Basement by xdegtyarev

[raw]
made by xdegtyarev for LD29 (JAM)
Basement is a real-time strategy game about an enterprise taking place beneath the surface.

One smart scientist desperately needed money for his world-changing project. After he was rejected by investors, he decided to make money by himself and started building a chemical factory... well, not exactly legal kind of it.
In the course of the game you need to process raw materials into 4 types of product and distribute your product among 4 types of customers. Your factory is covered by another facility which constantly attracts municipal workers with inspections. Deal with them, or you will attract unnecessary attention to your enterprise, and get under the FBI's radar.

So make as much money as you can, and don't get caught!

TEAM:
- Programming: Alexander D., Maxim K.
- Art: Vadim K., Gleb P.
- SFX and music: Ksenia D., Artsiom H.
- Scriptwriting: Victoria P.

And thank you for playing and voting!

P.S Yau guys, we're working on a full game, so follow us for some news.

Ratings

Coolness 100% 1
Overall(Jam) 4.22 11
Audio(Jam) 3.89 62
Fun(Jam) 3.92 28
Graphics(Jam) 4.54 25
Humor(Jam) 3.93 30
Innovation(Jam) 3.84 48
Mood(Jam) 4.04 47
Theme(Jam) 4.09 17

Feedback

Exeneva
29. Apr 2014 · 03:26 UTC
This is a near-perfect entry for me. Graphics are great, the audio is fitting, the mood is well-established, and the take on the theme is interesting. Well done! Would look forward to following the progress of this if you keep developing it!
Nekuromento
29. Apr 2014 · 08:53 UTC
Thanks for playing!
One of the devs here. Game suffered a feature cut to fit submission deadline. There is so many things to fix, polish and implement in it its now funny.
xk
29. Apr 2014 · 10:48 UTC
Just awesome!
Jeremias
29. Apr 2014 · 11:08 UTC
What a wonderful entry! I really like the art and the music. Was fun to play too, but some things are missing: at first, a working fullscreen mode (in fullscreen you can't scroll through the building options anymore) and some text-tooltips for a basic introduction. It would be awesome, if I could define which column of a storage is dedicated to what (which drug type or boxes), because sometimes one production was to fast and filled up my entire storage. And I didn't understand the security/inspection mechanic. Anyway, good work!
longshorts
29. Apr 2014 · 11:11 UTC
Fantastic! Great graphics and engaging gameplay. Definitely under the mature rating though, esp when I spawned the security guy :P
Luis Anton
29. Apr 2014 · 11:12 UTC
Perfect, just a perfect LD entry. I love when I realized what I was really doing and found that it's all beneath... a church. Great.
longshorts
29. Apr 2014 · 11:12 UTC
PS: A skip intro option for the game would be appreciated :)
DMinsky
29. Apr 2014 · 11:24 UTC
Awesome art and music. Well mechanics, there is some issues with balance, but anyway this is gorgeous game!
Benjamin
29. Apr 2014 · 11:57 UTC
Impressive game for a game jam *_*.
I played 3-4 games and at to fight really hard with this stock mecanic. It's interesting to play until you're really stuck. It will not kill you but instead make the game speed veeeery slow. You should be able to sacrifice something to release your stock. For exemple, drop an entire stock room but it will make police more suspicious or whatever.
Being able to toggle room activit by just clicking them would also be nice.
JokerDen
29. Apr 2014 · 12:08 UTC
Fucking awesome! Balance it and sell.
petey123567
29. Apr 2014 · 14:28 UTC
I am impressed, sim games are so hard and you made a really solid one in such short a time! Only small issue is the pacing really slows down if I can't produce a commodity a consumer wants (they block other consumers).
kivifreak
29. Apr 2014 · 14:43 UTC
Very cool game! 5/5
CodeNMore
29. Apr 2014 · 15:01 UTC
Awesome game, amazing graphics for the time, nice job!
Darkuser
29. Apr 2014 · 15:15 UTC
Damn man, you win. Finish this game plz
runvs
29. Apr 2014 · 15:34 UTC
hi there!
Very nice game. Cool graphics style as well as fitting audio (which came only from my left speaker -- Checked my Setup it is working correctly).

I had some issues with Balance. I came very quickly into some situations where i had no s(t)orage space left to buy new resources.

But creating such a game in just 48 hours is just incredible. Great Job!
stenol
29. Apr 2014 · 16:11 UTC
That's a great game. Great work !
archaeometrician
29. Apr 2014 · 16:23 UTC
Amazing game ! The artwork is so perfect, wow :D
monika
29. Apr 2014 · 16:42 UTC
Love it.

I figured out a stock management system that worked fairly well - try to always keep an empty stock room and keep your raw material supply low, and you'll never get in that situation where whatever you are producing fastest takes up all your room and prevents you from making anything else.

Looking forward to a fully featured, balanced version.
snickersnacks
29. Apr 2014 · 18:57 UTC
This is a really great entry, I've spent more time than I thought I would playing around with it and trying to learn how to optimize. The graphics and music and general mechanics are pretty good. It's very easy to form a supply bottleneck and that slows the game down incredibly. Would love to see this title fleshed out and released as a game!
dook
29. Apr 2014 · 20:54 UTC
This game looks really cool, but after trying four games I keep getting stuck with a huge line of people wanting to buy stuff I don't have and one lab filling the stores with stuff I can't sell. Wouldn't it make sense to be able to turn people away and destroy stuff in your storage? A bit more work/better instructions and I'd play this a lot more! :)
soerensen3
29. Apr 2014 · 20:58 UTC
There must be something wrong with the links provided. I get a 404 on all the links except for the web version which i can't use with linux.
donan
29. Apr 2014 · 21:09 UTC
Perfect game in everything. Awesome work :D
Nekuromento
29. Apr 2014 · 21:12 UTC
soerensen3, working on fixing that! I looks like we exceeded download limit for dropbox
🎤 xdegtyarev
29. Apr 2014 · 21:15 UTC
sorry guys, drop box just paused file syncin, and linux/windows/osx build paused uploading. already fixed
rxi
29. Apr 2014 · 21:42 UTC
Just wanted to say: I'm unfortunately still getting a 404 on the Linux build, despite your comment on it being fixed.

I'll give it another shot tomorrow instead!
conormn
29. Apr 2014 · 22:39 UTC
Ha, that's very very awesome! Really well done :)
stoo
29. Apr 2014 · 22:57 UTC
This has the potential to be an amazing game. What's there is well done and nicely executed, but man I spent ages sitting around waiting for bobbing figures to get out of the way so I could sell some drugs.
ArcturusDeluxe
30. Apr 2014 · 00:15 UTC
Pretty impressive game considering the time limitations. The intro is neat. Very nice graphics in general really. And the concept is interesting and unique.
Thorig
30. Apr 2014 · 06:24 UTC
Awesome game.
Deity
30. Apr 2014 · 12:18 UTC
Nice graphics and lots of fun. Gj!
lightsoda
30. Apr 2014 · 17:22 UTC
The stock system isn't entirely intuitive.

It looks great, has some depth and is pretty fun though, nice work!
FatJoe
30. Apr 2014 · 19:55 UTC
Great work! Looking great, fun and interesting. It got me hooked for a good while! :)
Thanks for the entertainment!
PriorBlue
01. May 2014 · 03:28 UTC
Wow, just awesome, and it reminds me of a similar tv show ;)
taocayo
01. May 2014 · 04:31 UTC
Wow, this is just amazing. I love sims and I didn't even consider someone could make one this solid in such a short time. Great work, I would love to know if you guys think of expanding the game. :)
PapyGaragos
01. May 2014 · 09:24 UTC
What makes or breaks a game like this is whether or not the game is pleasing to watch when you have nothing else to do than to wait. You did a great job at that with all the little details in the art, the animation etc...
Really, this is a fantastic entry
SaintHeiser
01. May 2014 · 10:42 UTC
Nice game. But pretty imbalancef. 3-d floor VEEEEEEERY expensive. What matter? Why second floor costs only 4000$ but 3-d 60000 damn $. And 4-th is 80000$. How it be?
johnhackworth
01. May 2014 · 14:37 UTC
four 5-stars and two four-stars, for me. I would pay good money for this on steam :)
Xaychru04
01. May 2014 · 14:40 UTC
Really interesting game, the take on the theme was pretty original. I had fun playing it! :)
paps
01. May 2014 · 14:46 UTC
very cool game. loved the animation and the music. Well done
aaronjbaptiste
01. May 2014 · 18:06 UTC
Brilliant! The only problem I had was with things using up all my stock even when the store room was full. Kept getting stuck with people wanting stuff I didn't have. Also wan't too sure about the roles of the inspectors and security guy? Still, a top top game.
🎤 xdegtyarev
01. May 2014 · 19:46 UTC
Thanks for kind words about out game!
In the following months we plan to release a revised complete version. Stay tuned ;)
dector
01. May 2014 · 23:46 UTC
Interesting game. Have some problems with overmaking some sort of goods and can't resolve publicity needs :)
Bruno Massa
02. May 2014 · 00:36 UTC
amazing art for this breaking bad simulator! thumbs up
jsspiegel
02. May 2014 · 01:51 UTC
Five stars across the board. Super fun game, and the art is absolutely amazing!
0Creds
02. May 2014 · 13:49 UTC
Really enjoyed playing this game, would love to see a full release! Awesome take on the theme, great audio, fantastic visuals, the works. Fantastic Job.
kles4enko
02. May 2014 · 18:44 UTC
Like it!
sandbaydev
02. May 2014 · 19:02 UTC
Excellent entry. Great graphics. Funny (& grim) background story. Gameplay was immediately hooking, although I bet eventually this can use more different type of products, ways to expand, events, "customer" care and so on.

Good job!
Shivur
02. May 2014 · 19:44 UTC
Very original management game. Good references to breaking bad. Just some little adjustments to the game mechanics and it will be a perfect game.
Delca
02. May 2014 · 20:45 UTC
A great entry overall, only problem I found is getting stuck because the clients' demand cannot be met. If only there was a way to stop those 1-tile plants from cluttering up the space I need for raw materials... Balancing this kind of game is always hard.
Anyway, that being said, the rest of the game is really good. Excellent job!
lowcade
02. May 2014 · 22:07 UTC
Very Cool!
I think the game needed a little more information about the gameplay, but the game is great!
Beautiful idea, and great use of theme.
Muu?
02. May 2014 · 23:04 UTC
The game needs something like the ability to discard materials or clients. At one point my storage were full and I was not able to buy raw resources anymore, I had to patiently wait for the client timers to blow.
Said that: Nice pixel graphics, great mood. But what I liked above all else is your interpretation of theme.
Potentially one of the top Jam games.
terraco
03. May 2014 · 01:31 UTC
Gawwwsshh that's an addictive game! Balancing, destroying rooms, skipping customers - these are some desired features
TeamFlare
03. May 2014 · 02:43 UTC
Really great! Feels realy rounded and polished.
MrLeePerry
03. May 2014 · 04:21 UTC
It's not a huge deal, and I'm not a foagie, but I admit the clear drug naming of the modules struck me as a bit adolescent. *BUT* I really dug the game, it's not like it ruined it :) I was blown away with the first impression of the artwork BTW and intro moment. Very very well done.
Techblogogy
03. May 2014 · 06:35 UTC
Very good art!
Catman
03. May 2014 · 07:34 UTC
Wow, this is really awesome! Mood is top-notch, graphics are great and varied, the music helps a lot in determining the atmosphere and the gameplay is fun. Perfect!

Only one minor issue: starting out can be a little confusing, a small hint on what to do would be appreciated (not that it is TOO hard, just for future reference :D)

Aaaaand the security video. :D
nonentheless
03. May 2014 · 08:32 UTC
Skip intro and possibility to turn off/on some rooms would be nice addition. Game is amazing nonetheless!
ryangatts
03. May 2014 · 08:41 UTC
This game would be great if it were more balanced. Everything else is top notch.
Oddly Shaped Pixels
03. May 2014 · 13:47 UTC
Impressive pixel art and super interesting idea. I would have loved some help at the beginning cause I didnt understand what to do but after trying stuffs, it was super addictive!
GamerTaters
03. May 2014 · 14:53 UTC
Really nice game. Wonderful pixel art. Love the Breaking Bad nod. Definitely needs some balancing. Ran into several painful bottlenecks during my play through that would make it hard, if not impossible to progress any further. I love where this game is going though, really cool concept. Please keep working on this one!
whilefun
03. May 2014 · 15:05 UTC
This is pretty awesome. A couple things kept me from totally loving it. They are just small balance things though. For example, the game can sort of deadlock where I can't produce more stuff, and don't have stuff to sell first person in the line, and can't afford more storage space to build the stuff they want. I only mention this because I think with these things tweaked out, this game would be really a lot of fun. I hope you keep working on it, and release a full game on PC or iPad or something like that. Loved the music as well. Great job all around :)
Balloonsfor600
03. May 2014 · 16:03 UTC
I like the idea a lot, but the mechanic needs some balancing. It's too easy to get stuck because some "customer" won't go away when I don't have what he wants. I couldn't figure out a way to ditch him (or the full stock I had).
td1801
03. May 2014 · 16:47 UTC
Really impressive.
byExclusive
03. May 2014 · 17:07 UTC
Very Cool!
Katamori
03. May 2014 · 18:46 UTC
beautiful, has great music, fits to the theme well, and helluva lot of fun!
ioboi
03. May 2014 · 19:59 UTC
This is one of the most awesome games I've seen so far :D
Good job!
Rick Hoppmann
03. May 2014 · 22:13 UTC
Very lovely pixelart and audio!
Some ingame explanation would have been great!
I always got into a situation where I couldn't buy any boxes(?) and can't build extra storage.
pinkmonkeyhead
03. May 2014 · 23:09 UTC
Amazing!! one of the best jam games i've played in this LD
sP0CkEr2
04. May 2014 · 05:07 UTC
OMG this is a great game - at first i was kind of taken back but the core is a great game - i could not stop laughing when i got the security system and the guy was watching a pr0n in the background - great job
sP0CkEr2
04. May 2014 · 05:25 UTC
wow i cannot believe how long i played this - great job
ahnt
04. May 2014 · 12:36 UTC
I think the game would greatly benefit from an intense balancing effort, and integrating a couple of the ideas I read above like sending customers away, removing labs you already build, a counter that tracks how obvious your operation is .. otherwise this is a great game, I would love to see the last 1% added. One of my favorites of the competition.
InvisibleWonder
04. May 2014 · 12:52 UTC
I liked it, but damn you get swamped by those purple guys all at once. I also didn't understand how to deal with inspectors. Am I supposed to interact with them somehow?
Frump
04. May 2014 · 17:15 UTC
Completely awesome. Easy to get stuck though. It would be nice to be able to turn away customers.
SevenKingdomsSurvivors
04. May 2014 · 20:45 UTC
Breaking Bad!! Really well done game. I bookmarked this game haha
Ithildin
04. May 2014 · 21:51 UTC
This is a brilliant idea, amazingly polished for a jam entry (it reminded me a lot of BB, so thanks for that :D).

Only a couple of issues some of the other reviewers have already mentioned would give it the finishing touch that would basically make it ready for launch: it would be nice to be able to destroy rooms, or at least devote storage space. Also, in fullscreen it wasn't possible to fully browse the room list. So far I haven't stumbled with inspectors bothering me (well, they appeared a couple of times, but it seeed that they were doing nothing that I could respond to)

Despite this, it's one of the best entries I've played this LD. I'd really love to play a finished version. Congratulations!
SecondDimension
05. May 2014 · 12:10 UTC
What a great game, well done for making such a polished game in the time. The graphics and sound we very good as was the game play. As others have said though, would like to skip the intro.
gmaker
05. May 2014 · 18:39 UTC
its high five!
Christina Antoinette Neofotistou
05. May 2014 · 20:41 UTC
Lovely lovely game!!! Wish I weren't so bad at resource management. Maybe it would help players like me to have the new labs appear one by one? Still, top marks!
mechabit
05. May 2014 · 23:20 UTC
Would be good to be able to sell structures, it got to a point where I ran out of space and couldn't sell anything or buy any ingredients. Love the art style and humor.
jsmars
06. May 2014 · 06:46 UTC
Really great entry! Best graphics I've seen so far and suiting music, and gameplay was great too! There should be a way to sell existing rooms tho when a certain type of customer comes along for a room I don't have and I don't have enough cash to both dig and buy that room
Toby Pinder
06. May 2014 · 19:47 UTC
Would be nice finished. The site you hosted it on tried to pop up some scummy facebook stuff though :/
Candyhandy
06. May 2014 · 20:55 UTC
Most polished entry i've seen so far, 5/5 from me.
Pietro Ferrantelli
07. May 2014 · 17:22 UTC
Awesome game overall ! Great, great job :D
jorgemoag
07. May 2014 · 21:56 UTC
this entry is one of my favorites, awesome
mollymus
08. May 2014 · 08:00 UTC
Just a great game really! Great concept and great execution!=)
Zerkruemler
08. May 2014 · 08:22 UTC
Nice entry, but it has severe gameplay issues:
The stock system can easily lead to a deadlock. When you have the production facility for the desired product, but the stock is full with other stuff, it is somehow broken.
The only valid strategy is to not buy a productive production room, because it may be too productive.
Either make it possible to destroy products in the storage or make it possible to shut a room down.
The rest of the game is incredible and so detailed. I love it. Overall only 4 stars due to this storage issue.
kivifreak
08. May 2014 · 15:54 UTC
please keep developing on it!! (You could add an alert system for the inspection though)
littleball
08. May 2014 · 21:23 UTC
Fantastic, well done!
Managore
09. May 2014 · 08:03 UTC
Fantastic game! I would love to see a way to remove rooms or temporarily stop production.
fallingBear
09. May 2014 · 11:33 UTC
Very entertaining game, great style and atmosphere. But it's very hard to play when you don't have the ability to sell/remove rooms or just empty the storage.
Kerdelos
09. May 2014 · 14:07 UTC
Impressive game overall. But when you are blocked and the game goes way too slow is annoying. Also some option to destroy some obsolete labs would have been great !
dusho
09. May 2014 · 14:07 UTC
Amazing game.. Took some time to figure out what is clickable at start. Also tooltip icons could be bigger. Overall very great game
Striwx
09. May 2014 · 14:56 UTC
Very cool game, but sometimes you'r blocked situation cause you can't drop the excess
NightShadow0
09. May 2014 · 17:32 UTC
Really fun! I wish there was an option to halt production or replace rooms though, building a second Grow Box was a very bad mistake. I also feel like the difficulty ramps too harshly, when people start asking for new product they still ask for large quantities, it's very easy to get stuck. And i'm not sure what the security guy does? Nonetheless, impressive entry!
joe40001
10. May 2014 · 05:07 UTC
Fun game but needs tweaking. Not sure what I'm supposed to do about the cops/inspectors. And not being able to dump inventory or clear rooms hurts the fun.
alvivar
10. May 2014 · 11:08 UTC
I play it for long time. Solid entry. I'll be waiting for a post compo version!
HartLaboratories
10. May 2014 · 15:25 UTC
Just amazing!
SenorDiablo
10. May 2014 · 18:09 UTC
awesome! so cool and much fun. GJ
treeman
10. May 2014 · 19:55 UTC
Fantastic. Graphics, humor, gameplay and audio. Needs a bit of gameplay tweaking, but under the circumstances totally fantastic.
Jupiter_Hadley
10. May 2014 · 23:04 UTC
Super funny game! Well done! I included it in part 21 of my Ludum Dare compilation video series, if you'd like to take a look :) http://youtu.be/ARsCeJtTlas
elefantopia
11. May 2014 · 00:52 UTC
Awesome game! Lots of fun and humor. I got stuck though when my storage was full and a customer wanted an item I didn't have.
Anoarith
11. May 2014 · 15:18 UTC
Really nice game :) ! But you can get stuck if you spends all the money at the beginning x)
HybridMind
11. May 2014 · 16:08 UTC
Great game for the time constraints. As is though, it suffers from three big flaws: No way to sell a facility, no way to stop production on a facility (or facility type), and no way to turn away a customer (w/ a bouncer or something) when they are clogging your queue.) Also, it is really hard to understand which facility produces which random drug the buyers are looking for. The drug icon should show up in the facility buy icon area (like you do w/ the number of spaces required for it.) Excellent work though.
UltimateWalrus
11. May 2014 · 16:52 UTC
This is very nice. There are certain things one would expect to be able to do (demolish a facility, jettison goods) that can't be done. However I actually like this, it makes the game more interesting/challenging and puts more weight on the types of facilities you choose.

One feature I really would've liked is "fast forward time." And it's not really clear what the inspections do. Time would have more meaning as a mechanic if fines/bribes from the inspections were a constant drain on finances.
CoffeeSipGame
12. May 2014 · 11:35 UTC
Hi, what a cool game. I made a small video featuring it and it got BRONZE THUMB, looking for the stand-alone version. www.youtube.com/watch?v=myk_7iCz5H4 Enjoy.
benmcnelly
13. May 2014 · 03:30 UTC
Very well made, enjoyed it!
Gamepopper
13. May 2014 · 18:57 UTC
Brilliant entry, great quality game. Only issue is with balance and control in the web version. You cannot control how much produce each of the rooms had, so I had loads of people wanting the Cocaine but storage rooms filled with the Hash because the one hash room was producing way too much.
DaanVanYperen
13. May 2014 · 21:02 UTC
Get stuck really quickly, but I like the intent. Art's great!
gre
14. May 2014 · 16:54 UTC
Incredible concept. Good job guys, Awesome work (graphics, audio, game mecanisms).
JavadocMD
15. May 2014 · 07:00 UTC
Some issues, as mentioned, but it looks great and this is a good base for improvement. Love it!
aelita1992
15. May 2014 · 09:49 UTC
The idea is great and the game is well developed, I hope some of the difficulties, like being unable to sell things, will be fixed soon, cause it's easy to get stuck.
Make A Game
15. May 2014 · 22:35 UTC
This really needed some instructions. A way to kick out people in line would be great too, since I spent 5 minutes with a full storage and not being able to build or sell anything.

The game is pretty cool anyway and I'd love to play a post-LD version.
2HitAdam
16. May 2014 · 18:14 UTC
Absolutely incredible work. Had similar problems as other people, where my buyers/funds just got bottlenecked, but it's telling I was willing to stick with it moving at a crawl for at least 15 minutes before quitting. I just wanted to play more so badly haha. You've got a quality product on your hands :)
ccglp
16. May 2014 · 18:48 UTC
This is insane, you guys do a hell of a job here, is so addictive!
mikhog
18. May 2014 · 15:41 UTC
Wow! Maxed everything but audio for me! Audio could be a little more charming :)
oxysoft
19. May 2014 · 03:30 UTC
If this entry doesn't win, I don't know what will
wilbefast
19. May 2014 · 21:05 UTC
Great stuff, I love the intro cinematic though on the second play-through I wished I could skip it to get back into the game. Through are somewhat overwhelming to begin with, it took me a while to understand that I was running a meth lab, I thought I was working on a cure for cancer :P Even then the game has a lot of complexity that needs to be introduced that slowly. That's all pretty obvious though and I'm sure you'd have done so if you'd had a little more time.

I'm surprised more games don't let you run your own little meth lab actually, it's great fun ;) Good job guys!
NeGAtiV
30. Aug 2014 · 17:19 UTC
как играть ??
xcomvlad
09. Sep 2014 · 13:11 UTC
Круто!
dvMetamorph
08. Mar 2015 · 10:47 UTC
Hello! Great game, but not for me. :(

I cant play. My game window looks like zoomed... I cant see button for scroll rooms.
Screenshot: http://imgup.ru/images2/1apkx1114191011.jpg
Idk what is it...