Super Drill Defense+TM by PIXEL^3
Take control as some sort of minidrill whose goal is to defend a much larger drill from enemy attacks. That's pretty much it. Unless you want a story or something. Alright, heres a story. We originally planned for you to plant a bomb and blow up the earth, but because of time constraints we had to scrap that. We're serious, we finished with like 10 minutes left. Our programmer really needs to stop being lazy.
How to run:
1) Open folder,
2) double click the only executable in the folder.
Controls:
Left mouse, W, Up, or Space to move and navigate menus.
No idea why you let go of the forward button.
The drill moves towards the mouse.
Tips:
-Attack enemy drills from behind, they turn slower.
-Golems will throw rocks at you if you are close, try and draw their attention towards the walls.
-When the minidrill respawns, you have temporary invincibility. Try to clear out as many enemies as possible in those 2 seconds.
Created by Pixel^3:
-Jellonator(Programming)
-AlucardX60(Art)
-MKSTAR26(Music)
Also make sure to collect powerups, most of them usually help.
if you encounter any bugs or crashes, tell me and I'll throw a bunch of bananas at it and hope it fixes something.
Note for Linux users: it works fine for me, but I'm not sure if I included the right stuff in the folder or not. Please tell me if it works.
Note for Mac users or users who wish to build from source: currently there is no Mac version, so if you could make that for me, that would be great. All of the source files are in /game and /src, while all of the include files are in /game and /include. All of the resources/assets are in /resources. The required libraries are SDL2, SDL2_image, and SDL2_mixer.
Our artist, AlucardX60, made a pixel art timelapse. May contain spoilers, but eh, it's a 72 hour game what spoilers: http://youtu.be/-y0B1b1dzFI
(darn you links for not working)
How to run:
1) Open folder,
2) double click the only executable in the folder.
Controls:
Left mouse, W, Up, or Space to move and navigate menus.
No idea why you let go of the forward button.
The drill moves towards the mouse.
Tips:
-Attack enemy drills from behind, they turn slower.
-Golems will throw rocks at you if you are close, try and draw their attention towards the walls.
-When the minidrill respawns, you have temporary invincibility. Try to clear out as many enemies as possible in those 2 seconds.
Created by Pixel^3:
-Jellonator(Programming)
-AlucardX60(Art)
-MKSTAR26(Music)
Also make sure to collect powerups, most of them usually help.
if you encounter any bugs or crashes, tell me and I'll throw a bunch of bananas at it and hope it fixes something.
Note for Linux users: it works fine for me, but I'm not sure if I included the right stuff in the folder or not. Please tell me if it works.
Note for Mac users or users who wish to build from source: currently there is no Mac version, so if you could make that for me, that would be great. All of the source files are in /game and /src, while all of the include files are in /game and /include. All of the resources/assets are in /resources. The required libraries are SDL2, SDL2_image, and SDL2_mixer.
Our artist, AlucardX60, made a pixel art timelapse. May contain spoilers, but eh, it's a 72 hour game what spoilers: http://youtu.be/-y0B1b1dzFI
(darn you links for not working)
Ratings
| Coolness | 56% | 3 |
| Overall(Jam) | 3.71 | 89 |
| Audio(Jam) | 3.33 | 252 |
| Fun(Jam) | 3.61 | 77 |
| Graphics(Jam) | 3.38 | 371 |
| Humor(Jam) | 2.35 | 458 |
| Innovation(Jam) | 3.42 | 181 |
| Mood(Jam) | 3.12 | 332 |
| Theme(Jam) | 3.65 | 133 |
@Dreii: Sorry about that, but that's what happens when you rush at the last minute. We'll fix it ASAP.
~AlucardX60
~MK
However the mouse controls were great and had a bit of fun with it, really nice job!
This is a good entry, great job!
Game crashed randomly for me after a few mins of gameplay (Running parallels desktop on mac)
Yeah, it seems we didn't really think this game too well through, but it was a good one to bash out - and it made me compose something VGM-like, finally!
~MK