{"author_link":"\/author\/dylanwolf\/","author_name":"dylanwolf","author_uid":"20078","comments":[{"author_name":"ehtd","author_uid":"11246","time":"Apr 28, 2014 @ 3:44am","epoch":1398656340,"text":"Damn those greedy giants, pretty innovative!"},{"author_name":"Garris","author_uid":"33993","time":"Apr 28, 2014 @ 3:44am","epoch":1398656340,"text":"Excellent use of theme, and I'm a sucker for a game with unconventional combat."},{"author_name":"dylanwolf","author_uid":"20078","time":"Apr 28, 2014 @ 4:08am","epoch":1398657780,"text":"Incidentally, the giant bit was a reference to the original Final Fantasy."},{"author_name":"Armanky","author_uid":"22901","time":"Apr 28, 2014 @ 4:22am","epoch":1398658620,"text":"We had similar ideas!  Your game is pretty fun and has some good ideas. I particular like using the environment as your primary weapon.\r<br\/>\r<br\/>I feel like the mana system is an arbitrary limitation and I would suggest removing it entirely. All it really does is cause the player to stand around waiting, since every action they do requires mana.\r<br\/>\r<br\/>Solid game overall, well done!"},{"author_name":"Zupoman","author_uid":"34292","time":"Apr 28, 2014 @ 7:58pm","epoch":1398714780,"text":"Very nice, but a bit too short :)"},{"author_name":"miwuc","author_uid":"6177","time":"Apr 28, 2014 @ 9:06pm","epoch":1398718860,"text":"Neat innovative concept!"},{"author_name":"Oddly Shaped Pixels","author_uid":"33840","time":"Apr 29, 2014 @ 7:22pm","epoch":1398799020,"text":"I like the combat mechanics and the two levels system."},{"author_name":"sandbaydev","author_uid":"2926","time":"Apr 29, 2014 @ 7:23pm","epoch":1398799080,"text":"Cool concept. How to get rubies was bit of a mystery but I did figure it out :) Nice entry &amp; nice puzzle\/memory related gameplay."},{"author_name":"Ellian","author_uid":"7701","time":"Apr 29, 2014 @ 7:35pm","epoch":1398799800,"text":"Eh, quite cool. Very innovative, wish there was more to it-- more enemies, more way to use your power. Solid entry!"},{"author_name":"dylanwolf","author_uid":"20078","time":"Apr 29, 2014 @ 8:05pm","epoch":1398801600,"text":"Originally I'd hoped to add one more enemy type and have some more interesting levels, but I got started on level design way too late in the weekend."},{"author_name":"dylanwolf","author_uid":"20078","time":"May 1, 2014 @ 1:58am","epoch":1398909180,"text":"I've made a minor bug fix: I had texture compression set incorrectly and had decreased the display resolution to compensate for some of the problems. It's set correctly now, so the updated version looks a bit better."},{"author_name":"vinull","author_uid":"19362","time":"May 1, 2014 @ 10:34pm","epoch":1398983340,"text":"Nice take on the theme.  If you wanted to spend more time you could add some interaction between &quot;worlds&quot; such as having to move something in one to change the other."},{"author_name":"Catmoo","author_uid":"1396","time":"May 5, 2014 @ 5:47pm","epoch":1399311720,"text":"I really enjoyed your game, the way to play it was really clever, and the combat was nice as you were using the environment and having to time your attacks if you had enough mana left. Really clever and enjoyable to play."},{"author_name":"recursor","author_uid":"1105","time":"May 6, 2014 @ 5:47pm","epoch":1399398120,"text":"I really like the world-swapping mechanic."},{"author_name":"noom","author_uid":"27369","time":"May 14, 2014 @ 3:34am","epoch":1400038140,"text":"Very neat game, loved the concept of switching above and below ground, loved the music, loved your art style. Nice work!"}],"images":["ld29\/20078-e7f2fcd65e84f0db772f1e1b1df685d9.jpg"],"links":[{"url":"http:\/\/games.dylanwolf.com\/ld29-update","text":"Web (fixed texture issue)"},{"url":"http:\/\/games.dylanwolf.com\/ld29","text":"Web (original)"},{"url":"http:\/\/games.dylanwolf.com\/ld29\/LD29-Windows.zip","text":"Windows"},{"url":"https:\/\/bitbucket.org\/dylanwolf\/ludumdare29","text":"Source"},{"url":"https:\/\/soundcloud.com\/dylanwolf\/sets\/ludum-dare-29","text":"Music"}],"metadata":{"g_key":"19109","g_author":"20078","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"19138","g_title":"Upper Crust","g_status":"UCHK1","g_place":"614","g_commentcount":"15","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/20078-shot0.png-eq-900-500.jpg"],"text":"You are a geomancer exploring beneath the surface of the earth. To move forward in your journey, you will need to bribe the giants who guard your path.\r\n\r\nMade with: Unity, 2D Toolkit, GIMP, Audacity, BFXR, Tiled map editor, UTiled (https:\/\/bitbucket.org\/vinull\/utiled\/), and a base code library (https:\/\/bitbucket.org\/dylanwolf\/ludumdareresources\/).","title":"Upper Crust"}