Beneath The Surface - The Path by Baknik
Here's my prototype for a divided-world puzzle game called The Path. The idea is for the player to indirectly manipulate the underground world in order to continue along the path.
This is the first time I've used the Unity engine to create anything, so there is limited content and may be major bugs.
I've only including a web build due to time constraints.
Thanks for playing!!
This is the first time I've used the Unity engine to create anything, so there is limited content and may be major bugs.
I've only including a web build due to time constraints.
Thanks for playing!!
Ratings
| Coolness | 47% | 1409 |
| Overall | 2.70 | 1007 |
| Audio | 1.95 | 912 |
| Fun | 2.62 | 899 |
| Graphics | 2.52 | 972 |
| Humor | 1.80 | 981 |
| Innovation | 3.34 | 372 |
| Mood | 2.29 | 1094 |
| Theme | 3.59 | 275 |
Also, next time, go for a better title. Go wild! That's half the fun! (Alright, not really. But it's still important. First impressions and stuff.)
But its still nice for what's there. A bit of a shame you didn't get to make some stronger, cooler puzzles with this, but still nifty.
Keep up the hard work!