Breathless by Wakka
Yehaaaaw, I finished my first LD ;-)
Breathless is a puzzle game where you have to build pipelines to pump fresh air out of the water.
Stuff used (and learned)
* Engine: Godot
* Gfx: Pyxel
* Sfx: Audacity
* UPDATE April 29th: fix GFX glitches
* UPDATE May 1st: Sounds working now (Turned out I was playing them wrong :[ )
2014 by Nils Kuebler
Breathless is a puzzle game where you have to build pipelines to pump fresh air out of the water.
Stuff used (and learned)
* Engine: Godot
* Gfx: Pyxel
* Sfx: Audacity
* UPDATE April 29th: fix GFX glitches
* UPDATE May 1st: Sounds working now (Turned out I was playing them wrong :[ )
2014 by Nils Kuebler
Ratings
| Coolness | 82% | 2 |
| Overall | 3.55 | 231 |
| Audio | 1.93 | 919 |
| Fun | 3.42 | 248 |
| Graphics | 3.09 | 611 |
| Humor | 1.97 | 887 |
| Innovation | 3.14 | 498 |
| Mood | 2.71 | 801 |
| Theme | 3.30 | 528 |
It gets hard pretty fast, but it's cool that there's never any pressure. :)
As some people already said, the levels get hard very quickly, which I didn't expect at the beginning. This sets it apart from the usual "lay pipes to some place" game. How ever, I personaly find that this difficulty rather comes from sticking all the tiles together in a way that is a pain to disasemble than that the puzzle is realy difficult.
The game was pretty fun - the fact that the pieces got into each other's way was pretty interesting. There are a bunch of graphical glitches, and no sound (as you mentioned), but this is a solid idea that just needs some more polishing!
144 actions on my first shot.
Noticed a bug I guess. When I had a square piece in the slot of an L piece I could only select the L piece. Same with any kind of piece in the slot really. Would've also liked it if releasing the piece without moving it didn't count as an action.
I'm not sure if posting this comment was too wise though; now the people playing this might play our game too and hate it, seeing how people have been praising the lack of timer and all that :D!
Anssi@MooseflyGames