Through Shadows by sockfolder
This is an action RPG game where most things are not as they appear. After learning your abilities in a short introduction, you must face off and defeat the Lord of Shadows before he defeats you. However, his many abilities hold secrets that must be revealed to survive...
Controls:
WASD to move. Mouse to look.
Left click to attack.
Right click for spells. (See below)
Space to pause and unfocus the screen.
Right click is used for your special Revelation techniques. Hold right click to create a long lasting area effect on the ground. Anything near this spot has its true form revealed. Double right click for a rapid and wide area reveal effect, though it doesn't last very long.
Walkthrough for the beginning, just in case my instructions are not clear:
1) Attack the rope with left click twice to break it and go past.
2) Go near the double angel statues and hold right click. You will find they are in fact demons, and the path is now unblocked.
3) Use your double right click special to find which angel is false. Get past the false angle with revelation magic.
Defeating the boss is up to you alone.
Controls:
WASD to move. Mouse to look.
Left click to attack.
Right click for spells. (See below)
Space to pause and unfocus the screen.
Right click is used for your special Revelation techniques. Hold right click to create a long lasting area effect on the ground. Anything near this spot has its true form revealed. Double right click for a rapid and wide area reveal effect, though it doesn't last very long.
Walkthrough for the beginning, just in case my instructions are not clear:
1) Attack the rope with left click twice to break it and go past.
2) Go near the double angel statues and hold right click. You will find they are in fact demons, and the path is now unblocked.
3) Use your double right click special to find which angel is false. Get past the false angle with revelation magic.
Defeating the boss is up to you alone.
Ratings
| Coolness | 73% | 3 |
| Overall | 3.20 | 532 |
| Audio | 3.00 | 394 |
| Fun | 3.03 | 540 |
| Graphics | 3.31 | 457 |
| Humor | 2.00 | 849 |
| Innovation | 2.97 | 613 |
| Mood | 2.95 | 588 |
| Theme | 2.38 | 1094 |
Also the soundtrack was rockin'
The damage you do is too low! That made me feel really weak :P
The mechanics gel together well. The pacing is good except for the low damage. It's almost like it was trying to be AAA. Goodness :D
Boss phases were good ^^
You've, like, earned a place in my heart as someone whose games I must always check now.
The beams from their faces were mean :P . Although, at first I was like WTF THAT'S NOT FAIR but then 10 seconds later I was like "Okay, yeah, that's completely fair".
The mechanic's really cool, it's just a shame you didn't have more time to explore it. I also really enjoy how the character runs, it reminds me of Sakon from Majora's Mask.
Also, vastly different from your last game, so mad props for that.
Enjoyed a lot, controls felt super natural during the boss fight. Loved the camera work, but some sliding when it collides a wall would've been better.
Loved the boss and its AI, when I thought it would be easy then it spawned yet another new skill! Great job!
One thing I would have liked to see would be a bit of instruction, just because I don't usually read the descriptions before trying games, so I didn't know what right click was doing.
Another thing is that the controls weren't as smooth as a game like this would ideally have. The camera is cool in how it zooms in and out, but it does indeed sometimes turn weirdly. Also, the way you attack and move doesn't feel as smooth as it should for a fight against a boss that keeps running away from you.
After reading what the right click ability does, I really like your take on the theme! The mechanic is a great idea and I like how you incorporated both a puzzle and a boss! I'm also a fan of the chess-like flooring you've got there :b
Overall, pretty awesome game, especially in 48 hours!
I hope you'd improve mechanics and fix small bugs later, i'd really like to see it more polished.
Just some bugs to mention: red orbs don't seem to do anything most of the time, white orbs are just overwhelming and killed me after i killed the boss :) and boss can escape through the fence.
Mines: The red orbs are mines. They slowly drop and explode when they hit the ground.
Shadow triangle attack: A moderate range cone attack. It can start at one of three different angles. You can reveal a yellow indicator to show where it is targeting.
Mirror Image: Teleports and creates 2 illusions at random locations. The illusions take damage from being revealed.
Lasers: Just a laser, and the only attack illusions can use.
Balls: One color of ball is fake (and transparent when revealed), and the other is real. They double every so often. A good tactic is to run into the fake ball so it doesn't double and the number of balls stays managable.
Problem with red orbs is that they do no damage most of the time. Before boss starts to clone himself i just stay close to him and smash left button and take NO damage no matter how many red orbs there are. I dont think that was intended.