DrawL by hoqjed

[raw]
made by hoqjed for LD29 (JAM)
*You will need a mouse with a scrollwheel to play this game.*

Controls:
Scrollwheel - ascend / descend
Mouse movement - left / right

If you're having trouble, those orbs look mighty hungry for some sun...

Created by Dylan Gallardo and Farhan Qureshi. The coding and art were created from scratch in 72 hours. Credit to Erokia from freesound.org for his ever moody tunes.

The Web version is prefered. Try not to alt-tab out of the game, it disables scrolling for some reason. The PC version has been sorta-tested, seems to work fine. MAC and Linux untested.

Ratings

Coolness 39% 1718
Overall(Jam) 3.38 258
Audio(Jam) 3.42 208
Fun(Jam) 2.76 496
Graphics(Jam) 3.92 168
Innovation(Jam) 3.62 117
Mood(Jam) 3.85 78
Theme(Jam) 3.69 117

Feedback

Simon
29. Apr 2014 · 10:08 UTC
Really pleasing experience! Too bad the mouse wheel control kinda break it for me (I have a basic scroll wheel and not free spinning one...). Anyway I enjoyed it! Thanks.
BumbleBirds
29. Apr 2014 · 17:43 UTC
Good mood in this one :)
Lyje
29. Apr 2014 · 17:44 UTC
Gorgeous graphics and an interesting concept, but ultimately the mechanics are too limited to keep you playing very long.
andreaswitzen
29. Apr 2014 · 18:02 UTC
Great atmospehere! My pidgeon froze in the water a couple of times before i realized I could go upwards. Not sure if this was a glitch or if it drowned. When the pool was completely drained I flied around for a while but didn't find what I was supposed to do.
MrShortee
29. Apr 2014 · 18:08 UTC
I think my mousewheel just broke. Worth it.
mollymus
29. Apr 2014 · 18:12 UTC
I like the music! But I wish I could control this with my keyboard instead, would've made more sense to me:7 Also I didn't quite get a feeling of being connected to the orbs, and it was hard to tell when they would let go and stop following me.
BoneDaddy
29. Apr 2014 · 18:28 UTC
Great graphics and audio work. Never played a game that made use of the scroll wheel like that, so I gave you full innovation marks. However I did find it rather tiring. Also it seemed like I died more or less in the same spot everytime. Is there a refil on your sun eventually? Or are you suppose to just die? (Even when I avoided the orbs I still died)
BoneDaddy
29. Apr 2014 · 18:28 UTC
Great graphics and audio work. Never played a game that made use of the scroll wheel like that, so I gave you full innovation marks. However I did find it rather tiring. Also it seemed like I died more or less in the same spot everytime. Is there a refil on your sun eventually? Or are you suppose to just die? (Even when I avoided the orbs I still died). Oh, it also needs a restart for when you die!
BoneDaddy
29. Apr 2014 · 18:29 UTC
Whoops, sorry for the double post. I meant to add that a restart when you die would be really useful.
demonshanker2
29. Apr 2014 · 21:12 UTC
Cool game! I scrolled so much that my index finger became numb from the clicking in the scroll wheel on my mouse.
Tamik
01. May 2014 · 03:08 UTC
I liked the ascetics. Definately feels a little bare. Then again it does have an interesting sense of loneliness and seeking others.
Thorig
01. May 2014 · 08:59 UTC
It is a nice game. Too bad I got stuck, but this game looks beautiful.
wschorn
05. May 2014 · 12:09 UTC
Wow scrolling scrolling scrolling died. Novel controls but I kind of zoned out while playing. Gorgeous art.
ErikU
19. May 2014 · 23:24 UTC
Very nice graphics, it seems we went with something similar, haha. It was fairly frustrating to lose the orbs if the scrolling was too fast, despite the scrolling being already slow. In any case, the exploration was fun. I'm not sure if there was an ending with the statues?