{"author_link":"\/author\/larouxn\/","author_name":"larouxn","author_uid":"28773","comments":[{"author_name":"CupcakeMedia","author_uid":"36424","time":"Apr 29, 2014 @ 7:38am","epoch":1398756780,"text":"It's an interesting idea. If the game had been more responsive to things like left shift, it would flow a lot better. It's really innovative!"},{"author_name":"larouxn","author_uid":"28773","time":"Apr 29, 2014 @ 2:17pm","epoch":1398780720,"text":"Thanks @CupcakeMedia, that means a lot to us!\r<br\/>\r<br\/>We are aware of the shift issue. Since we're still allowed to submit bug fixes still, we're going to try to fix that today."},{"author_name":"larouxn","author_uid":"28773","time":"Apr 29, 2014 @ 3:53pm","epoch":1398786480,"text":"@CupcakeMedia, just fixed all typing issues including shift. Bug fixed, woo!"},{"author_name":"davidllanos22","author_uid":"10692","time":"Apr 29, 2014 @ 4:19pm","epoch":1398788040,"text":"I really liked the concept, too bad I suck at typing fast! Music and art were really good :)"},{"author_name":"LemmingSurvivor","author_uid":"24803","time":"Apr 29, 2014 @ 8:17pm","epoch":1398802320,"text":"Typing of the Not-Quite-Dead-Yet!\r<br\/>\r<br\/>The punctuation really makes it hard, though; I always fumble a bit to get the key combinations quickly, but that other guy's not even fazed by it. Damn him.\r<br\/>\r<br\/>Overall fun game. Graphically it's only a few static screens, but they look great. Music definitely gets the blood pumping. Good job!"},{"author_name":"ActionRemix","author_uid":"31866","time":"Apr 30, 2014 @ 7:32pm","epoch":1398886020,"text":"Cool! Control +F kept popping up. Was that intentional to increase the challenge?"},{"author_name":"BadPaul34","author_uid":"22166","time":"Apr 30, 2014 @ 7:34pm","epoch":1398886140,"text":"Great concept fits to the Jam. I'm not a big fan of the music, it is to cheap for my tastes, but I really love how you made it to fit the theme. We were in the same mood about this theme. I believe that it is a bit to hardcore for me, but the gameplay is really fun !. Well done !"},{"author_name":"x1212","author_uid":"25277","time":"Apr 30, 2014 @ 7:35pm","epoch":1398886200,"text":"Wow, that evil-side is really good at typing ... or I'm really bad ...\r<br\/>Nice concept!"},{"author_name":"GrooveMan","author_uid":"26423","time":"Apr 30, 2014 @ 7:45pm","epoch":1398886800,"text":"The concept is really neat, but a mixture of even the first set of typing sets going at a decent clip, and punctuation being unresponsive (for some reason, using an apostrophe de-prioritised the game for me, making some sets impossible) made it frustrating to play.\r<br\/>\r<br\/>Even if it would have broken 'character' for the game, having both a warning countdown that a typing set is going to start, and having things like capitalisation and punctuation auto-complete (with the game telling you this beforehand) would make things a lot more playable."},{"author_name":"Solifuge","author_uid":"22357","time":"Apr 30, 2014 @ 7:45pm","epoch":1398886800,"text":"Hi, this is Vector from the Victory Garden team! (posting under Solifuge's account) \r<br\/>\r<br\/>Wow, what a neat idea! A typing game with a story... I've never seen anything quite like it!\r<br\/>\r<br\/>One thing you might want to check--I had a success in every dialogue, and yet my character says he &quot;gave in&quot; to his evil side. Otherwise, I think you could cut down on repetitive text or make the characterization a little bit more complex, and it'd make the game somewhat less tedious and more emotionally complicated... you've got a neat story, so you might as well run with it as far as you can.\r<br\/>\r<br\/>Great music, neat visuals, excellent concept. Good job!"},{"author_name":"Joror","author_uid":"15925","time":"Apr 30, 2014 @ 7:49pm","epoch":1398887040,"text":"Nice concept, good moral storyline, nice visualization! The only thing I would look at is better player feedback, the 'winning' line would be repeated and stay put until I hit a key\/a little bit of time passes. I often would not read the other line, because I was frantically typing my own. And it was unclear at times if I was quick enough. But overall very good."},{"author_name":"TijmenTio","author_uid":"18775","time":"Apr 30, 2014 @ 7:53pm","epoch":1398887280,"text":"Great concept, great mood :) i think i broke my keyboard haha"},{"author_name":"Moosefly","author_uid":"25343","time":"Apr 30, 2014 @ 8:09pm","epoch":1398888240,"text":"Lovely game, even got me a bit teary-eyed. Would've loved a clear indicator of which of us won, something simple like changing the character sprites a bit to reflect that would've worked wonders.\r<br\/>\r<br\/>Anssi@MooseflyGames"},{"author_name":"larouxn","author_uid":"28773","time":"May 1, 2014 @ 3:04am","epoch":1398913140,"text":"Thank you all for the kind yet constructive feedback! We here at Squirrel Island really appreciate it and really value your suggestions. We would loved to have implemented them.\r<br\/>\r<br\/>As for bugs in the gameplay, please make sure you are not using Firefox. Firefox break our gameplay hands down."},{"author_name":"soy_yuma","author_uid":"7620","time":"May 5, 2014 @ 6:36pm","epoch":1399314660,"text":"Nice interpretation of the theme! I like the atmosphere. I used your game to demonstrate that I type faster than my girlfriend :-P"},{"author_name":"Atridas","author_uid":"627","time":"May 7, 2014 @ 3:51pm","epoch":1399477560,"text":"Nice interpretation on the theme. Really hard for me, as I lost almost everytime :-(, frustrating. Maybe a dificulty setting could have improved this.\r<br\/>\r<br\/>Art and sound are superb. And good writing too."}],"images":["ld29\/28773-eca39500e85c75c59657282ebe2b1b98.jpg","ld29\/28773-8b1945a7528198b6a3fd6e9c0516ac2f.jpg","ld29\/28773-43ae9878ec7292ec19932c2a09428dbf.jpg"],"links":[{"url":"http:\/\/squirrel-island.github.io\/ludum-dare-29\/","text":"Web (no Firefox)"},{"url":"https:\/\/github.com\/Squirrel-Island\/ludum-dare-29\/","text":"Source (GitHub)"}],"metadata":{"g_key":"19139","g_author":"28773","g_event":"LD29","g_eventkey":"22","g_subevent":"JAM","g_urlkey":"19168","g_title":"Cognitive Dissonance","g_status":"UCHK1","g_place":"154","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/28773-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/28773-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/28773-shot1.png-eq-900-500.jpg"],"text":"Cognitive Dissonance by Squirrel Island\r\n\r\nRead through an enrapturing story and battle your dark half in Cognitive Dissonance!\r\n\r\nWe recommend Chrome, Opera, Safari or IE11+.\r\nFirefox does not work due to quick search feature in the browser.\r\n\r\nCredits\r\nNicholas La Roux - Programming\r\nRobert Whitaker - Music, Story, Assistant Programming\r\nChristina Ramos - Art","title":"Cognitive Dissonance"}