A Moles Tale by mattpattie
1st ever game :)
Ratings
| Coolness | 47% | 1409 |
| Overall | 3.24 | 495 |
| Fun | 3.31 | 322 |
| Graphics | 2.86 | 745 |
| Humor | 3.43 | 112 |
| Innovation | 2.24 | 1107 |
| Mood | 2.89 | 655 |
| Theme | 3.31 | 517 |
| Coolness | 47% | 1409 |
| Overall | 3.24 | 495 |
| Fun | 3.31 | 322 |
| Graphics | 2.86 | 745 |
| Humor | 3.43 | 112 |
| Innovation | 2.24 | 1107 |
| Mood | 2.89 | 655 |
| Theme | 3.31 | 517 |
I like the mole xD
I like the mole concept ;)
Really impressive for your first game =)
-The shaky player sprite does a terrible job of conveying where your hitbox is and it makes platforming difficult.
-There should be a pause between death and respawn to prevent players from immediately running into lava on their next life.
-Camera is too basic to accomodate your level design. Most obstacles are impossible to prepare for, especially on maps that are zoomed in quite far.
-The inconsistent room connections made the game extremely confusing. I'm not sure if you were going for a "maze" element, but it's very confusing when entering a door takes you to a room you just left.
The little joke at the end was pretty funny at least and I didn't run into any bugs, but the game needs a lot of improvement.
Good attempt, keep trying!
Love the animations and the texts.
Difficulty spikes pretty early though, and I'm not concinced by the use of standard-unity-blue in the background ;P