SkyManta by snickersnacks

[raw]
made by snickersnacks for LD29 (JAM)
Left-click to pew pew, hold right-click to throw a plasma bomb. Swimming through air speeds you up, swimming through water slows you down. The trick to winning is beneath the surface. Have fun!!

Engine: Unity3D
Language: C#
Platforms: Browser, Windows, Oculus Rift
3D/Animation: Blender
Graphic Assets: Photoshop CC
Audio Editor: Audacity
Version Control: Github

Code & SFX: @zite00
Music: @condard
Everything else: @snickersnax

Thanks to: Dr. Bobby English, the Beastie Boys for creating "No Sleep Till Brooklyn", and Ludum Dare for forcing Snickersnacks to finally learn how to rig and animate 3D models.

Ratings

Coolness 52% 3
Overall(Jam) 2.66 649
Audio(Jam) 2.59 537
Fun(Jam) 2.70 527
Graphics(Jam) 3.23 433
Humor(Jam) 3.50 95
Innovation(Jam) 2.73 490
Mood(Jam) 2.50 639
Theme(Jam) 2.60 616

Feedback

Exeneva
29. Apr 2014 · 03:13 UTC
Interesting, but got repetitive quickly, especially with the constant pew-pews.
Marjie62
29. Apr 2014 · 03:29 UTC
Very silly, I laughed a lot. It was very difficult to aim, since you both aim and look with the mouse, and you are always moving forwards
TyrusPeace
29. Apr 2014 · 03:36 UTC
I think aiming would be a lot easier if your shots were aimed a bit lower on the screen; once the health bars load up it's very hard to actually see where you're aiming.

I lol'd hard the first time the octopus deathbeamed me.
micdoodle8
29. Apr 2014 · 03:40 UTC
Nice entry :) The models & textures are well done, and the pew-pew is pretty funny. Though I had a hard time aiming because the bullets weren't being shot from the middle of the screen and there was no crossheir.
awppy
29. Apr 2014 · 03:41 UTC
The boss' OHKO attack was kind of a bummer but the rest of it was pretty fun.

The lack of a crosshair and having your shots aimed at your score meter took some getting used to and made it harder to learn though
davidc02
29. Apr 2014 · 04:04 UTC
Aiming is too hard, and the sound is too repetitive. But it's fun. I hope you polish it more sometime in the future.
🎤 snickersnacks
29. Apr 2014 · 18:41 UTC
Great feedback! Aiming has been slightly calibrated to better match center-of-screen, should be a bit less frustrating.
Mekuri
29. Apr 2014 · 20:41 UTC
... This was.. special :P - The pew pew was funny at first, but very quickly got annoying :P The graphics were good, but the gameplay got repetitive quite fast.
Jacques_le_lezard
30. Apr 2014 · 20:58 UTC
Haha good one! XD But the octopus is almost killing you in oneshot (too hard)
Make A Game
30. Apr 2014 · 23:16 UTC
Really liked the mood you set but i felt frustrated by not being able to reduce/increase my speed at will to navigate easier and aim better. Fun nonetheless
MrShoestore
30. Apr 2014 · 23:20 UTC
Pew pew! :D
FrozenCow
30. Apr 2014 · 23:27 UTC
Haha, the sounds made me chuckle. Cool that you had a boss! I wasn't sure sometimes why I died, but the overall experience was fun.
TeamFlare
30. Apr 2014 · 23:42 UTC
Hahaha, that's so silly that it's allready cool :D Great sound effects too. Definetely 5 stars for humor :) Great entry.
ArcturusDeluxe
01. May 2014 · 18:06 UTC
Amusing game. I like the PEW PEW lasers. The short draw distance was a bit odd, but otherwise the graphics are good. Seemed to go a bit too fast to control very well, as well. Pretty good overall.
pinkmonkeyhead
02. May 2014 · 14:45 UTC
Nice gfx!
icereci
03. May 2014 · 12:28 UTC
funny sound effects :) good job
xdegtyarev
09. May 2014 · 16:37 UTC
Hehe, funny! :)
TheCze
10. May 2014 · 13:02 UTC
Played the Rift Version, felt a bit weird that the model clipped through my head but I liked the Kraken.
csanyk
13. May 2014 · 03:10 UTC
It downloaded for like 10 minutes, played for a few seconds then suddenly the web browser acted like I had clicked a link and I got taken to some other page.

I really wanted to check this out, but that was not worth repeating to see what the heck happened. I really like mantas, so I hope this was a good game for those who could play it.