{"author_link":"\/author\/officialcodenmore\/","author_name":"CodeNMore","author_uid":"33942","comments":[{"author_name":"AestheticGamer","author_uid":"22278","time":"Apr 28, 2014 @ 3:06am","epoch":1398654060,"text":"Not bad, almost I had enough fun with it and appreciated the randomly generated factions, though that did cause a few odd areas of way too many ghosts at once or things spawning in blocks or ghosts spawning with you at the start, but still, go orange pill."},{"author_name":"HeyChinaski","author_uid":"11211","time":"Apr 28, 2014 @ 6:40pm","epoch":1398710100,"text":"I enjoyed that.  A very solid game.  The speed of the player vs the ghosts were just right.  At first I thought it was too hard but then I figured out a tactic.  Clear a corridor that you can lure the ghosts to to fight.  Some ghosts would take a lot more hits to kill than others which wasn't fun because you couldn't tell which.  Is that by design or because they're bunching up?  Other than that nice work!"},{"author_name":"CodeNMore","author_uid":"33942","time":"Apr 28, 2014 @ 11:32pm","epoch":1398727620,"text":"@HeyChinaski I'm glad you enjoyed! Thanks for commenting! The Ghosts have randomly generated (2-4) health by design. Thanks again!"},{"author_name":"gikdew","author_uid":"18806","time":"Apr 28, 2014 @ 11:39pm","epoch":1398728040,"text":"Cool game!"},{"author_name":"RobotParking","author_uid":"26005","time":"Apr 29, 2014 @ 3:00pm","epoch":1398783300,"text":"CAEV GOTS"},{"author_name":"Gaspard_","author_uid":"25208","time":"Apr 29, 2014 @ 3:08pm","epoch":1398783780,"text":"Neat, random generation is sometimes unfair but I can live with it.\r<br\/>Ghosts have an interesting path picking rendering then killable.\r<br\/>Nice Game!"},{"author_name":"Brian Corr","author_uid":"15518","time":"Apr 29, 2014 @ 3:19pm","epoch":1398784440,"text":"This is lots of fun. If you had more time, you could add a bit of sizzle, like some indications that you were hitting the ghosts (maybe knock them back).\r<br\/>\r<br\/>Ireally liked the way the scrap was hidden around the map so there was a bit of exploration. Kiting the ghosts was a lot of fun!\r<br\/>\r<br\/>GREAT JOB"},{"author_name":"Seraphina","author_uid":"36309","time":"Apr 29, 2014 @ 3:23pm","epoch":1398784680,"text":"Pretty fun little game.  I ended up using TNT more for killing ghosts than clearing blocks haha."},{"author_name":"Nuclear_Hammer","author_uid":"19465","time":"Apr 30, 2014 @ 4:59am","epoch":1398833640,"text":"Good Job!"},{"author_name":"lajos","author_uid":"14574","time":"Apr 30, 2014 @ 7:53pm","epoch":1398887280,"text":"JAR file doesn't work (class not found) win7\/java7."},{"author_name":"pinion","author_uid":"19121","time":"Apr 30, 2014 @ 8:02pm","epoch":1398887820,"text":"Liked it, especially using the tnt as a trap for ghosts."},{"author_name":"Joror","author_uid":"15925","time":"Apr 30, 2014 @ 8:15pm","epoch":1398888600,"text":"Nice little light game! Blowing up ghosts with (spectral?) TNT was pretty satisfying. :)"},{"author_name":"phi","author_uid":"20723","time":"May 1, 2014 @ 2:54pm","epoch":1398955740,"text":"Solid, simple concept. Could be more polished, but it's fun already. It's interesting how just two simple gameplay elements like shooting and TNT can lead to quite challenging strategical decisions."},{"author_name":"kristof","author_uid":"11354","time":"May 6, 2014 @ 5:51pm","epoch":1399398360,"text":"The ghosts feel a bit unfair, being able to pass through the walls. Makes it hard to shoot them in time. Still a nice little game."},{"author_name":"PIXEL^3","author_uid":"10948","time":"May 7, 2014 @ 5:20am","epoch":1399439700,"text":"The thing that went right with this game is that it's very easy to get 6 or 7 consistently which makes you want to play another round because you're so close the the needed 10 scrap. However some time the ghost gang up on you and it can be hard to escape because the character's hitbox is so tall it's hard to fit into horizontal corridors.\r<br\/>\r<br\/>~AlucardX60"},{"author_name":"madmaw","author_uid":"5068","time":"May 16, 2014 @ 9:28am","epoch":1400232180,"text":"Random dungeon generation for the win"},{"author_name":"pikkpoiss","author_uid":"37196","time":"May 18, 2014 @ 7:10pm","epoch":1400439900,"text":"A fun and tense game. It's satisfying luring a ton of ghosts and using the TNT. It would be nice to see some sort of explosion graphic for the TNT to have a better idea of its area of effect."}],"images":["ld29\/33942-ac65e709a3750a265c97c1b33482dfb7.jpg","ld29\/33942-7060160ad73558dac9abc4bb3e041275.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/84313082\/LudumDare29\/CaveGhost.html","text":"Web"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/84313082\/LudumDare29\/CaveGhost%20-%20CodeNMore.jar","text":"All Platforms (JAR)"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/84313082\/LudumDare29\/CaveGhost%20-%20CodeNMore%20Source.zip","text":"Source"},{"url":"https:\/\/www.youtube.com\/watch?v=0A-Mi6HCK5Q","text":"Timelapse"}],"metadata":{"g_key":"18850","g_author":"33942","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"18879","g_title":"Cave Ghost","g_status":"UCHK1","g_place":"850","g_commentcount":"17","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/33942-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/33942-shot1.png-eq-900-500.jpg"],"text":"This is probably my most favorite game I have made so far - I had a blast making it.  The random generation part of the game needs a lot of work - but for the time being it's OK.  Since I only had 48 hours I did not use the best programming practice which I would have liked to do, but it's still an awesome game that works!  Check it out - I recommend downloading the JAR file and running it on your computer, but the applet works as well!\r\n\r\nTimelapse: https:\/\/www.youtube.com\/watch?v=0A-Mi6HCK5Q\r\n","title":"Cave Ghost"}