Down by Lost King
Woo hoo, just barely made it in.
This is Down, a pixelated platformer. Production was pretty hasty, even with it being for LD so I had to drop some ideas. To be expected I guess.
Controls:
Move Left/Right - Left/Right Arrow keys
Jump - Space
Interact - Enter
Audio credit goes to my friend Kwaze.
Coding and design was done by myself using Java with LWJGL.
*EDIT: Seems it is working on Mac, might mean it works on Linux too, still might mean it doesn't work on everything, sorry if it doesn't work for you.
Enjoy.
This is Down, a pixelated platformer. Production was pretty hasty, even with it being for LD so I had to drop some ideas. To be expected I guess.
Controls:
Move Left/Right - Left/Right Arrow keys
Jump - Space
Interact - Enter
Audio credit goes to my friend Kwaze.
Coding and design was done by myself using Java with LWJGL.
*EDIT: Seems it is working on Mac, might mean it works on Linux too, still might mean it doesn't work on everything, sorry if it doesn't work for you.
Enjoy.
| Windows/Mac/Linux* | https://www.dropbox.com/s/mm8fvkv1tojxrlq/Down.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=5708 |
Ratings
| Coolness | 61% | 3 |
| Overall(Jam) | 2.82 | 587 |
| Audio(Jam) | 3.29 | 268 |
| Fun(Jam) | 2.10 | 716 |
| Graphics(Jam) | 3.15 | 465 |
| Humor(Jam) | 2.21 | 512 |
| Innovation(Jam) | 2.29 | 671 |
| Mood(Jam) | 3.21 | 296 |
| Theme(Jam) | 3.13 | 388 |
very mysterious :D
looking for something scary to happen
Wow, this was a really cool concept! The mood was great, and the system you use where you can't quite tell who's speaking is a really interesting narrative choice, especially in the final room. That warbly, ghost-like clarinet solo and chants in the background gave a certain pizzaz! However, I didn't feel like there was much game in your game, if you know what I mean. There was a lot of concept, but I would have enjoyed more of a challenge.
Keep up the good work! :)
I'm not sure if I got to the end or not, but I was stuck in a room with a guy. Overall it was a solid game, but a little confusing.
Note:
To get it to work (on Mac OS X Mavericks) I had to rename the native file "liblwjgl.jnilib" to "liblwjgl.dylib" maybe this will help someone else.
I wish that some of the middle rooms had been cut in favor of working out a few of those glitches.