Blue-Ball Escape by Tardowyn
In Blue-Ball Escape, you're sword-wielding warrior searching for the source of blue balls filling your land from below.
I have nowhere to serve the web. I have a zip file available to download from DropBox and you can run the HTML file in your browser.
Controls:
WASD or Arrow Keys to move
Left-Click to swing your sword
Esc to view the menu
I have nowhere to serve the web. I have a zip file available to download from DropBox and you can run the HTML file in your browser.
Controls:
WASD or Arrow Keys to move
Left-Click to swing your sword
Esc to view the menu
Ratings
| Coolness | 41% | 1669 |
| Overall | 2.20 | 1229 |
| Fun | 2.30 | 1108 |
| Graphics | 2.25 | 1110 |
| Innovation | 2.15 | 1153 |
| Mood | 2.00 | 1172 |
| Theme | 1.78 | 1242 |
good job!
Despite that, good job making a 3D game. Even a basic 3D game is difficult to make, and I know almost nothing about 3D development so that's awesome.
The first "click" seems to make the game lag a bit, likely loading something big, so might want to look into pre-loading that stuff to avoid the big "freeze" myself and others experienced. Also, it would be nice if the mouse cursor were captured by the game, so I don't keep clicking around on random stuff.
I couldn't really figure out what to do really, either. Spent some time killing some floating balls and explored, but didn't find anything to really do. Some instructive text or a tutorial or something would've went a long way. Even just some signs pointing where to go, or anything really.
48 hours is a short amount of time, so it's understandable not all games get realized to completion. Nonetheless, solid entry, and kudos to you for finding the motivation to actually sit down and make a game this past weekend. I look forward to seeing more from you in the future.