br\/>\r<br\/>Still super cool! Being able to choose a color is a good touch."},{"author_name":"Two Scoop Games","author_uid":"37347","time":"May 1, 2014 @ 2:45am","epoch":1398912000,"text":"I coulnd't tell where I was going because everywhere I went looked the same. It would also be nice to not have to do two clicks to move somewhere."},{"author_name":"deathray","author_uid":"17861","time":"May 1, 2014 @ 5:59am","epoch":1398923640,"text":"Like others said: it's impressive that it's multiplayer, but it doesn't play very smoothly."},{"author_name":"evilseanbot","author_uid":"7902","time":"May 1, 2014 @ 6:46pm","epoch":1398969660,"text":"Its really cool to see some online multiplayer games in LD.\r<br\/>\r<br\/>I think you could be on to something if you could develop a more polished interface."}],"images":["ld29\/31020-b163884809363460f35480652e57c2eb.jpg"],"links":[{"url":"http:\/\/fpit.reiterable.com\/","text":"Web (Javascript Required)"},{"url":"https:\/\/github.com\/Afrosatan\/Forsaken-Pit","text":"Source"}],"metadata":{"g_key":"18831","g_author":"31020","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"18860","g_title":"Forsaken Pit","g_status":"UCHK1","g_place":"1136","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/31020-shot0.png-eq-900-500.jpg"],"text":"Web based, html\/css\/js\/AngularJS with Java\/JAX-RS webservices and postgresql backend.\r\n\r\nYou are a guy with a gun and and run around underground killing monsters or other players.\r\n\r\nIt's multiplayer, and there is a leaderboard.\r\n\r\nHow To Play\r\n\r\nFirst, create a new character at the top of the page - enter a name and pick a color (the color only changes the insignia on your suit).\r\n\r\nYour character will be in the middle of the map, click anywhere on the map and you will get a popup with the options for what you can do.\r\nYou can move anywhere, you can attack monsters and players, you can click on yourself and rest which restores health.\r\nWhen you attack enemies you get 1 point, and if you kill them you get 5 more points.\r\nEvery 50 points you get gives you additional firepower and max health.\r\nPoints put you on the leaderboard.\r\nHow much damage (firepower) you do and how much health you have is on the right.\r\nThere aren't any animations unfortunately, so you can pay attention to the messages\/events on the bottom of the screen.\r\n\r\nThere are 2 monsters\/npcs right now:\r\nThe Ogre is melee and has more health\r\nThe Laser Slug is ranged\r\n\r\nThe world is 50x50 and repeats, I meant to add stairs leading to deeper levels with tougher monsters for the theme, but didn't have time.","title":"Forsaken Pit"}