COVERUP by SFBTom
Just another day in the small Arizona town of Jenton. Or is it? Unbeknownst to the public, forces from another world move among them, bent on... well, it's better you don't know.
Agent Smith and Agent Lee-Jones are here to track down these forces and to make sure the masses never know what's going on right in front of them...
Click an agent to select, pick a blue spot to move to! Then if you're next to someone, click your agent again to select, then click the person to scan them for extra-terrestrial life!
**There are 2 aliens to be found, you won't win until you find the second one!**
Agent Smith and Agent Lee-Jones are here to track down these forces and to make sure the masses never know what's going on right in front of them...
Click an agent to select, pick a blue spot to move to! Then if you're next to someone, click your agent again to select, then click the person to scan them for extra-terrestrial life!
**There are 2 aliens to be found, you won't win until you find the second one!**
| Web | http://sfbgames.com/games/ld29/ |
| Source | http://sfbgames.com/games/ld29/source.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=5018 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.18 | 564 |
| Audio | 3.16 | 304 |
| Fun | 2.74 | 807 |
| Graphics | 3.26 | 489 |
| Humor | 2.71 | 382 |
| Innovation | 3.39 | 333 |
| Mood | 2.71 | 801 |
| Theme | 3.27 | 554 |
Fresh concept! Aesthetic was consistent and strong. Gameplay was responsive and intuitive. Didn't take me long to figure out what to do and won the game fairly quickly (which I enjoyed). After winning I had a strong sense of achievement.
Well done.
The music is okay, but the frequency of all the instruments was a little sharp/harsh.
I think the game is a little hard since it's not just about finding the aliens but ALSO kind of a memory match game. I think you could go two ways with this:
I think you could keep it to a memory match game, but remove the movement aspect, but that seems boring.
My other idea is to limit the number of turns and add some color when you find out someone is definitely human.
I know I'm probably just not very good at it, but I think after a few minutes most people are just going to resort to guessing and then stop if they don't find the second alien soon enough.
Overall it was fun, though and I'm glad you made it. Especially since it's not just a subterranean game. Way to take a different angle on the theme! :D
Cool game, very nice graphics!
There is no interesting payoff linked to the original premise. The aliens just don't do anything for you to have a sense of urgency or danger.
The aliens could do any of the following things, if you let them out of your sight or don't reveal and terminate them fast enough.
-Kill civilians
-Kill agents if threatened enough
-Convert civilians to aliens
-Shapeshift into things (both inanimate and animate objects)
-Destroy/steal property (depending on their precise goals)
These changes would require a bigger map with building and other objects with additional mechanics in order to be effective though.
Nice work though!
Good job!
The premise is awesome, and the gameplay was really good!