Beneath the surface by Norman12
Game created by @kubasienki and @kebab_xxx. We're both extremely proud of it :D
Scenario is simple. You had been walking down the street when you has fallen into puddle. You had been falling long time and has fallen onto portal to burrowed (UFO/covert military base) (choose one). You has been taken into cell in bottom of base/UFO. Now you must escape using vent system. Gigantic vent system, which looks like a supports of base or part of base not used for a long time.
On linux run the game with run.sh
PATCHED LEVEL 5 TO NOT CAUSE PLAYER'S MOVEMENT BUGS.
Scenario is simple. You had been walking down the street when you has fallen into puddle. You had been falling long time and has fallen onto portal to burrowed (UFO/covert military base) (choose one). You has been taken into cell in bottom of base/UFO. Now you must escape using vent system. Gigantic vent system, which looks like a supports of base or part of base not used for a long time.
On linux run the game with run.sh
PATCHED LEVEL 5 TO NOT CAUSE PLAYER'S MOVEMENT BUGS.
| Windows | http://trimun.pl/ld48/beneath_the_surface.zip |
| Linux | http://trimun.pl/ld48/beneath_the_surface.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=35240 |
Ratings
| Coolness | 98% | 2 |
| Overall(Jam) | 2.96 | 518 |
| Audio(Jam) | 3.09 | 365 |
| Fun(Jam) | 2.96 | 401 |
| Graphics(Jam) | 3.02 | 508 |
| Humor(Jam) | 2.10 | 558 |
| Innovation(Jam) | 2.27 | 677 |
| Mood(Jam) | 2.59 | 610 |
| Theme(Jam) | 2.26 | 689 |
The music did match the game, although it was a bit too noisy for me.
JavaVM WARNING: JAWT_GetAWT must be called after loading a JVM
_NSJVMLoadLibrary: NSAddLibrary failed for /libjawt.dylib
JavaVM FATAL: lookup of function JAWT_GetAWT failed. Exit
AL lib: ReleaseALC: 1 device not closed
There also seemed to be a small bug where occasionally my character would be on the ground, but unable to jump. Also another time I was unable to move left. This only happened once or twice, but something you guys might want to look into.
But other than that this was a pretty fun game. The music was good, looped well, worked well as background music. Graphics were minimal but effective. Jumping mechanics were out of this world, and took some getting used to, but I assume that's intentional because it made for a somewhat novel platforming experience.
At some points my jump button stopped working.
Cool game, the player is really jittery when he moves, but overall quite a good platformer
Simple and elegant I'd say as gameplay doesn't have to be that complex.
Nice job, really polished. The controls were a bit slippery, though.
I had issues running the .jar on Ubuntu 13.04, but when I ran it from the terminal it was fine.
Good job :D
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1817)
at java.lang.Runtime.load0(Runtime.java:809)
at java.lang.System.load(System.java:1083)
at org.lwjgl.Sys$1.run(Sys.java:70)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:66)
at org.lwjgl.Sys.loadLibrary(Sys.java:95)
at org.lwjgl.Sys.<clinit>(Sys.java:112)
at org.lwjgl.openal.AL.<clinit>(AL.java:59)
at com.badlogic.gdx.backends.openal.OpenALAudio.<init>(OpenALAudio.java:70)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.<init>(LwjglApplication.java:80)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.<init>(LwjglApplication.java:64)
at com.hexa.bts.Main.main(Main.java:15)
Did you forget to package the LWJGL OS X natives?
I feel pleased and had a lot of fun with it. Graphical assets and audio are pretty good!
And I like how I can edit some levels. I made one little torture room just by editing lvl1 image layout a little. See if you can beat it! http://puu.sh/8sLUZ.png Just override 1.png with this (Sadly I was unable to add it as 10, not even editing the lvls.txt file).
This game needs a level editor! Ahahaha!
I like the way you've done level editing as just simple PNG files and text files - not exactly documented, but it always brings a smile to my face to see people use very open formats like that.
I found the music a wee bit annoying.