Oh My Jump by greatmars
A game where every jump counts and planning your jumps will lead your success in this puzzle platformer game.
You move using left and right. and jump using space.
Hint: Pressing space faster makes you jump higher.
PS: Sorry for the lack of audio and lack of tutorial, also wanted to work on the jumping mechanics a bit more but there is so much you can do in 48 hours xD
PPS: Pls tell me at what level you stopped playing just so I can improve the game, thanks.
You move using left and right. and jump using space.
Hint: Pressing space faster makes you jump higher.
PS: Sorry for the lack of audio and lack of tutorial, also wanted to work on the jumping mechanics a bit more but there is so much you can do in 48 hours xD
PPS: Pls tell me at what level you stopped playing just so I can improve the game, thanks.
| Web | http://gamejolt.com/games/platformer/oh-my-jump/25756/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=37184 |
Ratings
| Coolness | 50% | 3 |
| Overall | 2.89 | 837 |
| Fun | 2.74 | 807 |
| Graphics | 1.93 | 1204 |
| Humor | 1.94 | 901 |
| Innovation | 3.48 | 272 |
| Mood | 2.25 | 1112 |
| Theme | 2.04 | 1195 |
It's a shame, the lack of tutorial or explaination really hurts the game. You have a nice mechanic
Anyway, great job for 48 hours. Fantastic concept.
You made good use of your jump mechanic, once I got the feel for it, most things made sense. And you weren't that brutal on the player if you wanted to be really mean you could probably have taken out a couple of jumps (1 in level 1 and 1 in level 3).
Anyway I liked it, innovative gameplay, if you want to really challenge the player then you could have the player choose at the beginning if they play normal mode or hardcore mode, normal mode having checkpoints.
I liked the "got all the crayons ending screen", and good level design overall. Thanks for sharing this game. ;)
I like the idea of having normal and hardcore mode, I'll definitely consider it, thanks again.