Winter Is Coming . . . by PixelFeet
Here's PixelFeet's entry in the Jam. Our team consists of Joshua Jackson (Programmer), Zack Walsh ("Producer"), Matthew Carpenter (Graphics), and Jonathan Carpenter (Music).
The object of the game is to create the best tree you can in ten minutes using the resources you are given. Your tree will need to absorb sunlight with its leaves and water and nutrients with its roots in order to do this. After ten minutes, the game ends and you are provided with your final score. And it's pretty obvious how we've incorporated the theme. Have fun.
These are the tools we used:
IDE: FlashDevelop
Engine: HaxeFlixel
Graphics: Aseprite & GIMP
Sound: as3sfxr
Music: Studio One
Edit 1: Corrected typo. "Help!" now reads "Instructions!" on the main menu. Hopefully that'll clear up some confusion.
Edit 2: Switched primary screenshot to title image.
Edit 3: Fixed bug where players could earn extra points by stacking leaves.
The object of the game is to create the best tree you can in ten minutes using the resources you are given. Your tree will need to absorb sunlight with its leaves and water and nutrients with its roots in order to do this. After ten minutes, the game ends and you are provided with your final score. And it's pretty obvious how we've incorporated the theme. Have fun.
These are the tools we used:
IDE: FlashDevelop
Engine: HaxeFlixel
Graphics: Aseprite & GIMP
Sound: as3sfxr
Music: Studio One
Edit 1: Corrected typo. "Help!" now reads "Instructions!" on the main menu. Hopefully that'll clear up some confusion.
Edit 2: Switched primary screenshot to title image.
Edit 3: Fixed bug where players could earn extra points by stacking leaves.
Ratings
| Coolness | 48% | 1359 |
| Overall(Jam) | 3.27 | 339 |
| Audio(Jam) | 2.74 | 489 |
| Fun(Jam) | 2.96 | 401 |
| Graphics(Jam) | 2.53 | 657 |
| Humor(Jam) | 1.80 | 624 |
| Innovation(Jam) | 3.73 | 84 |
| Mood(Jam) | 2.83 | 501 |
| Theme(Jam) | 3.70 | 109 |
Got a score of 177.
It's a great concept though, and I think with a bit of polish and balancing it could be really fun!
1) For a jam game, the graphics are poor.
2) There could be more ambient sound, like in the menu.
3) The game is a little short, and often at the end all the nutrients disappeared and you are left with nothing to do.
4) On how to generate better levels/maps/soil: search on Perlin noise and it's applications in content generation.
I found it mildly frustrating how quickly the ground blocks disappeared, and how long I had to wait if I ran out.
Other than that, it's a neat idea.
As others have said early game (and early game only, in my opinion) needs to be a bit faster. That could also be twicked with having the nutritiant/water distribution less random.
A really refreshing entry. Keep working on it. It's good but there is tones of space to add content and elaborate gameplay.
Good job overall, I enjoyed it!