SEA MONSTER: ATTACKS HUNTER by Frump

[raw]
made by Frump for LD29 (JAM)
A game about pirates killing sea monsters.

Follow the compass to seek out monsters and kill them. Who knows what kind of monstrosities could be lurking in the deeps.

Like a briny captain of the sea, it's a bit rough around the edges.

Controls:
World map - W to go and A/D to turn
Battle - A/D to move left and right
Mouse to aim
Space or left mouse button to shoot

Alternate:
Press Tab to use arrow key aiming - left/right to move aim


Programming/Art: Kyle Parsons
Music/Art: Joel Miller Tansley

Tools:
Game Maker Studio
Photoshop
Electric Guitars

Ratings

Coolness 100% 1
Overall(Jam) 3.63 120
Audio(Jam) 3.63 131
Fun(Jam) 3.59 84
Graphics(Jam) 4.29 72
Humor(Jam) 3.00 210
Innovation(Jam) 3.28 258
Mood(Jam) 3.67 121
Theme(Jam) 3.48 210

Feedback

KumoKairo
29. Apr 2014 · 02:38 UTC
I really loved the style of the game, you definitely spent quite a bit of time on that!
xbcw
29. Apr 2014 · 02:47 UTC
Had fun playing and it looks great.
PoQA Games
29. Apr 2014 · 03:13 UTC
Absolutely love the monsters and aesthetic! It was a little hard to predict the shark's movements.
TyrusPeace
29. Apr 2014 · 03:20 UTC
It was done with quickly, but man the graphics are well done in this! Some kind of indicator for hitting the enemy would've been helpful, but I got used to things pretty quickly.

The only real technical issue I ran into was that I had to run the game maximized because of how easy it was to have the cursor leave the window while aiming otherwise.

Cool world and style. Nice work.
Root Beer Barrel Boys
29. Apr 2014 · 04:35 UTC
Beautiful game! Love the details, and the map too!
mclewis
29. Apr 2014 · 05:44 UTC
Fun game! Beautiful pixel art and great music.
mtinkerhess
29. Apr 2014 · 05:49 UTC
That music was so epic, really appropriate for the boss battles. Nice art too, I enjoyed the dithering!

It's a little confusing when your bullets aim toward your mouse but you can't see your mouse.
Seraphic Media
29. Apr 2014 · 05:50 UTC
Super fun game I had to play it twice!
PaperBlurt
29. Apr 2014 · 06:39 UTC
This is truly the best shark/monster-in-the-water LD game in this jam/compo so far.

Good graphics and the style overall is magic!
stephan_h
29. Apr 2014 · 06:43 UTC
I like this game very much.
At first I thought: "Why is the ship all black?" That art style made immediately more sense when the battle started.
I am no fan of the control scheme on the world map. But the fact that you have a world map where one can travel is a big plus.
Diptoman
29. Apr 2014 · 06:44 UTC
That was really awesome! The world map was cool, and the monsters were even cooler. And that battle music and the last scene, so awesome!
The only issue I had was with the aiming, the cursor wasn't shown so the crosshair movement was a bit confusing.
Dimir
29. Apr 2014 · 07:25 UTC
Very nice! Music, grafics +++++ :)))
Marcus_siactro
30. Apr 2014 · 07:56 UTC
Really sweet. It somehow reminded me of Monkey Island. Good work
brogrammers
30. Apr 2014 · 07:56 UTC
loved the art!
bitserum
30. Apr 2014 · 08:02 UTC
Controls were a bit hard to manage, but the art style is great. If you add progress and upgrades this could be very fun game.
bebopbraunbaer
30. Apr 2014 · 14:29 UTC
awesome game! the art, the music, everything well done! i hope you will polish it even more in the future and we get a nice success story (- :

wish you the very best for the future!
seantheartist
30. Apr 2014 · 14:36 UTC
There is so much I love about this game. The music, the theme, the art. Its all really sweet. My only comment is that I wish I could seen when my ship is being damaged or when I am damaging a monster. I love the cannon burst shot and it would be cool to see that interact with the monster if you had more time. Great game!
LPGhatguy
30. Apr 2014 · 14:37 UTC
A lot of fun, I wish there was more to the game. The only problem I had was when I was trying to aim at the sea monsters my mouse would go out of the screen and I would end up clicking out of the window.
🎤 Frump
30. Apr 2014 · 15:19 UTC
Thanks for all the comments guys! Sorry about the bugs and inconveniences. I'm not much of a programmer and making all this in 72 hours was crazy for me. This is my first jam and the first game I've released/"completed".

I've continued to work on it a bit to fix things but I can't upload any newer builds here. Follow me on twitter for updates on it, I guess.
LandoSystems
30. Apr 2014 · 16:22 UTC
Nice art style, loved the monsters. The monster music cracked me up!
udvaritibor
30. Apr 2014 · 16:38 UTC
I loved the visual style and the sounds on this one. Also the pig looking monster lol
pancakecity
30. Apr 2014 · 18:03 UTC
Great-looking game, that pig monster was awesome. I feel like the controls could be simplified, don't like having to use different key to shoot and make the ship go.
mimic
30. Apr 2014 · 22:31 UTC
The aesthetics are great! Really well drawn. I wish there was more feedback when attacking though. Felt like I was shooting toothpicks and paper wads.
7heSAMA
30. Apr 2014 · 22:33 UTC
Unfortunately, it crashed my browser 3 times when I tried to play it, always after engaging with a monster.
From what I saw though, the graphics looked nice and the rock music was awesome. Not sure about the gameplay but I definitely /want/ it to be fun ;P
TeamFlare
01. May 2014 · 10:21 UTC
Awesome, great graphics, especially with the monster :)
Franklins Ghost
01. May 2014 · 11:06 UTC
Great looking game, liked the different aspects of looking for the monsters and then the side view to fight them.
timtipgames
01. May 2014 · 13:20 UTC
Great visuals! The audio also fits very well. I could see some more advanced boss mechanics improve the game a lot. Overall very well done!
PapyGaragos
01. May 2014 · 17:18 UTC
That's a lovely art style you got there. I really like the colors and contrasts in the battle screen.

Also the monsters looks really good.
SoupWithBits
01. May 2014 · 17:22 UTC
Dagnabbit! Wanted to play more! Looks great and plays well too! and the audio is great... So it's awesome!
wicht
01. May 2014 · 17:23 UTC
Nice monsters, like the pirates like travelling. Nicely done!
iambored2006
01. May 2014 · 17:52 UTC
I like this kind of game, where it's basically a succession of bosses.
Holy SHIT, did you REALLY code collision with land?! I think I'm overreacting. Anyway, that's impressive as well.
The thing I liked the most is the music.
cirolve
02. May 2014 · 03:46 UTC
Great package of a game! The monster art is beautiful, and I like how everything works. Good job!
DrPrettyPatty
03. May 2014 · 02:58 UTC
The graphics and music were amazing! They made it feel like a world that I really wanted to explore. I kept resizing my browser with the mouse controls though, but it looks like you accounted for that with the alternate controls that I didn't use lol. Great job!
White Rabbit Games
03. May 2014 · 11:10 UTC
if's really fun, good work
Oddly Shaped Pixels
04. May 2014 · 12:10 UTC
Impressive art and animations but I got stuck after the first monster battle. Also, controls are not consistent cause arrows make you move on the map but not during the battles. I think with a bit of polishing you'll have a great game!
pinkmonkeyhead
04. May 2014 · 18:18 UTC
The battle part was AMAZING!!!
petey123567
04. May 2014 · 22:28 UTC
Metal? Check. GREAT ENTRY!
ahmeni
05. May 2014 · 06:05 UTC
Fantastic entry! Killer music and a fun game. Excellent work you guys!
csanyk
05. May 2014 · 21:01 UTC
Good graphics, good concept, good sound. Needs better gameplay when in combat.
conormn
06. May 2014 · 02:07 UTC
One of my favorites. Having the ship shoot lots of different projectiles made it for me. Epic!
SecondDimension
06. May 2014 · 07:10 UTC
Really nice game and graphics, loved the style .Controls needed a bit of work and I wasn't sure if I was hitting the monster with the cannon.
terraco
06. May 2014 · 07:59 UTC
That was really entertaining. I don't think I have played something like this before.
matthias_zarzecki
06. May 2014 · 20:33 UTC
Ha, this is lovely! Nice work :)
Brian Stegmann
07. May 2014 · 00:11 UTC
Excellent entry. The overworld part was very reminiscent of old-school rpgs. Then the battles had wonderful graphics and atmosphere. The main thing that could have been a bit better was the feedback on hitting monsters or the ship being damaged. But other than that, high marks all around.
Cirrial
09. May 2014 · 00:27 UTC
Incredibly short but stylish as hell. I love it! It's clear a lot of love and effort went into making this game great instead of long, but this is still fantastic!
GeorgeBroussard
10. May 2014 · 08:43 UTC
Short. Sweet. Style. Fun. Great entry. Loved the music and art. The battle music was LOL great. Well done.
jorgemoag
10. May 2014 · 22:09 UTC
The art is very nice, and I like the gameplay... with a better fx-sound would be amazing
gre
12. May 2014 · 17:20 UTC
Very very cool graphics. Nice concept and mecanism.
Missing some feedback for the player to know if he hits the monster.
The web version is hard to play because you locked the mouse. I assume it should be played fullscreen.
udo
13. May 2014 · 16:34 UTC
I liked the concept and the graphics very much.
TeamEagle
18. May 2014 · 16:12 UTC
looks pretty awesome (especially in combat)
illugion
19. May 2014 · 00:28 UTC
I like the graphics and the battle scheme, it was kinda hard to keep track of where my mouse was on the web version and the combat could be more responsive, I didn't really know when i was hitting them haha but its really well done, good job !