Frictionless by Matthew Brown

[raw]
made by Matthew Brown for LD29 (COMPO)
Frictionless is a sliding block puzzle game that uses both sides of the board.

WASD moves the camera.
R restarts a puzzle.
M mutes the music.

Ratings

Coolness 57% 3
Overall 3.12 625
Audio 3.19 285
Fun 3.00 558
Graphics 2.91 718
Humor 1.56 1043
Innovation 3.19 462
Mood 3.00 530
Theme 2.97 793

Feedback

dkkarate
27. Apr 2014 · 17:49 UTC
I like it. Cool puzzels, but needs more intuitive hints about what movement is allowed and triggered by what.
quantumpotato
27. Apr 2014 · 19:51 UTC
It's a little confusing when I can raise and lower walls. Keyboard controls would be nice too. Great concept!
morcosan
27. Apr 2014 · 20:05 UTC
awesome o_o
i like the animations and effects :)
ninjabit
27. Apr 2014 · 20:18 UTC
I like the idea, reminds me of the boardgame, but just as dkkarate said i think it needs more audio/visual hints for the player to know if the current move is permissible or not.
zeh
28. Apr 2014 · 15:48 UTC
Great entry. Interesting puzzler. It'd be nice not to mix mouse+keyboard as much (things can get a bit confusing) but that's a minor thing.
Hyoga-3D
28. Apr 2014 · 15:55 UTC
Remember me pokemon! I like it. Great puzzles and graphics!
WhiteWolf93
28. Apr 2014 · 15:56 UTC
Puzzles are always fun, and more if you can control more than 1 thing, pretty nice work!
Zazibar
28. Apr 2014 · 16:01 UTC
Good entry, could do with some visual cues and extra explanation for some mechanics thought.
hexabeast
28. Apr 2014 · 16:39 UTC
I never saw this type of game in 3D, and it really surprised me!
Very good game
Wakka
28. Apr 2014 · 16:45 UTC
technically a bit buggy, but the idea is great. I also loved the music!
Zutty
28. Apr 2014 · 16:47 UTC
Clever, though somewhat frustrating. I suspect that you didn't want to give the game away, so to speak, but some more clear instructions would have helped. The music is really nice.
Reinkout
28. Apr 2014 · 18:52 UTC
The movement and animation speeds are spot on. Thanks for this.
Stuffie
28. Apr 2014 · 18:52 UTC
Nice Concept, though I seemed to be able to force my way through walls.
adamwoolridge
28. Apr 2014 · 23:25 UTC
Found it pretty confusing but I like the style :)
Spotline
29. Apr 2014 · 11:21 UTC
Great puzzle mechanics, it took me some time to understand all of them, but it's really smart and well executed
ArcturusDeluxe
01. May 2014 · 16:23 UTC
Pretty neat game. Solid mechanics and interesting interpretation of the theme. Smartly presented with simple graphics and nice music too.
SmilingCat
01. May 2014 · 16:30 UTC
Cool puzzle mechanics. Could use a more clear indication of when walls can be moved (maybe have them change color).
Delca
01. May 2014 · 17:04 UTC
Great puzzle game! Although it was a bit short, it is still impressive for a 48h game. Good job!
littleball
02. May 2014 · 11:48 UTC
Great game, and loved the music!
tomvert
02. May 2014 · 21:59 UTC
It took me a while to understand the system, I didn't understood the blue thing was a button, otherwise cool concept ! :)
mystakin
10. May 2014 · 00:28 UTC
Simple but effective. I really like the wall moving mechanic; it add an extra layer of complexity without being too confusing.
wademcgillis
17. May 2014 · 17:21 UTC
The music is really grating.

Which key moves the mouse?