Beneath by Spouwny

[raw]
made by Spouwny for LD29 (COMPO)
You were on a long journey throught space when... well... you know...

Sometimes, shit happens.


And now you're stuck on this hostile planetoid. Sand everywhere. And... Something strange under it.

You don't want to know what's beneath the surface of this sea of sand. You want to fly away. So keep calm and collect your lost hardware.



Control:
- click to move.

Objectives:
- collect what fell from your ship during the "landing" before you run out of oxygen.


Known issues:
- Missing intro and outro.
- Missing death animation.
- No win condition. When you collect all the boxes, nothing will happen.

But you won't win :)


Tools:
- Phaser

Ratings

Coolness28%1895
Overall2.95775
Fun3.00558
Graphics3.00654
Innovation3.50260
Theme3.8992

Feedback

Dreii
28. Apr 2014 · 04:13 UTC
Pretty fun idea! fun to juke the sandworm out :)
pancakecity
28. Apr 2014 · 19:55 UTC
Interesting concept!
Covenant
29. Apr 2014 · 18:43 UTC
Nice one, graphics were specially good... Game is super-hard... :)
TheGamingProject
29. Apr 2014 · 18:45 UTC
Good hard game.
Stuffie
29. Apr 2014 · 18:48 UTC
Fun concept, though Im not sure about the continual movement (unless it was a bug)
aaronjbaptiste
29. Apr 2014 · 18:51 UTC
Haha, I thought I was being trolled not being able to reach the items, they seemed always too far away. After realising you are meant to use the stones it was all good. Nice one!
kasarun
30. Apr 2014 · 21:26 UTC
Like it, but give me some blaster to shoot that worm :)
🎤 Spouwny
01. May 2014 · 10:37 UTC
@Covenant: Difficulty should be tweak down a little I think. But I didnt get the time to do so.

@kasarun: No blasters, sorry. It was a peaceful mission, so no blaster on board ! But you will get some useful gifts when grabbing the boxes scattered all around to ease your life in this harmful world.

@Stuffie: I don't know what you mean by "continual mouvement" ?
end3r
03. May 2014 · 14:24 UTC
Cool concept of the game, it was funny to fool the worm around ;)
xandy
08. May 2014 · 23:36 UTC
great game idea and innovative topic interpretation :)