{"author_link":"\/author\/jon_nocode\/","author_name":"jon_nocode","author_uid":"112536","comments":[{"author_name":"jon_nocode","author_uid":"112536","time":"Aug 30, 2016 @ 2:00am","epoch":1472522100,"text":"with 15 seconds to go...."},{"author_name":"bobbyd","author_uid":"64595","time":"Aug 30, 2016 @ 3:27am","epoch":1472527320,"text":"Make an OSX build!"},{"author_name":"Pixelbear","author_uid":"7477","time":"Aug 30, 2016 @ 10:48am","epoch":1472553780,"text":"This is seriously awesome! Game looks beautiful and I was completely immersed. I finished the game, and I'm not afraid to admit you got me. ;)"},{"author_name":"blinry","author_uid":"64665","time":"Aug 30, 2016 @ 4:42pm","epoch":1472575020,"text":"Wow, this is surely the most professional LD game I have played so far! Amazing in all respect - graphics, sound, atmosphere! Awesome first twist!\r<br\/>\r<br\/>There was one major annoyance: When typing a command while some output was still running, sometimes, what I typed was deleted again. That's frustrating, never do that, how realistic it should be.\r<br\/>\r<br\/>Also, I got stuck in two places: (SPOILERS) After opening the box, it took me forever to find the correct command to turn the computer on, I had used &quot;use computer&quot; and sorts before. I'm now stuck with the correct lock combination. I tried every 4-digit code I remember seeing in the game, but none does work. Did I miss something? Can you give a hint? Looking forward to completing the game!"},{"author_name":"jon_nocode","author_uid":"112536","time":"Aug 30, 2016 @ 4:49pm","epoch":1472575440,"text":"Thank you so much for your kind words :) Really appreciate the feedback, glad you are enjoying it!\r<br\/>\r<br\/>The command terminology is always a tricky one for these types of games, we basically have to guess all the different ways people might say the same thing :) We've definitely missed a few obvious ones thought, doh! \r<br\/>\r<br\/>(Spoilers) the code can be found if you look around the kitchen. It should just be entered in as numbers (eg 1234, not &quot;one two three four&quot;)"},{"author_name":"blinry","author_uid":"64665","time":"Aug 30, 2016 @ 5:42pm","epoch":1472578620,"text":"So, after getting un-stuck via Twitter and completing the game, let me note down some more thoughts.\r<br\/>\r<br\/>I tried to leave the lock combination dialog with &quot;put down lock&quot;, &quot;exit&quot;, &quot;quit&quot;, &quot;go down&quot;, &quot;leave&quot;, and more. The command which does it (&quot;go to hallway&quot;) was unexpected, because in that situation, the player *is* already in the hallway. The last phase took some guessing, but it was possible to figure that stuff out :) Expected some big-ass scarejump at the end ;)\r<br\/>\r<br\/>I actually played quite a lot text adventures many years back, and two shortcuts which always worked in old games was &quot;look &lt;thing&gt;&quot; or &quot;&lt;direction&gt;&quot; (like &quot;up&quot;). Maybe you'd like to add those to future games. I would also expect &quot;leave kitchen\/living room&quot; to work. That's mostly it, everything else worked as expected!\r<br\/>\r<br\/>This game was one of the most amazing experiences I ever had in a game jam, thanks for that! It was kind of sad to have the nice pacing and suspense being broken by command guessing\/being stuck in stupid places ;-)\r<br\/>\r<br\/>Will definitely keep an eye out for your upcoming games, you're very welcome to ping me if you have something to try out!"},{"author_name":"MattFiler","author_uid":"113781","time":"Aug 31, 2016 @ 12:28pm","epoch":1472646180,"text":"Getting used to the mechanics took a little while but once I understood them, it was a great experience. \r<br\/>\r<br\/>The two parts I got stuck on: turning off the radio and the ending. If you revisit the project for a longer game, a tutorial level or better explanation of the mechanics might help new players!\r<br\/>\r<br\/>Really awesome entry though. The atmosphere was really tense."},{"author_name":"nervous.composers","author_uid":"90328","time":"Aug 31, 2016 @ 5:34pm","epoch":1472664540,"text":"I loved the atmosphere, but couldn't get past the beginning though..\r<br\/>\r<br\/>(spoilers) I got to the yard and 'looked', and saw the generator, but couldn't figure out the verb to use it. 'start \/ use \/ go to generator' didn't work...\r<br\/>\r<br\/>I've played a number of old text adventure games, so I was expecting to be able to check my 'i'nventory, e'x'amine items, 'l'ook, nsew movement, take, drop, etc.. Maybe it could be added to a next version :)"},{"author_name":"WERT Studio","author_uid":"55091","time":"Sep 5, 2016 @ 2:44pm","epoch":1473086340,"text":"This Game looks, sounds and is simply awesome but i would like to know what i have to press in some way at least the words don&acute;t dissaper so fast"},{"author_name":"Molpe","author_uid":"67097","time":"Sep 14, 2016 @ 7:35am","epoch":1473838200,"text":"This is AWESOME! Best game I've played so far! The audio is amazing, for a text-based game it has great graphics, and the atmosphere... I didn't expect I'll get scared by this xD And it scared me good xD It took some time getting used to the mechanics, some of the commands could be maybe a bit more &quot;player-friendly&quot;, but I figured it out and got to the end x)\r<br\/>\r<br\/>You can see me play it here: https:\/\/www.youtube.com\/watch?v=Gij7kAOQoaU\r<br\/>\r<br\/>(and I had to split it in two parts, the other part is over here: https:\/\/www.youtube.com\/watch?v=dbUpxEPGb2U )"}],"images":["ld36\/112536-82024ce59dff6455e793f4f3bab5fcec.jpg","ld36\/112536-ac49f418ae5b7e03bc5e7f15afda9f75.jpg"],"links":[{"url":"https:\/\/jonnocode.itch.io\/the-house-abandon","text":"Windows"}],"metadata":{"g_key":"1921","g_author":"112536","g_event":"LD36","g_eventkey":"35","g_subevent":"JAM","g_urlkey":"1870","g_title":"The House Abandon","g_status":"UCHK1","g_place":"99999","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/112536-shot0-1472522380.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/112536-shot1-1472522380.png-eq-900-500.jpg"],"text":"The House Abandon\r\nby No Code\r\n\r\nIt might not be ancient for some, but the world of ZX Spectrums and Commodores are to many. We miss those days, so decided to make a homage to the classics. A game within a game.\r\n\r\nOh and it's a horror.\r\n\r\nWe build this from scratch, and all assets, content and story are new. We've really enjoyed making this, and are considering releasing a series of these. The Twilight Zone meets short story gaming?\r\n\r\nHope you enjoy! Even once you get the gist, please push on with it :)\r\n\r\nPC, will require a semi decent machine.\r\n\r\nTo Play:\r\nKeyboard! Type away! Play with headphones or at the very least, sound.\r\n\r\nHINT: Look around, look at everything, leave no stone un-turned. Many clues are gained by looking so don't forget...\r\n\r\nLet us know what you think!\r\n\r\nTHANKS\r\n\r\n(No Code are: Jon McKellan (STORY, DESIGN, ART, DIRECTION), Graeme McKellan (STORY), Omar Khan (AUDIO, SCRIPTING, DESIGN), Geoff Angus (CODE)\r\n\r\nwww.nocodestudio.com \/ @jon_NoCode \/ @_NoCode\r\n\r\n","title":"The House Abandon"}