{"author_link":"\/author\/sunr1ser\/","author_name":"Johan Eklund","author_uid":"27086","comments":[{"author_name":"ceosol","author_uid":"34411","time":"Apr 28, 2014 @ 4:59pm","epoch":1398704040,"text":"Neat. I love how the sub tilts when you go up and down. The enemies look more like they were made for a deep space kind of theme, though."},{"author_name":"KyleDAudio","author_uid":"37128","time":"Apr 28, 2014 @ 6:09pm","epoch":1398708240,"text":"Simple and quite fun!"},{"author_name":"Johan Eklund","author_uid":"27086","time":"Apr 28, 2014 @ 6:35pm","epoch":1398709800,"text":"@ceosol: hehe yea, I wanted to do something that just rotated rather than moved like the squids (much easier to animate) but I didnt want to make more submarines as they would be to similair to the player sub, so it ended up being UFOs :P"},{"author_name":"Linus Lindberg","author_uid":"20066","time":"Apr 28, 2014 @ 8:11pm","epoch":1398715560,"text":"Haha I love those  squids are amazing! Fun game! :)"},{"author_name":"ninjacharlie","author_uid":"24096","time":"Apr 28, 2014 @ 8:13pm","epoch":1398715680,"text":"Haha, I don't see many LD jams that have boss fights. Also, I like that everything had some animation. The sub tilting was cool, but too choppy (if it's simple movement, you can usually get away with tweens, rather than having to code the movement). Other than that, good job :)"},{"author_name":"dusho","author_uid":"36575","time":"Apr 28, 2014 @ 8:13pm","epoch":1398715680,"text":"was fun :)\r<br\/>getting attacked by underwater flying saucers and eyed squids.."},{"author_name":"Galan","author_uid":"11241","time":"Apr 28, 2014 @ 10:33pm","epoch":1398724080,"text":"I had to check out the game that shared it's name with mine. Pretty fun, and I love the title animation. Wish I'd though to use Blender's ocean sim for something. :)"},{"author_name":"JTJones853","author_uid":"37337","time":"Apr 29, 2014 @ 9:40pm","epoch":1398807300,"text":"Fun little game. I liked the audio!"},{"author_name":"renegadeninjanl","author_uid":"24860","time":"Apr 30, 2014 @ 7:00pm","epoch":1398884100,"text":"Simple fun game. I liked the final enemy, was not expecting to see an alien ship underwater."},{"author_name":"WhiteWolf93","author_uid":"33996","time":"May 1, 2014 @ 4:59pm","epoch":1398963240,"text":"The music is fun xD! Weird game but still fun, ovnis beneath the surface, lol. Great work xD."},{"author_name":"elefantopia","author_uid":"37031","time":"May 6, 2014 @ 3:09am","epoch":1399345440,"text":"Fun graphics, fun music. Nice challenge with the flying saucers. Great job!"},{"author_name":"Red Light Collective","author_uid":"37093","time":"May 14, 2014 @ 11:35pm","epoch":1400110200,"text":"Really cool idea, i always like to see what other persons can do with the same tools has me haha"}],"images":["ld29\/27086-e1790ae4a37e47e5e060dae55dd0a619.jpg","ld29\/27086-35696594a1defed146a85b94cdfc492a.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/40669833\/LudumDare29\/web\/web.html","text":"Web"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/40669833\/LudumDare29\/executable\/SubmarineSimulator.zip","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/40669833\/LudumDare29\/source\/LudumDare29.zip","text":"Source"}],"metadata":{"g_key":"19322","g_author":"27086","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"19351","g_title":"Submarine Simulator","g_status":"UCHK1","g_place":"717","g_commentcount":"12","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/27086-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/27086-shot1.png-eq-900-500.jpg"],"text":"Submarine Simulator is a hyper-realistic game about squids who are secretly plotting to take over the earth. And for some reason there are also aliens.\r\n\r\nCan you defeat the giant spaceship and save humankind from the evil squids?\r\n\r\nRecommended is the windows executable in fullscreen, using WASD for movement and space for shooting, but you can configure things as you like.\r\n\r\nThis is my second entry in a Ludum Dare compo. This one ended up being much better from a technical standpoint, but neither was very original. Next compo I'll try to work on that :)\r\n\r\nTools used:\r\nUnity 3D \r\nBlender\r\nGimp\r\nTexturePacker\r\nReaper with Kontakt5 and Massive as instruments\r\nSFXR","title":"Submarine Simulator"}