Clarity by aburkenstein

[raw]
made by aburkenstein for LD29 (COMPO)
Clarity is an exploration game. Discover your world and collect what lies within it. Or... don't. The choice is yours. But when you're done, will you understand?

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Use WASD to move, SPACE to jump, and ENTER to drop to the next level.

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Made with:
- Unity3D
- Blender
- Sounds from: http://www.earslap.com/projectslab/otomata

Ratings

Coolness 41% 1669
Overall 2.58 1090
Audio 3.25 258
Fun 2.00 1193
Graphics 2.75 822
Innovation 2.17 1145
Mood 3.10 457
Theme 2.67 973

Feedback

conormn
28. Apr 2014 · 03:30 UTC
Music and atmosphere were great. My fear of heights kicked in when dropping levels :)
jsmars
28. Apr 2014 · 10:33 UTC
Nice atmosphere! Maybe a bit confusing to what was going on :)
nesis
29. Apr 2014 · 06:14 UTC
Nice mood, and intriguing atmosphere to this game. I was a little unclear about whether I'd collected all I needed for a given level.
whilefun
06. May 2014 · 21:15 UTC
I liked the mood of the game, and the music was nice. I was a bit unclear about what I was collecting, or why. At the last level, I pressed enter (as I wasn't sure if it was the last level) and it took me back to the menu. I guess I finished? Interesting entry
Jason Lay
17. May 2014 · 02:12 UTC
Wasn't quite sure what I was supposed to do.
elefantopia
17. May 2014 · 02:52 UTC
Cool music and graphics. Interesting mechanics of falling to the next level. I collected things but nothing happened with them.
Andrei Müller
17. May 2014 · 05:52 UTC
Great game! The only problem for me is that I don't know whether I found all the items in a level or not...

I don't know if I collected all the parts, but in the end, the parts that I found formed a "hooded character", but without arms and a face. Kinda like a ghost or a spirit...
biscuitdough
17. May 2014 · 06:49 UTC
Very confused while playing it, but set a good atmosphere
praporomsk
17. May 2014 · 08:29 UTC
hmmm... why we controlling a taburet?