Stair Walker by rezzish

[raw]
made by rezzish for LD29 (COMPO)
Only one button: Right

and I guess space to restart

so only two buttons

avoid ceiling and spikes.

can you score a point?

I'll be adding things that I had to cut for the compo, so if you want to see slow updates and other stupid things that I talk about, you can follow me on twitter at rezzish

Ratings

Coolness 33% 1823
Overall 2.74 971
Fun 2.95 618
Graphics 2.37 1056
Innovation 3.30 391
Theme 1.78 1242

Feedback

mattrified
28. Apr 2014 · 02:28 UTC
Feels like it could be the next Flappy Bird, or at least gets that quick, fun mechanic concept down.
Mandlebar
30. Apr 2014 · 12:48 UTC
Really simple, yet effective! Nice job!
ioboi
01. May 2014 · 18:53 UTC
Really fun and simple concept :)
The collision detection needs a bit of work though.
Salamander3
01. May 2014 · 23:22 UTC
With tighter design on the level progression, this could be very addictive. Really not seeing the theme in the game, but otherwise a nice concept. I enjoyed playing.
Cirrial
01. May 2014 · 23:30 UTC
The second version with better controls is a lot more fun to play but I have to rate the original, with worse controls and quite frequently getting stuck on things. Nice idea though. Feels a little like Flappy Bird but fairer. No idea how this relates to the theme but okay.
borrismoose
01. May 2014 · 23:39 UTC
I like the idea, simple but effective. I actually prefer the controls in the first version, its more twitchy.
bentog
01. May 2014 · 23:52 UTC
This would benefit from a background color that isn't unity's default. Didn't see any conection to the theme. With some polishing and debugging, could be a great game!
javifugitivo
02. May 2014 · 00:09 UTC
Lol! Funny game! Very simple but funny!
hanoth
02. May 2014 · 00:14 UTC
Simple and fun. No real use of the theme that I can see though.
Neonlare
02. May 2014 · 00:26 UTC
Interesting little mini game, feels like with a bit more time and polish it could be a pretty fun beer and pretzels style thing.
cr2crstudios
05. May 2014 · 04:58 UTC
Cool idea, well executed, would have liked to see the camera move down if I was past the screen :)
Blokatt
07. May 2014 · 22:07 UTC
Surprisingly, this is quite a nice concept. It needs some polishing, though.