Underwater Mech Fighter by Lafolie

[raw]
made by Lafolie for LD29 (JAM)
Underwater mech fights. Mix and match parts from 3 different mechs and battle it out.

Lead Programming: bartbes
AI & Additional Programming: Joe Mycock
Music, Sounds and Graphics: Lafolie

Tools Used:
Love 0.9.1
Sublime Text, Notepad++, VIM
Logic, Reason (using Fender guitars)
Photoshop, GIMP

Controls:

P1:
WASD - Move
Y - Attack
U - Torpedo

(optional xbox controller for P1)
Left Stick - Move
A - Attack
B - Torpedo

P2:
ARROWS - Move
ENTER - Attack
Backspace - Torpedo

Feedback

LPGhatguy
29. Apr 2014 · 01:06 UTC
It's run! I like the style of the game overall and the added character customization was a plus. My only gripe is that the combat feels a little clunky and slow and sometimes my punches wouldn't come out when I wanted. Otherwise, fantastic job!
josefnpat
29. Apr 2014 · 04:08 UTC
This is hilarious. If your mech isn't pink, it's not worth piloting. Fun game, love the customization part, and the AI is pretty good as well! Nice job!

I also enjoyed the log from the cli:
"Time to kick ass and chew bubble gum, but I'm all under water."
kikito
01. May 2014 · 13:41 UTC
I liked the fact that you can not spam punches / missiles and you have to reserve them for when they count.
Ragzouken
01. May 2014 · 22:51 UTC
really like the audio in this :D
Garris
05. May 2014 · 05:24 UTC
Controls seem like they could use a little work, and there was a bit of unexplained floating, but this was a fun game. The mech customization was cool, and the music and graphics were very nice.
copain
12. May 2014 · 17:38 UTC
the game look good, but I think it's too slow for this type of game and the fact that mechas can overlap make collision bugs...