Beneath The Surface by adamwoolridge

[raw]
made by adamwoolridge for LD29 (COMPO)
**** NOTE: If you can't click on anything in the menu, try resizing your web browser window a bit and trying again, I think it's a Unity/Chrome bug :( ****

Blast your way through planet layers, destroying the enemies before they destroy your oribital shields!

Deeper layers take longer to burn!

Destroy all the enemies on one layer to destroy a layer completely.


The purple background is your shield, it's a sphere encasing the planet so all the planet's missiles will hit your shield. Be quick!

Ratings

Coolness 100% 1
Overall 3.70 140
Audio 2.67 602
Fun 3.40 261
Graphics 3.79 198
Humor 1.85 955
Innovation 4.04 55
Mood 2.96 579
Theme 4.02 41

Feedback

Geckoo1337
28. Apr 2014 路 00:29 UTC
Really interesting and original. THX ++
NicoM
28. Apr 2014 路 00:38 UTC
Interesting mechanic, and really cool visuals:) is it procedural?
killthealias
28. Apr 2014 路 00:41 UTC
Awesome game! Like arcade games of yore, the game is easy to learn yet hard to master, and looks nice! Perhaps you could check out my game http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=36494
馃帳 adamwoolridge
28. Apr 2014 路 00:59 UTC
Thanks guys!

killthealias: I'm on my Mac so I'll take a look at yours tomorrow when I'm on a PC :)
Balloonsfor600
28. Apr 2014 路 02:08 UTC
I really like the concept. Felt like an old-school arcade game.
matthias_zarzecki
28. Apr 2014 路 02:15 UTC
Nice idea! I like the orbital movement and the shield-setup
porglezomp
28. Apr 2014 路 02:23 UTC
I like it, but I'm afraid I really don't get it. Are all the sphere's just to get in the way? Is there any reason that I shouldn't be firing constantly?
SteveSalmond
28. Apr 2014 路 02:24 UTC
Nice concept! Presentation is also very appealing. I didn't immediately understand how breaking a shell worked - is it when you pass a certain percentage of broken segments? In any case, great work. :)
DavidErosa
28. Apr 2014 路 02:26 UTC
Interesting gameplay. Kind of frustrating at first because I didn't really know I could destroy those "missile launchers" :)
馃帳 adamwoolridge
28. Apr 2014 路 02:30 UTC
Each layer gets destroyed when all the enemies on the previous one are destroyed.
Andrew Shouldice
28. Apr 2014 路 02:32 UTC
It was very satisfying to discover I could hold down the laser button. Destroy whole shells was also fun. I wasn't really sure what was draining my shields, though.
CrackedP0t
28. Apr 2014 路 02:33 UTC
Linux please?
馃帳 adamwoolridge
28. Apr 2014 路 02:35 UTC
Andrew: The missiles firing out of the planet and into your purple shield is what drains the shield
MattV
28. Apr 2014 路 02:45 UTC
cool concept! I wish the balls that weren't aiming at me didn't do damage (seems like every shot fired hits me, which feels wrong)
馃帳 adamwoolridge
28. Apr 2014 路 02:48 UTC
MattV: All the rotating purple is your shield,so every shot fired does hit your shield :) That's what the impact explosions/circle things are showing when the missiles "hit".
Andrew Adams
28. Apr 2014 路 02:48 UTC
Nice concept. I like the reactive background... very cool
archaeometrician
28. Apr 2014 路 02:50 UTC
Wow ! Totally amazing ! Very original I love it a lot !
jtpup0
28. Apr 2014 路 02:53 UTC
Whoah, cool game you've got here!
furriKira
28. Apr 2014 路 03:03 UTC
Wow this is really challenging when this comes to Stage 5! A lot of hard guesses but this is great overall :D

Great concept!
Lolninjacatz
28. Apr 2014 路 03:05 UTC
I really like the mechanic, and the concept was really cool. Movement was a little slow which made it a little difficult. The game looked really cool and those were great effects. The sound effects were great, but there was no music that really set the mood. Great job overall though!
nesis
28. Apr 2014 路 03:14 UTC
A novel idea, and a nice touch that you learn to rotate in the opposite direction to the planet's spheres to more quickly get to the cannons. Nice retro vector-ish look, too :)
Elforama
28. Apr 2014 路 03:26 UTC
Awesome job!
CareForceOne
28. Apr 2014 路 03:42 UTC
At first I wasn't sure what to do, but that soon ended. I'm loving the art on this. Not to mention this game is pretty tough, at least for me :)
PriorBlue
28. Apr 2014 路 04:09 UTC
This is very challenging and fun!
rylgh
28. Apr 2014 路 04:43 UTC
nice game man... can't beat the last level... very tense and stressful!
Dreii
28. Apr 2014 路 04:55 UTC
Awesome and unique mechanic, nice and fun :)
hampa
28. Apr 2014 路 05:02 UTC
Great game and polish! Impressive.
Lars Faust
28. Apr 2014 路 08:05 UTC
Loved it.
I have been fiddling around with Icospheres myself the last weeks, so i really enjoyed seeing this. Fits the theme absolutely perfectly.

Great job.
BigRat
28. Apr 2014 路 09:28 UTC
Cool Gameplay and really cool Graphics /
Spierek
28. Apr 2014 路 10:00 UTC
This is a really cool game.

One thing I'd change - right now there's no incentive to ever stop firing your laser. Maybe if the player's camera moved faster while not firing it could add extra depth to the game?
terraco
28. Apr 2014 路 10:19 UTC
Well done!
Techblogogy
28. Apr 2014 路 10:26 UTC
This game rules in fun department of things
gikdew
28. Apr 2014 路 10:39 UTC
The art is awesome, the game looks interesting and a bit complicated... But is one of the best ones I have played so far!
Recursiveanomaly
28. Apr 2014 路 10:40 UTC
Love the look and the mechanic!
Lerc
28. Apr 2014 路 10:40 UTC
Steep difficulty curve. Managed to complete Level 5 with my last shot after dying.
hexagore
28. Apr 2014 路 11:16 UTC
Really cool. I love the concept and the difficulty. Graphics are awesome although this game is crying out for fancy shaders and a bit of shiny post-processing :) But it's the game that counts and this is great :)
eskivor
28. Apr 2014 路 11:31 UTC
Hard but really interesting :)
Split82
28. Apr 2014 路 11:34 UTC
One of the best I played so far. I guess you could get rid of mouse down for burning and set it to automatic :)
tayl1r
28. Apr 2014 路 12:07 UTC
Nice use of the theme.
microapple
28. Apr 2014 路 12:10 UTC
Very cool concept, great execution. It was fun to see your dev updates during the compo.
Liens
28. Apr 2014 路 12:49 UTC
Nice adaption of the theme. I also liked the exploding effects, so nice.
zedutchgandalf
28. Apr 2014 路 12:54 UTC
This is a really cool, little game! :)
It looks great and I love the concept :D
馃帳 adamwoolridge
28. Apr 2014 路 12:54 UTC
Thanks everyone! Great to hear awesome feedback :)

I really want to add Oculus Rift support now...
madhoe
28. Apr 2014 路 13:33 UTC
Great game with interesting concept and aesthetics. Level 4 got me.
Wuhao
28. Apr 2014 路 13:56 UTC
interesting concept
oatsbarley
28. Apr 2014 路 14:33 UTC
Awesome! I got to the 5th level and couldn't get any futher, but it was pretty fun until then.
Korwegian
28. Apr 2014 路 15:03 UTC
Gud gaem, kinda hard to shoot the cannons when you're constantly fighting their rotation though.
vitor.navarro
28. Apr 2014 路 15:38 UTC
Definitely I want more of this!!!! Just add some music in the background to make it even more compeling.
IcyLava
28. Apr 2014 路 15:47 UTC
Nice concept, simple, challenging, last level took like 4 tries. Great job!
TheExGenesis
28. Apr 2014 路 15:48 UTC
I like it! Just think the camera shouldn't rotate at the same speed as the globe, because i you try rotating in oposite directions, you can't really change your relative position.
UnixXNova
28. Apr 2014 路 15:52 UTC
Creative concept found myself getting stuck into it, nice game
PaperBlurt
28. Apr 2014 路 16:03 UTC
Puzzle games require a bit more thought, and I feel stupid as I can't create them.
But this is real good.

Innovation wise it blows my mind!
alaap_s
28. Apr 2014 路 16:13 UTC
Very Interesting Game :) I liked it very much :)
bzizizi
28. Apr 2014 路 16:19 UTC
Nice mechanics. Gets harder when the tiles start regenerating. Also I think you're suffering from gimbal lock.
sam101
28. Apr 2014 路 16:27 UTC
Nice arcade game ! The mechanic is fun (the fact that enemies you don't see can touch you is a bit frustrating but well). Congrats !
Oddly Shaped Pixels
28. Apr 2014 路 16:27 UTC
Nice mechanics and fits innovatively (is this a word?) the theme.
Great entry!
ShivanHunter
28. Apr 2014 路 16:28 UTC
Great concept! reminds me of that arcade game, Star Castle. very fun!
Pietro Ferrantelli
28. Apr 2014 路 16:41 UTC
Great game ! Really interesting concept, well executed ! Congratulations !
philip_sinclair
28. Apr 2014 路 16:54 UTC
Innovative mechanics and concept, and nice looking too. Reminds me a bit of Rez on PS2.
morcosan
28. Apr 2014 路 17:02 UTC
awesome idea :D
i will steal it for other games ... muhaha (evil laugh) >:P
Griz
28. Apr 2014 路 17:42 UTC
Was looking forward to playing this game after seeing a post about it and now after doing so I am not disappointed. Sweet interpretation of the theme, what in return gave a highly enjoyable game.
FyberOptic
28. Apr 2014 路 18:06 UTC
Really inventive use of the theme, and a gameplay mechanic I don't believe I've seen before. Great graphics and animation, too. I think this has a lot of potential. Good work!
spacechase0
28. Apr 2014 路 18:07 UTC
Neat! :) The last level scared me pretty quickly.
mactinite
28. Apr 2014 路 18:35 UTC
That was a fun game, the visuals are nice. Reminds me a bit of Starfox 64. Good job!
Wakka
28. Apr 2014 路 18:35 UTC
very polished game!
recursor
28. Apr 2014 路 18:38 UTC
This is a nice use of simple geometry to make an interesting game.
gigitrix
28. Apr 2014 路 19:08 UTC
Excellent! I really love the aesthetic, and it's fun to try and figure out where enemies are and intercept them as they rotate around the surface.

Supreme use of the theme!
Joe Williamson
28. Apr 2014 路 19:32 UTC
Really nice take on the theme, and innovative gameplay. Took me a try to figure out the technique, but then I was away. Great job.
attractivenerd
28. Apr 2014 路 19:46 UTC
Need.Moar.Lvlz :) Nice
bombjack
28. Apr 2014 路 19:54 UTC
I liked it very much.
pawegio
28. Apr 2014 路 20:14 UTC
Awesome, very original game!
Siewart
28. Apr 2014 路 21:34 UTC
Interesting game :) I would also like to see this as mobile game. Maybe make rotation faster when not firing, to add some more dynamical mechanics to the game.
vilya
28. Apr 2014 路 21:35 UTC
Visually very arresting & a really novel gameplay mechanic.
DarkMeatGames
28. Apr 2014 路 21:52 UTC
Nice job, innovative and cleanly executed. I think with a bit of juiciness, and some smoothing of rough parts, this could be a great game. Might be interesting on mobile?
ninjacharlie
28. Apr 2014 路 23:07 UTC
Interesting game. I didn't quite know if I was doing it right, but I won :P
tschery
28. Apr 2014 路 23:21 UTC
this is brilliant! I wanted to play this since I saw the first screenshots on your blogpost, totally met my expectations
kbm
28. Apr 2014 路 23:28 UTC
Really unique concept, loved it!
no.One
28. Apr 2014 路 23:56 UTC
Original and really cool rendering !
Cryovat
29. Apr 2014 路 00:23 UTC
This gave me warm fuzzy memories of Rez. :)

I really like the presentation and concept. I really wish I had some kind of defense against the missiles though. Might be my playstyle, but it takes me quite a bit of time to get through the shells, so it feels a bit unfair. Maybe if the laser did a bit more damage... (hint, hint)

Niggles aside, I like it a lot. :)
Jerick
29. Apr 2014 路 01:15 UTC
I really enjoyed this, These are the type of games I love to see in jams like this.
sugarbyte
29. Apr 2014 路 01:25 UTC
Awesome! I definitely had the browser size bug and almost gave up, glad I read your note!
conormn
29. Apr 2014 路 01:45 UTC
Great visual style going on here. Very nice for a weekend :)
IAmSpencer
29. Apr 2014 路 02:02 UTC
Thanks for the tip on re-sizing the browser, glad I didn't pass this one over. Very fun trying to locate the turrets and destroying them before they do to much damage. Stressing, but also very rewarding with the explosions, great job. Probably one of my favorite, simple yet very addicting. :)
harleylaurie
29. Apr 2014 路 02:50 UTC
Awesome game play mechanics and the levels have a very good difficulty curve.
Music would make the game a lot better though
micdoodle8
29. Apr 2014 路 03:18 UTC
Impressive visual effects, and nice concept. Great job!
Shivur
29. Apr 2014 路 03:46 UTC
Very great concept.
KunoNoOni
29. Apr 2014 路 03:48 UTC
Cool game and Concept.
Taugeshtu
29. Apr 2014 路 04:06 UTC
Lice and neat :)
moonmagic
29. Apr 2014 路 05:34 UTC
Very satisfying sphere destruction. I thought many times as I burned the inner sphere, why did I swallow this thing. Triumph, elation as I burned my inner orbs.
Skywilly
29. Apr 2014 路 06:44 UTC
Really great, congratulations !
Logun
29. Apr 2014 路 06:47 UTC
Well done ! Very clean game, funny to play, Good progression of difficulty, very cool ! I enjoyed :)
mollymus
29. Apr 2014 路 07:07 UTC
Wow, this is actually very cool and smart! Good job on both the idea and the execution!
tiffi_gaming
29. Apr 2014 路 07:10 UTC
Very original and a nice fit for the theme!
Diptoman
29. Apr 2014 路 10:00 UTC
That was really cool! In the end it comes down to finding and destroying all the enemies asap, since all the missiles are bound to hit you. Well, the enemies did give away their positions by blowing holes in the planet, but it was still hard to catch up with them. Made it up to the 4th level with some luck. Good entry. And yeah, good use of the theme, too!
JoshOS
29. Apr 2014 路 10:18 UTC
Very impressive considering the timeframe this was made in! I feel like the game was very heavily inspured by tetrisphere.
Visual effects are gorgeous however the the average sound effects and no music let this down a bit, with better audio I believe this could have had a really good atmosphere!

I know I'm thinking of tetrisphere but if there was some 'purpose' to digging to the bottom, perhaps saving a 'friend', unveiling a treasure the turrets are protecting, etc that could have also added to the game

Overall incredible effort though, I'm -very- impressed!
馃帳 adamwoolridge
29. Apr 2014 路 10:34 UTC
Josh: Thanks! Nope, not inspired by tetrisphere, I've never seen it until now. Just had a look at some screenshots of it though and I totally get what you mean! :)
eufrik
29. Apr 2014 路 10:39 UTC
Nice game mechanic. good job!
kyyrma
29. Apr 2014 路 10:44 UTC
While I felt the actually gameplay mechanics are a bit lacklustre, the visuals are really cool. I'm impressed!
spotco
29. Apr 2014 路 10:47 UTC
Beat it! Pretty good game, amazing graphics.
You missed an opportunity to make bullet-dodging mechanics though!
Tifu
29. Apr 2014 路 11:01 UTC
Cool concept, nice visuals when things explode =D
Tipyx
29. Apr 2014 路 11:13 UTC
YAH ! Excellent ! Very nice concept and art. A little of sound will be good but it's very good as well ! Good job o/
Franklins Ghost
29. Apr 2014 路 11:24 UTC
Interesting mechanic and nice visuals. Like your interpretation of the theme.
aaronjbaptiste
29. Apr 2014 路 11:39 UTC
Awesome concept, challenging and good fun.
Jase
29. Apr 2014 路 11:50 UTC
Nice concept and well executed. The only thing is that I felt the 5th or so level was very difficult, I gave it a few shots and then gave up :(
Jhelle
29. Apr 2014 路 12:02 UTC
Love the polygonal graphics in this one. Good job!
praporomsk
29. Apr 2014 路 12:43 UTC
love the minmalistic design.
challenging and really fun to play!
SecondDimension
29. Apr 2014 路 12:54 UTC
Really nice game, good mechanic.
ChickadeeGames
29. Apr 2014 路 13:29 UTC
Great interpretation of the theme. Thumbs up.
renatopp
29. Apr 2014 路 13:33 UTC
Great concept. I thought it was too easy, but I barely finished the level 5 hehe. Goob job.
howieV (binarygirl)
29. Apr 2014 路 13:36 UTC
great game.. love the mechanic and it feels just right to play.. good job :)
theengineers
29. Apr 2014 路 13:49 UTC
INCREDIBLE visuals, really well done.
PapyGaragos
29. Apr 2014 路 14:50 UTC
I like the idea and the overall graphical effect it generates. Very satisfying to watch
Therrato
29. Apr 2014 路 15:03 UTC
Simple game where the SFX and the graphics fit together really well, but could have used some music, controls worked well
fullmontis
29. Apr 2014 路 15:23 UTC
I love the low poly graphics style and the controls are great. Gameplay is fun but gets a little repetitive...
Lyje
29. Apr 2014 路 15:27 UTC
Once I understood the strategy needed, really interesting game and seems very well balanced with the different surfaces. I enjoyed the challenge! Needs music! Love the low poly planet.
v3games
29. Apr 2014 路 16:23 UTC
Great classic-style arcade game. Very complete and polished for the time limit.
taocayo
29. Apr 2014 路 18:49 UTC
Very nice arcade game. Beautiful. Controls were good. I wasn't bothered by the lack of music (maybe on the title screen only?). I liked the sound effects as the background noise. Good job!
InfectionTeam
29. Apr 2014 路 20:08 UTC
Really awesome, couldn't beat level 5 xD
Robber
29. Apr 2014 路 20:12 UTC
yeah..wicked:outstanding interpretation of the theme!
kmakai
29. Apr 2014 路 20:36 UTC
Great job, this has a cool look and one of the more original takes on the theme!
Gwinnell
29. Apr 2014 路 20:54 UTC
Very innovative. Love the effect that happens when you beat the level. Final level is pretty difficult. This one could go a long way!
Vinyl Pixels
29. Apr 2014 路 21:09 UTC
Nice! Loved the graphics style and the arcadeness :)

Downloading the source to compare it agains my idea ;)
jujule
29. Apr 2014 路 21:11 UTC
The best concept I've seen so far. This could be expanded for sure. I'd even pay for it if it was on my Vita!
runvs
29. Apr 2014 路 21:20 UTC
Hi there,

This is a really innovative Idea. I watched your progress during the compo and really liked the idea and the style. It is very functional and thus gains some really nice art.
The sounds could have been done better, especially I miss some background music.
Nevertheless a great game!
Mental Atrophy
29. Apr 2014 路 22:20 UTC
This idea works pretty well, although I was unable to defeat stage 5. I like how turrets reveal their position when they fire, but because the different layers are rotating independently there's some complexity to predicting their location.
jeffz
29. Apr 2014 路 22:26 UTC
Visually pleasing. Felt like I needed stronger weapons as it progressed though. Well done!
Dark Arts and Sciences
29. Apr 2014 路 22:33 UTC
This would make a great mobile game with swipe or tilt controls.

If you're evil, add an in-app purchase for a powerup that auto-fires the laser. Lasts until you die, $0.99 each. ;)
TheLastBanana
29. Apr 2014 路 22:41 UTC
Cool graphics and sound, and a great spin on the theme. Nice work!
Afal
29. Apr 2014 路 22:49 UTC
This is really cool!
ArcturusDeluxe
29. Apr 2014 路 23:37 UTC
Very cool. One of the most original games I've seen so far. I saw this on the blog and thought it was neat, but the gameplay is fun too. Awesome graphical style.
馃帳 adamwoolridge
30. Apr 2014 路 11:40 UTC
Thanks!
Martin Ysa
30. Apr 2014 路 14:33 UTC
Excelent icosaedron use. Love this game.
mrexcessive
30. Apr 2014 路 15:19 UTC
Hi. Love the novel look and feel, is perhaps a bit hard but I completed level 1... Is there a way to recharge shields ? The shell movements and generation are great!
Nezzhil
30. Apr 2014 路 16:15 UTC
A challenging game with a cool mechanic that made good use of the theme? Absolutely!

I'm destroyed in the last level! XD
nonentheless
30. Apr 2014 路 18:12 UTC
That's a pretty neat game
Newt_
30. Apr 2014 路 21:06 UTC
Very original! Great work!
SaintHeiser
01. May 2014 路 04:48 UTC
Very interesting playing around the theme. Game become very hard for me since 3-d level. So I can't beat it. Need more polishing and balancing, I think.
TeamEagle
01. May 2014 路 07:37 UTC
Looks cool, original idea, plays nice.
Impmaster
01. May 2014 路 08:06 UTC
Really good! It was fun to chase down the little orange things, and to dig them out of their barriers. I wish that you didn't have to hold down the left mouse button all the time though, and I also wish that the character moved a bit faster, as it often took ages to reach an orange dot.
tripleVisionGames
01. May 2014 路 08:22 UTC
Really love the look of this and the gameplay is interesting too. Great work! I really really like the movement of everything it just feels really nice
soulrot
01. May 2014 路 14:16 UTC
I like it. During the first day of development I saw your posts and thought "how is that going to be a fun game?", but it turned out pretty well! Looks fancy and is in the last levels pretty challenging.
jomomomo
01. May 2014 路 15:21 UTC
Fun! One thing you might do to adjust the difficulty level is to make the bullets go at varying speed and the player could perhaps burn them up? Combine that with the yellow shields regrowth and you might have possibilities for more levels..
Jupiter_Hadley
01. May 2014 路 18:15 UTC
Super cool game! I included your game in part 6 of my Ludum Dare compilation video series! http://youtu.be/K5ATRciKj24
Dualhammers
01. May 2014 路 21:56 UTC
This actually works quite well. Overall I think this is the first game I've really enjoyed on here. A few caveats:

Later levels become difficult in a rather unsatisfying way given the high rotational-speed of lower levels. I could either never get around to them in time or struggle to line up a shot rotating in the opposite direction due to the large amount of cover from higher levels.

If enemies were on the opposite side from the camera I had no way of knowing where I was getting hit from, this is was frustrating.

I spent all my time simply holding down the left mouse button. There was no reason not to have it held down so I wonder why I needed to press it at all. If a control is going to exist there should be ways to be expressive with it. Maybe add some additional ways to use the laser that involve the left mouse button. Pulsing laser fire, larger beams, etc., could all work.
Mekuri
01. May 2014 路 22:03 UTC
This game was awesome! You did a really good job. I like how simple the idea is, and how great a game you end up with! I had a lot of fun playing it.
Tuism
01. May 2014 路 22:05 UTC
I like it! The mechanics are fresh and new and has a lot of room for exploration! The strong visual/mechanic design tie is a great bonus too :) The way the enemies shoot so you'll go look for them is great design.

There are many things that can still be explored so I hope you carry on with this :) Like for example there's no reason to NOT be attacking. So give the player a reason not to hold down the button forever!

Theme! I would like to see a cooler theme, something like an armada of spaceships surrounding the sphere/enemy ship/planet/whatever. Cos right now you're a big sphere... Surrounding a smaller sphere... What?

Anyway good job!! :D
ElStevo
01. May 2014 路 22:23 UTC
Through the apparent simplicity of the mechanic, it really surprises with it's efficient and clear goal. One of the few "complete" games I found.
LandoSystems
01. May 2014 路 22:48 UTC
Very cool game, I like the polygon style. It felt a little like a reverse Missle Command.
bentog
01. May 2014 路 23:04 UTC
Interesting mechanics, although I think there is something missing. Maybe somewhere you can't shoot, so you're not firing all the time? Great visuals.
Muu?
01. May 2014 路 23:22 UTC
Awesome visual style, possibly one of the top ones!
Very clean and polished game, simple but not too easy/hard mechanics.
I was positively shocked by this game.

To only part I didn't like were controls:
Keyboard to move and left click anywhere to shoot didn't feel right, a mouse only approach could have fit better.
Ryan up in here
01. May 2014 路 23:26 UTC
I can't believe you did this in 48 hours. Those higher levels are pretty mean.
mechabit
01. May 2014 路 23:41 UTC
fun game, low poly models remind me of starfox
noom
01. May 2014 路 23:50 UTC
Really liked the concept, and it was very well executed. Nice and solid gameplay with no bugs (that I could see). Quite a fun little game, very good entry. Good job!
yokcos700
01. May 2014 路 23:56 UTC
Never played a game like this before; only downside I can think of is (obviously) lack of levels, too easy, and mediocre audio. Still really great, though.
DeathBread
02. May 2014 路 00:00 UTC
Very unique game and fun to play.
Managore
02. May 2014 路 00:05 UTC
Wow, what a fun game! This is fantastic!
mcapraro
02. May 2014 路 06:39 UTC
really neat looking, i love the faceted globe and overall color palette, congrats!
Maschinen-Mensch
02. May 2014 路 11:17 UTC
Solid entry, I liked the removing of layers, that they regrow and that enemy shots break the layers, hence give me feedback where to look for them.
What feels weird is in the later levels that the rotation of the sphere becomes stronger than my ability to rotate, so my input feels very hampered with. Some more feedback about the position of the enemies would have been nice.
Sparrow
02. May 2014 路 11:50 UTC
Intense game, very easy to get into. You might want to port this to mobile :D.
Kerdelos
02. May 2014 路 13:24 UTC
Nice ! But I find it unfair that the enemy can shoot through everything.
allinlabs
02. May 2014 路 20:13 UTC
Reminds me of a boss in Fez (from the Dreamcast). Liked the concept and the graphics, but the control for rotating felt weird.
Venturelli
03. May 2014 路 01:52 UTC
Really cool and innovative! Simple "programmer art" that is not in bad taste and gets the job done. I just don't like that surface pieces regenerate... apart from that a really excellent entry :D
MrLeePerry
03. May 2014 路 03:54 UTC
Fun, simple, oddly addictive.
GAFBlizzard
03. May 2014 路 04:41 UTC
Clever idea. There didn't seem to be any reason not to fire constantly, so an auto-fire mode might be nice to save the player's mouse finger. Although, it was hard to see where you were firing, so a more crosshair-shaped crosshair might help. It was also quite difficult to rotate properly to reach the firing missiles, though I imagine that was intentional. The missiles hitting the shield with no way to heal or dodge was a bit frustrating.
byExclusive
03. May 2014 路 05:29 UTC
good!!!
drnick
03. May 2014 路 08:14 UTC
Nice concept.
It would be better if your view's rotation had acceleration and deacceleration, and the top speed was higher than the current one.
poxpoxpox
03. May 2014 路 08:45 UTC
The coolest looking game that i've played in this ludum dare
Lizzip
03. May 2014 路 08:59 UTC
Oooh I like this. Nice unique idea. My shields!
GeorgeBroussard
03. May 2014 路 09:03 UTC
Fun game. Visually interesting. Seems time based as you really can't avoid enemy fire? Nice job. Keep developing this.
PlasterPhantom
03. May 2014 路 09:52 UTC
Really cool man!
Make A Game
03. May 2014 路 10:23 UTC
Nice concept, we did kind of the oposite for our game hehe. Liked the overall presentation and the gameplay was fun and simple. Maybe the camera/planet rotation could have a bit of movement friction when you let go of the directional buttons before it returns to it's natural self rotation, just to give a cool feeling when changing directions :)
Christina Antoinette Neofotistou
03. May 2014 路 10:59 UTC
Awesome mechanic! It seems all enemy bullets are hitting me even though they're not facing my direction. If that was fixed, I'd be having a blast!

Also, maybe some enemies shouldn't be able to shoot through their shield? Not all, just some. For more fair play. But it's awesome and I've spent a good 20 minutes shooting away, kudos!
FrozenCow
03. May 2014 路 12:08 UTC
Very nice idea and execution! Perfect fit for the theme too.
Snoother
03. May 2014 路 13:15 UTC
Brilliant concept! And really quite polished. High marks from me.
Azatoni
03. May 2014 路 13:38 UTC
Wonderful concept!
And good learning curve!
Good Job!
Kevlanche
03. May 2014 路 15:40 UTC
Excellent visuals and cool interpretation of the theme. Good job!
Switchbreak
03. May 2014 路 17:14 UTC
I like this a lot! Feels a lot like Rez, if it had some pounding techno music behind it. Really love the style and color choices.
Jacques_le_lezard
03. May 2014 路 17:21 UTC
Original idea for this theme =)
Photon
03. May 2014 路 18:02 UTC
Whoa, that was pretty cool! Its simple but a bit more difficult and interesting than it appears at first glance. Definitely like the stealth element of it. Nice job!
Fasox
03. May 2014 路 18:07 UTC
REally nice game, intereting mechanic and suit very well to the theme.
jsspiegel
03. May 2014 路 20:44 UTC
Really love this concept, and the execution is really good too!
pinkmonkeyhead
03. May 2014 路 21:28 UTC
Nice interpretation on the theme.
I liked the animations of the planet destroying
Nuclear_Hammer
03. May 2014 路 22:00 UTC
Very cool, you have a great gameplay!!
jtcrash
03. May 2014 路 22:08 UTC
Great job!
VictorDoval
03. May 2014 路 23:30 UTC
Congratulations!
angelk
05. May 2014 路 07:09 UTC
I really appreciate the unique and original gameplay. I'm a big fan of low poly flat shading, and this game definitely had that. The interface was simple and straight forward and it was easy to figure out what was going on (something that can be difficult to do when you make unique games). I think it might have benefited from a little ambient music. I found it pretty frustrating when I was going after one of the enemies and they were able to move faster than I was. I think in order to focus on the skill and eliminate frustration, the challenge should either be discovering the enemies location (since they're usually obstructed and you can just see the path of their bullets), or from the skill needed to catch up with the enemies when you don't travel at their speed by judging their path (without making it difficult to find them). Just my two cents, but I think you could make the gameplay stronger by focusing on one of those elements (I personally think mapping their trajectory without making it difficult to find the enemies is more interesting). Overall very nice game! It's complete and interesting, it fits the theme well and it's fun. Good job!
csanyk
05. May 2014 路 17:00 UTC
Pretty cool! Very difficult past level 2. I beat Level 3 just as I died, and it let me continue to level 4. Great take on the theme.
ActionRemix
05. May 2014 路 20:27 UTC
I'm jealous of your destruction animations :)
Zerkruemler
08. May 2014 路 08:59 UTC
Nice idea and good graphics implementation.
I think it is a little bit bad balanced. It is more random when you discover the enemies, and you have barely time to track them down.
RetroEpic
08. May 2014 路 20:06 UTC
Holy crap, that last level!
This is a lot of fun, and I love how at first the mechanics seemed very straightforward, but later on you realize certain things about how best to play (like how to rotate properly instead of struggling against the wrong axis).
Great entry!
Teesquared
11. May 2014 路 00:01 UTC
Great game. Level difficulty goes up fast. One of my favorites.
MrShortee
11. May 2014 路 12:26 UTC
Interesting idea and style but pretty boring and tedious gameplay.
gre
11. May 2014 路 16:15 UTC
Prettly cool game.
The game mecanism is interesting, the layers concept is innovative. And it is quite fun to play.

I wish there was a way to intercept an ennemy projectile.
mrjohnson22
17. May 2014 路 23:05 UTC
That was certainly interesting! It too reminded me of Tetrisphere, even though it's a completely different game. :P This one's got a really cool idea, and is a fantastic take on the theme. The way each layer rotates independently is a great idea, too, as it prevents the game from being too easy/predictable. Maybe level 5 is a bit too hard, though...those inner tiles get really strong!
JonathanG
19. May 2014 路 13:31 UTC
Simple but satisfyingly challenging. Predicting the movement of the lower layers is fun, and the graphical polish is good. Could really do with some music and maybe some extra levels with more variety.