Dark Soils by TheGrieve
Samuel doesn't know who, what or where he is, but he knows things aren't going well. Dig up evil from beneath your feet and try to stave off whatever fate awaits him.
- Arrows to moves
- Space to dig
- Find essence to stay alive
- Avoid the Groundskeeper
- Secret items and powers to find
- Reunite with your beloved pet
We never got to finish our level structure for this so we wrapped it up into a survival style effort. Stay alive and find more essence.
Made in Javascript with PhaserJS
- Art + animation: @DesignThenCode, @BirdKing
- Game code + concept: @thegrieve, @NJMcode
- Arrows to moves
- Space to dig
- Find essence to stay alive
- Avoid the Groundskeeper
- Secret items and powers to find
- Reunite with your beloved pet
We never got to finish our level structure for this so we wrapped it up into a survival style effort. Stay alive and find more essence.
Made in Javascript with PhaserJS
- Art + animation: @DesignThenCode, @BirdKing
- Game code + concept: @thegrieve, @NJMcode
| Web | http://darksoils.jamgam.es/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=1947 |
Ratings
| Coolness | 46% | 1460 |
| Overall(Jam) | 3.18 | 387 |
| Audio(Jam) | 1.48 | 671 |
| Fun(Jam) | 2.69 | 530 |
| Graphics(Jam) | 3.79 | 214 |
| Humor(Jam) | 2.64 | 345 |
| Innovation(Jam) | 3.09 | 335 |
| Mood(Jam) | 3.21 | 296 |
| Theme(Jam) | 3.48 | 210 |
Thanks for all the feedback, we had plans for a level progression that explains the beacons and the ghost dog (he's still in there if you find his grave, and dig it up), which added a bit more skilled searching, but alas, there's a time limit :D
Re: the starfield, seems the tilemap isn't loading in for some people, and the rain makes it look like a starfield, please try Ctrl+F5 and hopefully it loads in second time around.
Thanks for checking it out,
Grieve
Not quite challening enough for a survival game, but that's a minor tuning issue.
except that a very well done game .
The graphics are really cool! Cool detail on the players head! I like the text-bounce effect a lot! :)
I somewhat didn't come to such places as seen in your screenshots, but I looted some graves.
I kinda dislike there is no player input when digging - it would be cool to dig faster when pressing space rapidly.
I'm really missing the audio on this entry, it would possibly have created a great mood.
All in all very cool graphics, but the game soon gets repetitive.