Elemental Shifters by ObsessiveNotion
NOTE: Please play the web version in fullscreen due to the screen being cut off at the top
A elemental shapeshifting puzzle game that allows you to use different shapes to get through the holes making his main monster do the battle against the evil monsters.
How to play
===============
LEFT and RIGHT arrow keys to move the shape
SPACEBAR to change between shapes
Each shape represents an element which is used by the monster above to attack your enemies. If you successfully pass a wall your character will attack the enemy with that element, if you break a wall the enemy will attack you.
Passing through the same element type will result in combo's making your attacks more powerful.
Game currently has 10 levels with multiple waves in each level.
Created in:
* Engine: Unity 3D
* Graphics: Blender
Feedback is always welcome! If you liked this game, leave a comment and vote for us. If you did not like this game still leave a comment so we can constructively criticize your comment :)
A elemental shapeshifting puzzle game that allows you to use different shapes to get through the holes making his main monster do the battle against the evil monsters.
How to play
===============
LEFT and RIGHT arrow keys to move the shape
SPACEBAR to change between shapes
Each shape represents an element which is used by the monster above to attack your enemies. If you successfully pass a wall your character will attack the enemy with that element, if you break a wall the enemy will attack you.
Passing through the same element type will result in combo's making your attacks more powerful.
Game currently has 10 levels with multiple waves in each level.
Created in:
* Engine: Unity 3D
* Graphics: Blender
Feedback is always welcome! If you liked this game, leave a comment and vote for us. If you did not like this game still leave a comment so we can constructively criticize your comment :)
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.60 | 229 |
| Fun(Jam) | 3.60 | 160 |
| Graphics(Jam) | 3.49 | 454 |
| Humor(Jam) | 2.57 | 474 |
| Innovation(Jam) | 3.63 | 163 |
| Mood(Jam) | 3.00 | 611 |
| Theme(Jam) | 3.97 | 109 |
It's hard to remember how many space bar presses It is to the specific shape you need.
Apart from that It's awesome!! Keep on working on it =)
I find the controls a bit hard, for me it was hard to find the right shape fast.
The art looks good, simple and clean.
Nice entry and good job! :)
Well done!
It seems most important to focus on the bottom part, I guess it might have been nice if the different effects in the fight had a little more impact, as it now seems most important to just hit a shape instead of strategically choosing which one.
It's a really polished and solid experience for a LD game, congratulations!
I really like the difficulty curve and how it keeps resetting.
Nice graphics and soundtrack.
Hope you had fun making the game =)
I really liked how the game was actually an rpg like battle being controlled by the shapes, even it that doesn't affect gameplay much.
I'm not sure if it's meant to be part of the difficulty, but remembering the order the shapes spawn incorrectly, pressing space one too many times and having to cycle through again was frustrating. It didn't help that the shapeshift wasn't as immediate/responsive as I'd like (though that is probably down to my rickety laptop).
I would've liked some on screen visual representation of the cycle, maybe instead of just showing the current elements all 4 could be shown but the inactive 3 at a lower opacity, I don't know.
That's my only criticism though, as I said I enjoyed this entry.
PS Thanks for checking out my game!
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
Played briefly @ 2:40:51 : http://www.hitbox.tv/video/991443
There is a bug (feature) that takes a bit away from it, the shape matching seems to trigger too early, many times i had the right shape but still crashed the obstacle.
Good game though :)
Key number concept could solve it partly.
But ofc I love this game! :)
The animations are cool, but the game is too big, so on itch.io I didn't see the wave counter (not full screen mode).
Please fix this, and I will wait the android version of this game :)
I loved the graphics and general presentation for the game, the "corridor" gave me a nice contrast with the battle, loved the wall-breaking animation too! :P
Sometimes, though, even if it was the right shape, I'd bump into a wall. But it didn't take anything away from the experience of playing the game.
Great job! :)