Beast Emerging by adcrusher

[raw]
made by adcrusher for LD29 (COMPO)
Guide a hungry beast in his quest eat everything in sight! Strengthen your monster and grow into shapes that you couldn't even dream of!

Controls:
W,A,D - Lick
Arrow keys- Move

This is my third Ludum Dare entry, and I had a lot of fun with this one. Good luck!

PS:
Depending on your browser, the web version could go slow or have sound glitches. If this is the case, please use the exe. Thanks!

Ratings

Coolness 81% 2
Overall 3.82 96
Audio 3.16 304
Fun 3.96 36
Graphics 4.13 84
Humor 3.60 82
Innovation 3.64 189
Mood 3.49 204
Theme 3.56 299

Feedback

Halbernacht
28. Apr 2014 · 09:23 UTC
I really liked the monster design, and the shaking screen effect that happens when you walk is really satisfying. I do with you could move a bit faster, since if two or more dragons show up at once it's almost impossible to dodge all of their fire attacks.
Belingo
28. Apr 2014 · 14:54 UTC
Poor Superman. Nice game.
idovingx
28. Apr 2014 · 14:58 UTC
i loved this, though sometimes getting hitting by a missile or fireball was completely unavoidable
Serk
28. Apr 2014 · 15:00 UTC
Really fun! Shouldn't the dragons be on my side, though?
lantto
28. Apr 2014 · 15:03 UTC
Perfect graphics and sound. Really solid work!

It was exciting to see the monster transform. Things like that makes you want to try again.
Biliogadafr
28. Apr 2014 · 15:09 UTC
Super!
zorfmorf
28. Apr 2014 · 15:21 UTC
Honestly a great entry. Loads of fun, great theme interpretation, great optics (Especially the evolve animation).

Only problem is that sometimes it feels like you couldn't have done anything to avoid damage:

- Depending on where a helicopter drops a bomb, it is impossible to dodge it.
- Dragons seem to have inconsistent fire speed and sometimes they fire so fast that you can't "fit between shots".
- Collision detection feels very unforgiving. Everything gives you full damage even if it seems to miss or just graze your legs.

The running bombs are great because whenever you eat one it was entirely your own fault.
colludium
28. Apr 2014 · 15:24 UTC
Superman deserved it!
enepomnyaschih
28. Apr 2014 · 16:19 UTC
Nice game!
seantheartist
28. Apr 2014 · 18:03 UTC
Super cool game, easy to understand and fun to play. Love the sense of humor and mix of things to eat!
travislucia
29. Apr 2014 · 22:10 UTC
Outstanding game! I really enjoyed this and think its an awesome idea! Needs some music and maybe a few more sound effects but otherwise great!
scottyb
30. Apr 2014 · 01:16 UTC
THIS GAME IS PRETTY INCREDIBLE. Really great job. I can't believe you made this in 48 hours, very nicely done.
mutuware
30. Apr 2014 · 17:45 UTC
Fun game! The emerging is neat.
Vinyl Pixels
30. Apr 2014 · 17:47 UTC
Nice game, but a bit hard. Only managed to get to the second "phase" with very little HP so I died quickly.
Aaants
30. Apr 2014 · 18:57 UTC
Very pretty :)
Joshua_Burr
30. Apr 2014 · 21:53 UTC
I really liked this game. I was having issues running on the web. Everything would stop moving for a second every few seconds.
miwuc
30. Apr 2014 · 21:55 UTC
Really awesome graphics and fun concept. I'm not very good though so I'm sure I missed more cool stuff.
I kept wanting to eat the dragons :)
TheMarvellousTeam
30. Apr 2014 · 22:04 UTC
Nice game ! The monster design is so cool, but I don't reach the third form yet... Gonna try again :)
elpaulo
30. Apr 2014 · 22:12 UTC
I like the design a lot. The game is fun to play but maybe a little too hard.
mrbungle
01. May 2014 · 22:03 UTC
I'm in love with the graphics. It would be good if you were a little more agile, but I guess it fits to be slow and lumbering so I'm torn.
jsspiegel
02. May 2014 · 01:29 UTC
Really fantastic overall! Love the concept and the graphics, and it's really fun!
primaerfunktion
02. May 2014 · 16:55 UTC
This is really fun. Great concept and visuals. Love it!
Linus Lindberg
02. May 2014 · 17:39 UTC
This is insanely good. Soo satisfying too eat the small people running around <3
ioboi
02. May 2014 · 18:01 UTC
I like the progressive gameplay a lot :)
BeeintheCarGames
02. May 2014 · 18:27 UTC
Fun and charming!
mneubrand
03. May 2014 · 18:45 UTC
Nice game. Graphics, sound and the little shake effects made it a very immersive experience. Also nice progression in gameplay.
VictoryGarden
03. May 2014 · 19:04 UTC
That end-of-game screen *_* Oh man. So emotional~ Great monster design, and an awesome interpretation of the theme!

I really liked this game. It was hard, but I eventually was able to get the hang of the rhythm of it; I particularly liked how you added a couple of confusing inputs, so I didn't just run around eating absolutely everything without thinking about it (I tried licking the bombs, the helicopters, the dragons, the bombs walking around on the ground...)

Pretty much the only thing missing is a soundtrack, though at this point I feel like that might be something of a genre convention... ? I feel like there's a lot of these games involving monsters and killing things (albeit generally not from the perspective of the monster) that are SFX only. So, iffy on it.

Anyway, thanks for the game!
wschorn
05. May 2014 · 12:04 UTC
shweet. needs more birds and less missles to start out. i want to constantly suck in both damage AND people like a bada** monster
atomic_swerve
06. May 2014 · 01:14 UTC
I liked it! Great juice. The damage could have been communicated a little better (didn't realize the tongue took damage), but I kept trying after losing, so that's saying something. Good work!
AlexFili
11. May 2014 · 08:06 UTC
A very clever game, I like the staged gameplay where you emerge gradually. It becomes pretty hard to avoid the hazards later but I like this game a lot.