SneakyLink - A game about chatting, infiltration and misdirection; about seeing beneath the surface impression and really understanding someone else.
... in theory, anyway. In actuality, it's a game about chatting, mostly. I spent too long making a window manager in Javascript (!) and making it look pretty, and didn't have enough time to make an actually compelling plot. If conversations seem to abruptly end, that's because I ran out of time to write the rest of it...
Great idea for a game, I'd like to play a fuller version of it. Very immersive and I liked the writing, the different suspects all had their own believable style.
One tip on the UI - it took me a long time to figure out I had to click in the bottom left to change who I was chatting to.
Very cool!
The intrigue is very... intriguing.
I didn't even think of some of the complexities before talking to Wherez.
The concept definitely deserves a finished game.
Awesome game concept! Would like to see this completed and further extended in regard of story, possibilities and graphics. I had problems with undefined values, repeated dialogue with wherez and the status indicator in the chat app wasn't updated correctly.
One tip on the UI - it took me a long time to figure out I had to click in the bottom left to change who I was chatting to.
The intrigue is very... intriguing.
I didn't even think of some of the complexities before talking to Wherez.
The concept definitely deserves a finished game.