What Could Go Wrong In A Submarine? by JPLynk

[raw]
made by JPLynk for LD29 (JAM)
Keep your submarine from sinking! Don't let too much water in, and don't let the reactor flood!

Hold Z to repair leaks
X to open doors
Arrow keys to move
Space bar to jump

Ratings

Coolness 33% 1823
Overall(Jam) 3.00 491
Audio(Jam) 3.26 280
Fun(Jam) 2.60 571
Graphics(Jam) 3.50 326
Humor(Jam) 2.53 382
Innovation(Jam) 3.25 268
Mood(Jam) 2.76 543
Theme(Jam) 3.37 268

Feedback

archaeometrician
29. Apr 2014 · 12:19 UTC
Hahah it's not as easy as I thought ! I like the animation of the character, it's very well done ! The music is also very nice. Unfortunately for me, everything that could have get wrong with my little submarine got wrong :P
Siewart
29. Apr 2014 · 12:20 UTC
I'm not sure I can fix leaks. The music was nice though :)
SFBTom
30. Apr 2014 · 13:01 UTC
I like the idea and the style, but the game was a little too big to see all of it at once in my browser!
Coin Flip Games
01. May 2014 · 02:49 UTC
Pretty creative idea, but really tough. Good game!
SonnyBone
01. May 2014 · 03:16 UTC
Man, whoever engineered that submarine should be fired. It leaks at every seam!!! It would be nice to have more visual feedback on how much water is coming in, because when you lose, you just kind of suddenly lose. Is there a way to win? I couldn't hold off the leaks for very long but I'm wondering if there's a win condition or not. And screw that old man sleeping! DO SOME WORK, MAN, WE'RE SINKING!
Jonapulse
01. May 2014 · 03:17 UTC
That was not a well made sub! Someone should be sued!
SevenKingdomsSurvivors
01. May 2014 · 03:21 UTC
Interesting game. I played it a couple times and it seems like losing is inevitable which I feel like doesnt encourage replaying. Sound and graphics where nice and I liked the 2d platformer style for a game like this.
ninjascript
01. May 2014 · 03:25 UTC
Tough to tell when you're about to lose or which leaks are a priority to fix. That said, I like the concept and the graphics are pretty good!
hyouko
01. May 2014 · 03:25 UTC
Oh god everything is flooding! Reminds me a bit of FTL.

Fun and funny, but for some reason the collision detection appears to be off in the lower-right room, making it impossible to fix some leaks that occur there.
Dietrich Epp
01. May 2014 · 03:38 UTC
A bit challenging... hard to jump on top of the bookcase, for example.
TeamFlare
01. May 2014 · 15:02 UTC
Very cool idea :)
FREEZX
04. May 2014 · 21:12 UTC
Controls were kind of weird. Cool concept tho
Erkberg
12. May 2014 · 22:23 UTC
A nice game, good idea, graphics and sound, but the controls are really annoying for someone with a non-qwerty keyboard layout like me, please consider providing alternative controls in the future.