{"author_link":"\/author\/nebbishhacker\/","author_name":"Ben Whittaker","author_uid":"35635","comments":[{"author_name":"Kulomin","author_uid":"27145","time":"Apr 28, 2014 @ 7:00am","epoch":1398668100,"text":"Hmm can't really rate it since gameplay is missing.."},{"author_name":"PapyGaragos","author_uid":"7971","time":"Apr 28, 2014 @ 2:28pm","epoch":1398694980,"text":"Not much of a game indeed, but i can see how this could be used as a fondation for a game. Nice feeling."},{"author_name":"burgerdare","author_uid":"29805","time":"Apr 28, 2014 @ 7:58pm","epoch":1398714780,"text":"don't be so hard on yourself. This is a little basic, but it's still a highly impressive tech demo and a great jumping-off place, if you were so inclined."},{"author_name":"technocf","author_uid":"24981","time":"Apr 29, 2014 @ 3:22pm","epoch":1398784620,"text":"Nice idea, no gameplay though."},{"author_name":"WhiteVoidia","author_uid":"36120","time":"Apr 30, 2014 @ 12:56am","epoch":1398819060,"text":"Very neat concept, I would love to see this made into a full game (I love the art style that even such a basic test has begun to develop)"},{"author_name":"AnglerteamGames","author_uid":"34190","time":"May 4, 2014 @ 1:54pm","epoch":1399211340,"text":"The concept is great, and the projection really helps you to see 'beneath the surface' in an effective and unobtrusive way. Would have liked to have seen the full concept!"},{"author_name":"Pitoum","author_uid":"7969","time":"May 5, 2014 @ 3:43pm","epoch":1399304280,"text":"Great!\r<br\/>I really like what you did here! Do you share the source?"},{"author_name":"Melondonut","author_uid":"35153","time":"May 19, 2014 @ 2:14am","epoch":1400465340,"text":"I like the effect-pseudo 3d effect, right?-. Anyhow there are not much things to do for players. ;( sad"},{"author_name":"ErikU","author_uid":"30880","time":"May 19, 2014 @ 10:37pm","epoch":1400538720,"text":"Good core concept. Now it just needs the game play. As it stands it's a nice tech demo though."},{"author_name":"mikale","author_uid":"21491","time":"Dec 16, 2014 @ 10:48pm","epoch":1418769780,"text":"Yeah nice idea, I at least wanted a sword to collect though!"}],"images":["ld29\/35635-367586d785e0b84d6e0ad9f23b2c1a1f.jpg"],"links":[{"url":"http:\/\/nebhack.ca\/articles\/2014\/04\/27\/ludum-dare-29","text":"Web"},{"url":"http:\/\/nebhack.ca\/public\/games\/unearth\/Unearth.zip","text":"Source"}],"metadata":{"g_key":"19014","g_author":"35635","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"19043","g_title":"Unearth","g_status":"UCHK1","g_place":"1261","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/35635-shot0.png-eq-900-500.jpg"],"text":"This is... not really a game, but I've been really drained this weekend.\r\n\r\nOriginal concept was a multi-layered pseudo-3d planet, which you have to mine using bombs to collect gems, and which contains buried monsters you would inadvertently unearth.\r\nAlso, actual art assets.\r\nAs it is, I managed the pseudo-3d planet part. It's still kind of neat looking.\r\n\r\nArrow keys to move, X to jump.\r\n\r\nWritten using Haxe and HaxePunk.","title":"Unearth"}