{"author_link":"\/author\/tinykidtoo\/","author_name":"tinykidtoo","author_uid":"25245","comments":[{"author_name":"AestheticGamer","author_uid":"22278","time":"Apr 28, 2014 @ 5:23am","epoch":1398662280,"text":"Unfortunately a little bit too buddy. I was walking through walls like nobodies business, and the sighting system was weird, and eventually I dug out of the level and went soaring to kingdom come. Not bad, but felt a little too broken at this stage."},{"author_name":"tidalkraken","author_uid":"34558","time":"Apr 28, 2014 @ 8:48pm","epoch":1398717780,"text":"Great vibe, rough around the edges but hey, it's a 48-hour game!"},{"author_name":"jtpup0","author_uid":"36526","time":"Apr 28, 2014 @ 8:51pm","epoch":1398717960,"text":"Amazing concept, a stealth game where you dig a hole and pop out again is something I've never seen done quite like this before... Very buggy but fun and functional"},{"author_name":"conormn","author_uid":"31095","time":"Apr 28, 2014 @ 8:52pm","epoch":1398718020,"text":"Had fun walking through walls :)"},{"author_name":"mogwai","author_uid":"33818","time":"Apr 28, 2014 @ 8:58pm","epoch":1398718380,"text":"Really like the idea\/concept but i never managed to finish a level (usually ended up falling through the world). I guess the whistling music is better than no music :)"},{"author_name":"FrameMatt","author_uid":"35812","time":"Apr 28, 2014 @ 9:21pm","epoch":1398719760,"text":"It was a bit buggy, but i really liked your idea."},{"author_name":"dook","author_uid":"18341","time":"Apr 28, 2014 @ 9:53pm","epoch":1398721680,"text":"Great idea, with the right level design this could be really fun. It was super buggy, though. I started by falling through the level a few times. And the camera controls were confusing. But great effort for a compo game! :)"},{"author_name":"Clinthoney","author_uid":"34437","time":"Apr 29, 2014 @ 3:17am","epoch":1398741120,"text":"Wish the game had more graphics and was more fun but still pretty good."},{"author_name":"Solifuge","author_uid":"22357","time":"Apr 29, 2014 @ 6:49am","epoch":1398753840,"text":"Hi, this is Vector from the Victory Garden team! (posting under Solifuge's account) \r<br\/>\r<br\/>This is a really cute idea, but I couldn't figure out what I was supposed to be doing or where I was supposed to be going, or even really where I was in the level. There's a reason why Snake has a Soliton Radar system!\r<br\/>\r<br\/>Thanks for the entry, though! I had a really good laugh."},{"author_name":"tinykidtoo","author_uid":"25245","time":"Apr 29, 2014 @ 7:59pm","epoch":1398801240,"text":"Thank you for all the feedback.  I wish during the jam I fixed the bug where you could walk trough walls.  It is because to switch from the underground to the above ground it turns off the collider(Bad idea).  I also really wanted you to be able to lay a trap for the guards to drop them in."},{"author_name":"MunkeeBacon","author_uid":"10400","time":"Apr 30, 2014 @ 9:55pm","epoch":1398894600,"text":"Pretty good for 48 hours, it was a little bit annoying seeing my mouse move all over the screen :P"},{"author_name":"Meedoc","author_uid":"5207","time":"May 1, 2014 @ 6:06pm","epoch":1398967260,"text":"A nice concept but the game is a bit buggy; it's hard to predict enemy movement, and to see them. \r<br\/>\r<br\/>It seems you have a bug:\r<br\/>- if finish the game by winning or losing you cannot play again, you need to refresh."},{"author_name":"Myyyvothrr","author_uid":"6391","time":"May 4, 2014 @ 10:31am","epoch":1399199160,"text":"Good idea, I liked the theme use!"},{"author_name":"randoman","author_uid":"13710","time":"May 4, 2014 @ 3:01pm","epoch":1399215360,"text":"I get your idea and it's pretty impressive but the gameplay itself was a little weird. I was going through wall after wall until I reached something that seemed to be the end of the level."},{"author_name":"Airwaffle","author_uid":"3831","time":"May 18, 2014 @ 7:15pm","epoch":1400440200,"text":"Not quite sure what I'm doing. Looking a bit simular to my game though. Probably equally confusing too I can imagine."}],"images":["ld29\/25245-b942b073cd193240a6c7cc88aa0171d0.jpg","ld29\/25245-caa3a106eaed8498cc5a3ef27568a451.jpg"],"links":[{"url":"http:\/\/www.kongregate.com\/games\/tinykidtoo\/lurker","text":"Web"},{"url":"https:\/\/drive.google.com\/file\/d\/0B1jG4k4U1BfLQk1QZUNPZXQzYmc\/edit?usp=sharing","text":"Source"}],"metadata":{"g_key":"19216","g_author":"25245","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"19245","g_title":"Lurker","g_status":"UCHK1","g_place":"1194","g_commentcount":"15","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/25245-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/25245-shot1.png-eq-900-500.jpg"],"text":"This is a stealth action mole game, Think solid mole.  The second screenshot is a picture made by a friend.  I hope this is allowed as it is not used in the game, more as a separate logo for the ludum post.  A port to mobile or a more polished version might be in the works.  Depends how bored I am next week. ","title":"Lurker"}