Mask by Mnemusyne

[raw]
made by Mnemusyne for LD29 (JAM)
Rotate your masks with arrow keys to attract or repel. Press space to swallow those under you.

By Lucas(@AD1337) & Gabe(@notgaeb).

Ratings

Coolness 44% 1633
Overall(Jam) 3.44 224
Audio(Jam) 3.70 111
Fun(Jam) 3.00 361
Graphics(Jam) 3.75 224
Humor(Jam) 2.67 334
Innovation(Jam) 3.79 66
Mood(Jam) 3.67 121
Theme(Jam) 2.71 565

Feedback

Natman
27. Apr 2014 · 21:14 UTC
Nice art, atmosphere, and premise. The gameplay starts out pretty easy and then quickly ramps up to punishingly difficult. The first time I opened the game, it froze at the intro screen.
alvarop
28. Apr 2014 · 06:47 UTC
I like how you used the theme and the atmosphere of your game. The mechanic is quite interesting too. The graphics are neat.
matthias_zarzecki
29. Apr 2014 · 04:08 UTC
Ohh, creepy :)

What's with the product placement? ;P
mcburrobit
29. Apr 2014 · 21:13 UTC
Man I love, love, LOVE that artstyle.
Lucariatias
29. Apr 2014 · 21:16 UTC
Very innovative, I love the mechanic.
🎤 Mnemusyne
29. Apr 2014 · 21:24 UTC
Thanks guys! If you're stuck on the menu and space doesn't start the game, please try refreshing. Dunno what's up.
Tuism
29. Apr 2014 · 21:32 UTC
Wow what an interesting premise. I'm not sure what to make of it, which means it's thought provoking, which is good :)

Yes what's up with the Peps? :)

Also I had it crash once, or at least... It was on the main menu without any way to progress.
XrXr
29. Apr 2014 · 21:51 UTC
Well done! Well built atmosphere and interesting gameplay!
RadioLemon
29. Apr 2014 · 21:51 UTC
Managed a score of 55! It was confusing at first, but once I knew what I was doing, I had fun!
illugion
29. Apr 2014 · 23:02 UTC
Great game ! It gives that creepy feeling when you hear that music, the sound effects and art are nicely done too. When I started the game I didn't have idea of what i should do but then i started to swallow everyone and ended up learning haha great job ! ( got 49, it was hard D: )
Solifuge
30. Apr 2014 · 20:53 UTC
Hi, this is Vector from the Victory Garden team! (posting under Solifuge's account)

Man, I really dug this art style, and of the "mask" games I've played so far this jam, this one is definitely my favorite. It's cute and memorable. It gets the "attract and repel through showing different faces" thing down, while adding a fresh twist. So, great job there.

One thing you might do for a post-compo version would to be a little bit clearer about how lives are lost--I found myself confused the first couple times I played as to why that had happened, since I was so busy keeping track of the screen I couldn't associate my actions with the lost health.
wicht
02. May 2014 · 11:25 UTC
Very innovative idea. The mood (lighting & audio) is quite nice. Had fun!
Shadow Dreamer
02. May 2014 · 16:41 UTC
This was a pretty original game, and a wery odd one at that. I liked the mood, and the fact that the game was so simple. Well done ;)
vexille
04. May 2014 · 16:07 UTC
At first I thought all I needed to do was leave the smiley mask on and the game would win itself, but I underestimated the power of tridimentionality!

I think the message would be clearer to the player if you could only rotate the mask in discrete intervals, in such a way that the player couldn't think that they could be effectively with one active mask at the time (which would break the game, if you could leave the sad mask off all the time.)

Very cool idea though! The mood in general is great, very innovative too!