Bridge to the Abyss by Agecaf
Enjoy :)
Updates: [April 29] The game has been uploaded to Kongregate. It has only a slight music bug-fix and the high-score API implementation.
[April 30] Bug-fix (Kongregate Version only): You only get points from a certain depth onwards, to prevent just safely moving along the surface.
Please note that I will leave the GameJolt version as the official Ludum Dare version, without any change to the original source code. If you wish to know the changes due to bugfixes, please ask.
Updates: [April 29] The game has been uploaded to Kongregate. It has only a slight music bug-fix and the high-score API implementation.
[April 30] Bug-fix (Kongregate Version only): You only get points from a certain depth onwards, to prevent just safely moving along the surface.
Please note that I will leave the GameJolt version as the official Ludum Dare version, without any change to the original source code. If you wish to know the changes due to bugfixes, please ask.
Ratings
| Coolness | 92% | 2 |
| Overall | 3.57 | 214 |
| Audio | 4.17 | 12 |
| Fun | 3.50 | 202 |
| Graphics | 2.65 | 879 |
| Humor | 1.96 | 892 |
| Innovation | 3.38 | 342 |
| Mood | 3.67 | 134 |
| Theme | 3.67 | 204 |
I found that you could just stay at the surface and move to one side and never died, but that's just a small issue.
Need some polish though, at least to know how deep we are :)
i would like to see some highscore.. but i don't really know how kongregate works... would i be able to see a highscore if i was logged in?
Only problem was at the beginning, there seems to be a 'burst' of red thingies. If after some playthroughs, it is easy enough to avoid, it might put off some people.
Once again, great audio and congratulations for making this gem of a game!