Hymn of the Moles by King_Mew
You are a "Mole", working in a mine. A "Chub" has hired you.
To keep morale up, you sing traditional "Mohelmot" songs.
Squares will fly in towards squares in the center of the screen.
Press the arrow key of the appropriate direction when the square aligns with the other square.
If you miss, you will miss a life. Missing 4 lives will cause you to start the sequence over again.
Windows version FINALLY released!
To people running Linux, specifically Ubuntu/Linux Mint:
Not all dependencies are in the repositories, so you'll have to compile and install them yourself. Sorry! :(
To keep morale up, you sing traditional "Mohelmot" songs.
Squares will fly in towards squares in the center of the screen.
Press the arrow key of the appropriate direction when the square aligns with the other square.
If you miss, you will miss a life. Missing 4 lives will cause you to start the sequence over again.
Windows version FINALLY released!
To people running Linux, specifically Ubuntu/Linux Mint:
Not all dependencies are in the repositories, so you'll have to compile and install them yourself. Sorry! :(
| Linux (64-bit) | http://mew151.net/LD29/LD29-linux-64.zip |
| Windows | http://mew151.net/LD29/LD29-windows.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=34967 |
Ratings
| Coolness | 73% | 3 |
| Overall(Jam) | 2.71 | 633 |
| Audio(Jam) | 2.54 | 549 |
| Fun(Jam) | 2.49 | 602 |
| Graphics(Jam) | 2.75 | 601 |
| Humor(Jam) | 2.81 | 273 |
| Innovation(Jam) | 2.40 | 641 |
| Mood(Jam) | 2.97 | 427 |
| Theme(Jam) | 2.21 | 700 |
Good work.
Unfortunately I couldn't get it to work.
I tried installing the dependencies (in Linux Mint, an Ubuntu derivate) with:
sudo apt-get install libsdl2-2.0-0 libsdl2-image-2.0-0 libglew1.8 libsdl-ttf2.0-0
But I think the last one is for SDL 1.x, because I get the error:
$ ./moles
./moles: error while loading shared libraries: libSDL2_ttf-2.0.so.0: cannot open shared object file: No such file or directory
I love the atari vibe to it all. I did have quite a bit of trouble getting the notes timed right, and I haven't beat the game (yet).
All in all great work, I loved it.
Anssi@MooseflyGames
My biggest complaint is the fact that the target slots around the main character are the same colour as the notes, so it's really hard to tell when notes are right over the targets (which is when you press a key). That wouldn't be a problem if the metronome did a good job of indicating the beat, but it felt a bit off the mark once the levels got faster.