{"author_link":"\/author\/paulsinnett\/","author_name":"Paul Sinnett","author_uid":"11312","comments":[{"author_name":"ALobker","author_uid":"31811","time":"Apr 30, 2014 @ 4:27pm","epoch":1398874920,"text":"Good idea, mediocre execution. After 3 clicks I was game over. I could not find a way to restart the game after I lost, other than reloading the page. Replayed it several times, no difference."},{"author_name":"ThingoStudios","author_uid":"31541","time":"May 2, 2014 @ 1:40am","epoch":1398994500,"text":"There is a very clever game in theory. In practice it's frustrating and poorly explained. The core concept of the game is solid (a game about politics where you have to create problems to distract the public), but it was poorly integrated with the gameplay and the scoring seemed haphazard. Kudos for the unconventional approach, though."},{"author_name":"Chronoberry","author_uid":"36987","time":"May 4, 2014 @ 7:15pm","epoch":1399230600,"text":"Hmm, I'm not sure how to not lose popularity. It's cool that you made it in Scratch though =D"}],"images":["ld29\/11312-9d820d983c5841e212203f31e8e22970.jpg","ld29\/11312-f83422bcbb7285e3f773ae20e672d062.jpg"],"links":[{"url":"http:\/\/scratch.mit.edu\/projects\/21265688\/","text":"Web"}],"metadata":{"g_key":"18837","g_author":"11312","g_event":"LD29","g_eventkey":"22","g_subevent":"JAM","g_urlkey":"18866","g_title":"Media Storm","g_status":"UCHK1","g_place":"99999","g_commentcount":"3","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/11312-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/11312-shot1.png-eq-900-500.jpg"],"text":"The inspiration for this puzzle was the introductory quote by Earnest Benn - \"Politics is the art of looking for trouble, finding it whether it exists or not, diagnosing it incorrectly, and applying the wrong remedy.\"\r\n\r\nIn this puzzle game you may need to apply the wrong solution (or more than one) to survive the media storm long enough to find the problem.\r\n\r\nHOW TO PLAY\r\n\r\nClick on the spy glass to look for a problem or the spanner to fix a problem.\r\n\r\nClick your chosen tool on any Media Storm card. If you see a red dot, you have either found a problem or the problem exists in the same row or column as the card you picked. Your vote count goes down every time you choose to search for a problem rather than applying a solution. If your vote count reaches zero, you lose.\r\n\r\nIf you fix a problem your problem count goes down and your vote count goes up. If you attempt to fix something that isn't a problem, your vote count goes up but so does your problem count. (It may also make it harder to find the original problem.) If you fix a problem you created, you've performed a U-turn and your vote count goes down.","title":"Media Storm"}